tzy
2021-05-30 1c63243a7bcc330b7293cc8d5ec81c4c52018196
HDL_ON/Entity/Function/Scene.cs
@@ -84,6 +84,11 @@
        /// </summary>
        public bool collect = false;
        /// <summary>
        /// 创建该场景的用户ID
        /// </summary>
        public string userId = "";
        ///// <summary>
        ///// 场景背景
        ///// </summary>
@@ -138,13 +143,14 @@
                sTimeSpan = arry[0].ToString("X2") + arry[1].ToString("X2") + arry[2].ToString("X2") + arry[3].ToString("X2");
                if (sTimeSpan.Length > 8)
                if (sTimeSpan.Length >= 8)
                {
                    sTimeSpan = sTimeSpan.Substring(0, 8);
                }
                else
                {
                    sTimeSpan = "00000000";
                    sTimeSpan = Guid.NewGuid().ToString().Substring(0, 8);
                    //sTimeSpan = "00000000";
                }
                sceneId = sOidBeginsWith + sTimeSpan;
@@ -340,7 +346,10 @@
        /// </summary>
        public string GetDelayText()
        {
            string text = "";
            var delayInt = 0;
            int.TryParse(delay,out delayInt);
            string text = (delayInt / 60)+Language.StringByID(StringId.m)+(delayInt % 60)+Language.StringByID(StringId.s);
            return text;
            switch (delay)
            {
                case "0":