| | |
| | | bodyView.AddChidren(contentView); |
| | | |
| | | System.Collections.Generic.List<Room> rooms = new System.Collections.Generic.List<Room>(); |
| | | rooms.Add(new Room() { uid = "", roomName = Language.StringByID(StringId.WholeHouseScene),parentId = "" }); |
| | | rooms.Add(new Room() { roomName = Language.StringByID(StringId.WholeHouseScene),parentId = "" }); |
| | | rooms.AddRange(DB_ResidenceData.residenceData.Rooms); |
| | | foreach (var room in rooms) |
| | | { |
| | |
| | | Tag = "ChooseIcon" |
| | | }; |
| | | roomView.AddChidren(btnChoose); |
| | | if(scene.roomIds.Contains(room.uid)) |
| | | if(scene.roomIds.Contains(room.roomId)) |
| | | { |
| | | btnChoose.IsSelected = true; |
| | | lastButton = btnChoose; |
| | |
| | | lastButton = btn; |
| | | btn.IsSelected = true; |
| | | scene.roomIds = new System.Collections.Generic.List<string>(); |
| | | scene.roomIds.Add(room.uid); |
| | | scene.roomIds.Add(room.roomId); |
| | | this.RemoveFromParent(); |
| | | backAction(); |
| | | }; |