HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -527,7 +527,7 @@ } if (fanState != null) { sceneFunctionInfo += tempState.GetValueText(); sceneFunctionInfo += fanState.GetValueText(); } var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness); if (briState != null)