陈嘉乐
2020-12-15 09dfbfd9b77ec887c17b10f15799a1d3f56e4e17
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -245,7 +245,7 @@
            #endregion
            #region 场景延时row
            if (DB_ResidenceData.residenceData.GatewayType == 1)
            if (DB_ResidenceData.Instance.GatewayType == 1)
            {
                FrameLayout sceneDelayRow = new FrameLayout()
                {
@@ -524,14 +524,14 @@
            {
                case FunctionType.AC:
                    sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText();
                    sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").curValue.ToString() +
                         sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").uintString;
                    sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() +
                         sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString;
                    sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "fan").GetCurValueText();
                    break;
                case FunctionType.FloorHeating:
                    sceneFunctionInfo += sceneFunction.localFunction.attributes.Find((obj) => obj.key == "mode").GetCurValueText();
                    sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").curValue.ToString() +
                         sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temperature").uintString;
                    sceneFunctionInfo += " " + sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").curValue.ToString() +
                         sceneFunction.localFunction.attributes.Find((obj) => obj.key == "set_temp").uintString;
                    break;
                case FunctionType.Dimmer:
                    perTrait = sceneFunction.localFunction.attributes.Find((obj) => obj.key == "brightness");
@@ -891,7 +891,7 @@
                        backAction();
                        this.RemoveFromParent();
                    };
                    new PublicAssmebly().TipMsg(StringId.Tip, StringId.DeleteSceneTip, action);
                    new PublicAssmebly().TipOptionMsg(StringId.Tip, StringId.DeleteSceneTip, action);
                };
            };
        }