wei
2021-06-06 0fa54f0c6ad692834c1c518a9ed481cb06cc8db7
HDL_ON/Entity/Function/Scene.cs
@@ -352,7 +352,14 @@
            {
                return Language.StringByID(StringId.NoDelay);
            }
            string text = (delayInt / 60)+Language.StringByID(StringId.m)+(delayInt % 60)+Language.StringByID(StringId.s);
            string text = "";
            if (delayInt > 60)
            {
                text = (delayInt / 60) + Language.StringByID(StringId.m) + (delayInt % 60) + Language.StringByID(StringId.s);
            }else
            {
                text = delayInt + Language.StringByID(StringId.s);
            }
            return text;
            switch (delay)
            {