| | |
| | | |
| | | public class Scene |
| | | { |
| | | public Scene() |
| | | { |
| | | sid = NewSid(); |
| | | gatewayId = DB_ResidenceData.residenceData.HomeGateway.gatewayId; |
| | | } |
| | | /// <summary> |
| | | /// 云端唯一ID |
| | | /// </summary> |
| | |
| | | string roomNameList = ""; |
| | | foreach (var roomId in roomIds) |
| | | { |
| | | var findRoom = DB_ResidenceData.residenceData.Rooms.Find(obj => obj.uid == roomId); |
| | | var findRoom = DB_ResidenceData.residenceData.Rooms.Find(obj => obj.roomId == roomId); |
| | | if (findRoom == null) |
| | | { |
| | | continue; |
| | |
| | | { |
| | | UploadScene(); |
| | | } |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | FileUtils.WriteFileByBytes(savePath, ssd); |
| | | MainPage.Log($"Save Scene Data : {savePath}"); |
| | | else |
| | | { |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); |
| | | FileUtils.WriteFileByBytes(savePath, ssd); |
| | | MainPage.Log($"Save Scene Data : {savePath}"); |
| | | } |
| | | } |
| | | |
| | | /// <summary> |