陈嘉乐
2021-01-11 1026814d931de92f0da5f15a58870565a94100e0
HDL_ON/UI/UI2/FuntionControlView/Light/ColorTureLampPageBLL.cs
@@ -12,37 +12,43 @@
        /// </summary>
        public static void UpdataStates(Light uFunction)
        {
            Application.RunOnMainThread(() =>
            Application.RunOnMainThread((Action)(() =>
            {
                try
                {
                    if (bodyView == null)
                        return;
                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                    if (uFunction.spk == bodyView.light.spk && uFunction.sid == bodyView.light.sid)
                    {
                        if (uFunction.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                            if (!bodyView.onDimmerBar)
                            {
                                bodyView.dimmerBar.Progress = uFunction.brightness;
                            }
                            bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                            bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
                            }
                            bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                            bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                        }
                        else
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
                        bodyView.barColorTemplatrue.Enable = uFunction.trait_on_off.curValue.ToString() == "on";
                        var cct = 27;
                        int.TryParse(uFunction.Attr_CCT.curValue.ToString(), out cct);
                        bodyView.barColorTemplatrue.Progress = cct / 100;
                        //设置初始值
                        bodyView.barColorTemplatrue.SetCustomText(bodyView.barColorTemplatrue.Progress * 100 + "K");
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
                }
            });
            }));
        }
        void LoadEventList()
@@ -122,16 +128,21 @@
            dimmerBar.OnStartTrackingTouchEvent = (sender, e) => {
                onDimmerBar = true;
            };
            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
            dimmerBar.OnStopTrackingTouchEvent = (sender, e) =>
            {
                onDimmerBar = false;
                light.brightness = dimmerBar.Progress;
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                Control.Ins.SendWriteCommand(light, d);
                //light.fadeTime = barFadeTime.Progress;
                btnBrightnessText.Text = dimmerBar.Progress + "%";
                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) =>
            {
                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //light.fadeTime = 0;
                //if (!btnSwitch.IsSelected)
                //{
@@ -162,8 +173,11 @@
                //    }
                //}
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
                btnBrightnessText.Text = light.brightness + "%";
                //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
                //btnBrightnessText.Text = light.brightness + "%";
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
                btnBrightnessText.Text = dimmerBar.Progress + "%";
            };