wei
2020-12-21 1887ea937010ff8caba39622e8246a2802ca02c5
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -20,23 +20,22 @@
                        return;
                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                    {
                        if (!bodyView.onDimmerBar)
                        {
                            bodyView.dimmerBar.Progress = uFunction.brightness;
                        }
                        if (uFunction.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                            if (!bodyView.onDimmerBar)
                            {
                                bodyView.dimmerBar.Progress = uFunction.brightness;
                            }
                            bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                            bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        }
                        else
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                    }
                }
                catch (Exception ex)
@@ -64,10 +63,10 @@
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            barFadeTime.OnProgressChangedEvent = (sender, e) =>
            barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
            {
                light.fadeTime = e;
                light.SaveFunctionData(false);
                light.SaveFunctionData(true);
            };
        }
@@ -95,7 +94,7 @@
                light.brightness = dimmerBar.Progress;
                //Control.Send(CommandType_A.write, light);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("brightness", light.brightness.ToString());
                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                Control.Ins.SendWriteCommand(light, d);
                light.fadeTime = barFadeTime.Progress;
            };
@@ -113,7 +112,7 @@
                {
                    //Control.Send(CommandType_A.write, this.light);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("brightness", light.brightness.ToString());
                    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                    Control.Ins.SendWriteCommand(light, d);
                }
                else
@@ -124,7 +123,7 @@
                        new System.Threading.Thread(() =>
                        {
                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                            d.Add("brightness", light.brightness.ToString());
                            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                            Control.Ins.SendWriteCommand(light, d);
                        })
                        { IsBackground = true }.Start();
@@ -157,7 +156,16 @@
                {
                    light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", light.trait_on_off.curValue.ToString());
                    d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
                    d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
                    if (btnSwitch.IsSelected)
                    {
                        d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
                    }
                    else
                    {
                        light.lastBrightness = light.brightness;
                    }
                    Control.Ins.SendWriteCommand(light, d);
                })
                { IsBackground = true }.Start();