wei
2020-12-16 1ba40bc52716e732f53bf74a68db9eb9d75c0844
HDL_ON/UI/UI2/3-Intelligence/Scene/SetSceneFunctionInfoPage.cs
@@ -407,6 +407,10 @@
        /// <param name="btn"></param>
        void LoadEditDialog_Temp(SceneFunctionStatus trait, Button btn)
        {
            double temp = 16;
            double.TryParse(trait.value, out temp);
            trait.value = temp.ToString();
            List<string> pickerItems = new List<string>();
            if(trait == null)
            {
@@ -479,7 +483,12 @@
            uIPickerView.setNPicker(pickerItems, null, null);
            optionBaseView.AddChidren(uIPickerView);
            uIPickerView.setCurrentItems(pickerItems.IndexOf(trait.value.ToString()), 4, 5);
            string selectItem = trait.value.ToString() + FunctionList.List.GetUintString(trait.key);
            string selectItem = pickerItems[0];
            if (pickerItems.Contains(trait.value + FunctionList.List.GetUintString(trait.key)))
            {
                selectItem = trait.value.ToString() + FunctionList.List.GetUintString(trait.key);
            }
            dialog.Show();