| | |
| | | } |
| | | if (filePath.StartsWith("SceneData_")) |
| | | { |
| | | var sceneDataBytes = Common.FileUtlis.Files.ReadFile(filePath); |
| | | var sceneDataBytes = FileUtlis.Files.ReadFile(filePath); |
| | | var sceneDataString = System.Text.Encoding.UTF8.GetString(sceneDataBytes); |
| | | var tempScene = Newtonsoft.Json.JsonConvert.DeserializeObject<Scene>(sceneDataString); |
| | | List.scenes.Add(tempScene); |
| | |
| | | } |
| | | return pack.Code; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 下来云端设备数据 |
| | | /// </summary> |
| | | public void DownloadFunctionList() |
| | | { |
| | | new Thread(() => |
| | | { |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.GetDeviceList(); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | { |
| | | var deviceList = Newtonsoft.Json.JsonConvert.DeserializeObject<DevcieApiPack>(pack.Data.ToString()); |
| | | if (deviceList != null) |
| | | { |
| | | if (List.GetDeviceFunctionList().Count > 0) |
| | | { |
| | | for (int i = 0; i < List.GetDeviceFunctionList().Count;) |
| | | { |
| | | var localFunction = List.GetDeviceFunctionList()[i]; |
| | | if (localFunction.functionCategory == FunctionCategory.Music) |
| | | { |
| | | i++; |
| | | continue; |
| | | } |
| | | var newFunction = deviceList.list.Find((obj) => obj.deviceId == localFunction.deviceId); |
| | | if (newFunction == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录 |
| | | { |
| | | List.DeleteFunction(localFunction); |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"deviceType:{localFunction.spk} local:{localFunction.modifyTime} server:{newFunction.modifyTime}"); |
| | | i++; |
| | | if (localFunction.modifyTime != newFunction.modifyTime) |
| | | { |
| | | localFunction.name = newFunction.name; |
| | | localFunction.collect = newFunction.collect; |
| | | localFunction.modifyTime = newFunction.modifyTime; |
| | | localFunction.roomIds = newFunction.roomIds; |
| | | localFunction.bus = newFunction.bus; |
| | | localFunction.SaveFunctionFile(); |
| | | } |
| | | deviceList.list.Remove(newFunction);//操作完的数据清理掉,剩下的就是新增的功能 |
| | | } |
| | | } |
| | | } |
| | | //处理剩下的新增功能 |
| | | foreach (var newFunction in deviceList.list) |
| | | { |
| | | newFunction.SaveFunctionFile(); |
| | | List.IniFunctionList(newFunction.savePath); |
| | | } |
| | | } |
| | | //MainPage.Log($"读取云端设备数据:\r\n{ pack.Data.ToString()}"); |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"读取云端设备数据失败:\r\nCode:{pack.Code}; Msg:{pack.message}"); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 下载云端场景数据 |
| | | /// </summary> |
| | | public void DownloadSceneList() |
| | | { |
| | | new Thread(() => |
| | | { |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.GetSceneList(); |
| | | if(pack.Code == StateCode.SUCCESS) |
| | | { |
| | | //MainPage.Log($"读取云端场景数据:\r\n{pack.Data.ToString()}"); |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); |
| | | if (sceneList != null) |
| | | { |
| | | for (int i=0;i<List.scenes.Count;) |
| | | { |
| | | var localScene = List.scenes[i]; |
| | | if (localScene == null) |
| | | { |
| | | List.scenes.Remove(localScene); |
| | | continue; |
| | | } |
| | | var newScene = sceneList.Find((obj) => obj.userSceneId == localScene.userSceneId); |
| | | if (newScene == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录 |
| | | { |
| | | List.DeleteScene(localScene,false); |
| | | } |
| | | else |
| | | { |
| | | i++; |
| | | if (localScene.modifyTime != newScene.modifyTime) |
| | | { |
| | | localScene.name = newScene.name; |
| | | localScene.collect = newScene.collect; |
| | | localScene.modifyTime = newScene.modifyTime; |
| | | localScene.roomIds = newScene.roomIds; |
| | | localScene.SaveSceneFile(); |
| | | } |
| | | sceneList.Remove(newScene);//操作完的数据清理掉,剩下的就是新增的功能 |
| | | } |
| | | } |
| | | //处理剩下的新增功能 |
| | | foreach (var newScene in sceneList) |
| | | { |
| | | newScene.SaveSceneFile(); |
| | | List.scenes.Add(newScene); |
| | | } |
| | | } |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"读取云端场景数据失败:\r\nCode:{pack.Code}; Msg:{pack.message}"); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | |
| | | |
| | | |
| | | /// <summary> |
| | | /// 删除场景 |