| | |
| | | /// <summary> |
| | | /// 开关事件 |
| | | /// </summary> |
| | | void LoadEvent_SwitchFunction(Button btnSwitch) |
| | | void LoadEvent_SwitchFunction(Button btnSwitch,FunctionAttributes fadeTime = null) |
| | | { |
| | | btnSwitch.MouseUpEventHandler = (sender, e) => |
| | | { |
| | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | //Control.Send(CommandType_A.write, function); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", function.trait_on_off.curValue.ToString()); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); |
| | | if(fadeTime!= null) |
| | | { |
| | | d.Add(FunctionAttributeKey.FadeTime, fadeTime.curValue.ToString()); |
| | | } |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |