HDL_ON/UI/UI2/3-Intelligence/Scene/SceneAddPage.cs
@@ -499,10 +499,7 @@ } } if (sceneFunction.status.Count == 0) { return sceneFunctionInfo += Language.StringByID(StringId.Open); } sceneFunctionInfo += Language.StringByID(StringId.Open); var modeState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Mode); var tempState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.SetTemp);