xm
2021-11-24 1802b849f0dadc81644fb0a706d6fb45efdf2a20
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -1,5 +1,7 @@
using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using HDL_ON.UI.CSS;
using Shared;
namespace HDL_ON.UI
{
@@ -8,26 +10,38 @@
        /// <summary>
        /// 更新功能状态
        /// </summary>
        public static void UpdataStates(Light uFunction)
        public static void UpdataStates(Function updataTemp)
        {
            Application.RunOnMainThread(() =>
            Application.RunOnMainThread((() =>
            {
                try
                {
                    if (bodyView == null)
                        return;
                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                    if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
                    {
                        bodyView.dimmerBar.Progress = uFunction.brightness;
                        bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
                        bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%";
                        bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        if (updataTemp.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                            if (!bodyView.onDimmerBar)
                            {
                                bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
                            }
                        }
                        else
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
                }
            });
            }));
        }
        void LoadEventList()
@@ -35,11 +49,27 @@
            LoadSwitchEvent();
            LoadCollectionEvent();
            LoadEvent_DimmerBar();
            LoadEvet_ChangeFadeTime();
            //回退刷新信息事件
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
                btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
                //function.SaveFunctionData(true);
            };
        }
        /// <summary>
        /// 修改灯光渐变时间
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            if (function.GetAttribute(FunctionAttributeKey.FadeTime) != null)
            {
                barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
                {
                    function.SetAttrState(FunctionAttributeKey.FadeTime, e.ToString());
                    function.SaveFunctionFile();
                };
            }
        }
        /// <summary>
@@ -48,8 +78,8 @@
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                DB_ResidenceData.residenceData.SaveResidenceData();
                btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                function.CollectFunction();
            };
        }
@@ -63,38 +93,47 @@
            };
            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
                onDimmerBar = false;
                light.brightness = dimmerBar.Progress;
                Control.Send(CommandType_A.write, light);
                function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
                Control.Ins.SendWriteCommand(function, d);
                btnBrightnessText.Text = dimmerBar.Progress + "%";
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) => {
                if (!btnSwitch.IsSelected)
                {
                    dimmerBar.WaveColor = CSS.CSS_Color.AuxiliaryColor1;
                }
                btnSwitch.IsSelected = e > 0 ? true : false;
                light.brightness = e;
                light.on_off = e > 0 ? "on" : "off";
                if (e == 0 || e == 100)
                {
                    Control.Send(CommandType_A.write, this.light);
                }
                else
                {
                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
                    {
                        light.refreshTime = DateTime.Now;
                        new System.Threading.Thread(() =>
                        {
                            Control.Send(CommandType_A.write, light);
                        })
                        { IsBackground = true }.Start();
                    }
                    else
                    {
                        MainPage.Log("skip control!!");
                    }
                }
            //20201223 删除滑动发送命令,防止控件跳动
            dimmerBar.OnProgressChangedEvent = (sender, e) =>
            {
                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //function.fadeTime = 0;
                //if (!btnSwitch.IsSelected)
                //{
                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //}
                //btnSwitch.IsSelected = e > 0 ? true : false;
                //function.brightness = e;
                //function.trait_on_off.curValue = e > 0 ? "on" : "off";
                //if (e == 0 || e == 100)
                //{
                //    //Control.Send(CommandType_A.write, this.function);
                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //    d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //    Control.Ins.SendWriteCommand(function, d);
                //}
                //else
                //{
                //    if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
                //    {
                //        function.refreshTime = DateTime.Now;
                //        new System.Threading.Thread(() =>
                //        {
                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //            d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
                //            Control.Ins.SendWriteCommand(function, d);
                //        })
                //        { IsBackground = true }.Start();
                //    }
                //}
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                btnBrightnessText.Text = dimmerBar.Progress + "%";
            };
        }
@@ -106,11 +145,32 @@
            btnSwitch.MouseUpEventHandler += (sender, e) =>
            {
                btnSwitch.IsSelected = !btnSwitch.IsSelected;
                dimmerBar.WaveColor = btnSwitch.IsSelected ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                if (btnSwitch.IsSelected)
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                }
                else
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                }
                new System.Threading.Thread(() =>
                {
                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
                    Control.Send(CommandType_A.write, this.light);
                    function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
                    if (btnSwitch.IsSelected)
                    {
                        if(function.lastBrightness == 0)
                        {
                            function.lastBrightness = 100;
                        }
                        d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
                    }
                    else
                    {
                        function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness));
                    }
                    Control.Ins.SendWriteCommand(function, d);
                })
                { IsBackground = true }.Start();
            };