| | |
| | | /// <param name="btn"></param> |
| | | void LoadEditDialog_Temp(SceneFunctionStatus trait, Button btn) |
| | | { |
| | | double temp = 16; |
| | | double.TryParse(trait.value, out temp); |
| | | trait.value = temp.ToString(); |
| | | |
| | | List<string> pickerItems = new List<string>(); |
| | | if(trait == null) |
| | | { |
| | |
| | | uIPickerView.setNPicker(pickerItems, null, null); |
| | | optionBaseView.AddChidren(uIPickerView); |
| | | uIPickerView.setCurrentItems(pickerItems.IndexOf(trait.value.ToString()), 4, 5); |
| | | string selectItem = trait.value.ToString() + FunctionList.List.GetUintString(trait.key); |
| | | |
| | | string selectItem = pickerItems[0]; |
| | | if (pickerItems.Contains(trait.value + FunctionList.List.GetUintString(trait.key))) |
| | | { |
| | | selectItem = trait.value.ToString() + FunctionList.List.GetUintString(trait.key); |
| | | } |
| | | |
| | | dialog.Show(); |
| | | |