HDL_ON/Entity/Function/Scene.cs
@@ -86,6 +86,10 @@ /// 收藏标记 /// </summary> public bool collect = false; /// <summary> /// 是否允许删除 /// </summary> public bool can_delete = true; /// <summary> /// 创建该场景的用户ID @@ -545,10 +549,15 @@ /// <summary> /// 属性值单位 /// </summary> public string GetUintString() public string GetUintString(string inputKey = "") { var us = ""; switch (key) var swithchString = key; if(!string.IsNullOrEmpty(inputKey)) { swithchString = inputKey; } switch (swithchString) { case FunctionAttributeKey.SetTemp: case FunctionAttributeKey.RoomTemp: