| | |
| | | TextAlignment = TextAlignment.CenterRight, |
| | | TextColor = CSS_Color.PromptingColor1, |
| | | TextSize = CSS_FontSize.PromptFontSize_FirstLevel, |
| | | Text = FunctionList.List.GetDelayText( scene.delay) |
| | | Text = scene.GetDelayText() |
| | | }; |
| | | sceneDelayRow.AddChidren(btnSceneDelayInfo); |
| | | |
| | |
| | | { |
| | | Action<string> action = (obj) => { |
| | | scene.delay = obj; |
| | | btnSceneDelayInfo.Text = FunctionList.List.GetDelayText(obj); |
| | | btnSceneDelayInfo.Text = scene.GetDelayText(); |
| | | scene.EditScene(); |
| | | }; |
| | | new PublicAssmebly().SetSceneDelayDialog(action,scene.delay); |
| | | Dictionary<string, string> items = new Dictionary<string, string>(); |
| | | items.Add("30", "30s"); |
| | | items.Add("60", "1min"); |
| | | items.Add("120", "2min"); |
| | | items.Add("300", "5min"); |
| | | new PublicAssmebly().SetSceneDelayDialog(items,action,scene.delay); |
| | | }; |
| | | |
| | | contentView.AddChidren(new Button() |
| | |
| | | |
| | | var waitPage = new Loading(); |
| | | new Thread(() => { |
| | | Application.RunOnMainThread(() => { |
| | | bodyView.AddChidren(waitPage); |
| | | waitPage.Start(Language.StringByID(StringId.PleaseWait)); |
| | | }); |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.GetSceneInfo(scene.userSceneId); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | try |
| | | { |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); |
| | | var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); |
| | | if(tempScene!= null) |
| | | { |
| | | scene.functions = tempScene.functions; |
| | | } |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | LoadFunctionRow(); |
| | | waitPage.Hide(); |
| | | bodyView.AddChidren(waitPage); |
| | | waitPage.Start(Language.StringByID(StringId.PleaseWait)); |
| | | }); |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.GetSceneInfo(scene.userSceneId); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | { |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); |
| | | var tempScene = sceneList.Find((obj) => obj.userSceneId == scene.userSceneId); |
| | | if (tempScene != null) |
| | | { |
| | | scene.functions = tempScene.functions; |
| | | } |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | LoadFunctionRow(); |
| | | waitPage.Hide(); |
| | | waitPage.RemoveFromParent(); |
| | | }); |
| | | } |
| | | else |
| | | { |
| | | IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | } |
| | | } |
| | | else |
| | | catch { } |
| | | finally |
| | | { |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | waitPage.Hide(); |
| | | IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | waitPage.RemoveFromParent(); |
| | | }); |
| | | } |
| | | }).Start(); |
| | |
| | | { |
| | | functionListView.RemoveAll(); |
| | | functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count); |
| | | foreach (var scenefunction in scene.functions) |
| | | for(int i =0;i<scene.functions.Count;) |
| | | { |
| | | var scenefunction = scene.functions[i]; |
| | | if (scenefunction.localFunction == null) |
| | | { |
| | | scene.functions.Remove(scenefunction); |
| | | continue; |
| | | } |
| | | i++; |
| | | var row = new RowLayout() |
| | | { |
| | | Height = Application.GetRealWidth(65), |
| | |
| | | |
| | | if (Convert.ToInt32( scenefunction.delay) > 0) |
| | | { |
| | | btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + FunctionList.List.GetDelayText(scenefunction.delay); |
| | | btnFunctionDelayInfo.Text = Language.StringByID(StringId.Delay) + " " + new Scene() { delay = scenefunction.delay }.GetDelayText(); |
| | | } |
| | | else |
| | | { |
| | |
| | | var fanState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.FanSpeed); |
| | | if (modeState != null) |
| | | { |
| | | sceneFunctionInfo += FunctionList.List.GetValueText(modeState.key, modeState.value) + " "; |
| | | sceneFunctionInfo += modeState.GetValueText() + " "; |
| | | } |
| | | if (tempState != null) |
| | | { |
| | | sceneFunctionInfo += FunctionList.List.GetValueText(tempState.key, tempState.value) + " "; |
| | | sceneFunctionInfo += FunctionList.List.GetUintString(tempState.key); |
| | | sceneFunctionInfo += tempState.GetValueText() + " "; |
| | | sceneFunctionInfo += tempState.GetUintString(); |
| | | } |
| | | if (fanState != null) |
| | | { |
| | | sceneFunctionInfo += FunctionList.List.GetValueText(fanState.key, fanState.value) + " "; |
| | | sceneFunctionInfo += fanState.GetValueText() + " "; |
| | | } |
| | | var briState = sceneFunction.status.Find((obj) => obj.key == FunctionAttributeKey.Brightness); |
| | | if (briState != null) |