| | |
| | | using System; |
| | | using System.Collections; |
| | | using System.Collections.Generic; |
| | | using Newtonsoft.Json.Linq; |
| | | |
| | | namespace HDL_ON.Entity |
| | | { |
| | | public class AC : Function |
| | | { |
| | | /* |
| | | * 空调:trait: [switch, mode, fan, temperature, swing, lock]
|
| | | * 空调:trait: [switch, mode, fan, set_temp, swing, lock]
|
| | | * 属性 描述
|
| | | * on_off on/off
|
| | | * mode mode: auto, cool, heat, dry, fan
|
| | | * fan high, medium, low, auto
|
| | | * temperature up,down,value
|
| | | * set_temp up,down,value
|
| | | * swing up/down/left/right
|
| | | * lock boolean (Lock锁定控制) |
| | | */ |
| | |
| | | /// <summary> |
| | | /// 当前温度模式字符 |
| | | /// </summary> |
| | | public string curTempTypeString |
| | | public string tempUnitString |
| | | { |
| | | get |
| | | { |
| | |
| | | } |
| | | } |
| | | |
| | | ///// <summary> |
| | | ///// 当前空调模式 |
| | | ///// </summary> |
| | | //[Newtonsoft.Json.JsonIgnore] |
| | | //public string curMode = "cool"; |
| | | |
| | | /// <summary> |
| | | /// 当前模式索引 |
| | | /// bus控制命令使用 |
| | |
| | | try |
| | | { |
| | | byte index = 0; |
| | | switch (trait_mode.curValues.ToString()) |
| | | switch (trait_mode.curValue.ToString()) |
| | | { |
| | | case "auto": |
| | | index = 3; |
| | |
| | | switch (value) |
| | | { |
| | | case 0: |
| | | trait_mode.curValues = "cool"; |
| | | trait_mode.curValue = "cool"; |
| | | break; |
| | | case 1: |
| | | trait_mode.curValues = "heat"; |
| | | trait_mode.curValue = "heat"; |
| | | break; |
| | | case 2: |
| | | trait_mode.curValues = "fan"; |
| | | trait_mode.curValue = "fan"; |
| | | break; |
| | | case 3: |
| | | trait_mode.curValues = "auto"; |
| | | trait_mode.curValue = "auto"; |
| | | break; |
| | | case 4: |
| | | trait_mode.curValues = "dry"; |
| | | trait_mode.curValue = "dry"; |
| | | break; |
| | | default: |
| | | trait_mode.curValues = "cool"; |
| | | trait_mode.curValue = "cool"; |
| | | break; |
| | | |
| | | } |
| | |
| | | try |
| | | { |
| | | byte index = 0; |
| | | switch (trait_fan.curValues.ToString()) |
| | | switch (trait_fan.curValue.ToString()) |
| | | { |
| | | case "high": |
| | | index = 1; |
| | |
| | | switch (value) |
| | | { |
| | | case 0: |
| | | trait_fan.curValues = "auto"; |
| | | trait_fan.curValue = "auto"; |
| | | break; |
| | | case 1: |
| | | trait_fan.curValues = "high"; |
| | | trait_fan.curValue = "high"; |
| | | break; |
| | | case 2: |
| | | trait_fan.curValues = "medium"; |
| | | trait_fan.curValue = "medium"; |
| | | break; |
| | | case 3: |
| | | trait_fan.curValues = "low"; |
| | | trait_fan.curValue = "low"; |
| | | break; |
| | | default: |
| | | trait_fan.curValues = "high"; |
| | | trait_fan.curValue = "high"; |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | |
| | | Trait _trait_mode; |
| | | FunctionAttributes _trait_mode; |
| | | /// <summary> |
| | | /// 模式属性 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public Trait trait_mode |
| | | public FunctionAttributes trait_mode |
| | | { |
| | | get |
| | | { |
| | | if (_trait_mode == null) |
| | | { |
| | | _trait_mode = function.Find((obj) => obj.attri == "mode"); |
| | | _trait_mode = attributes.Find((obj) => obj.key == "mode"); |
| | | //找不到属性需要声明一个,防止报错闪退 |
| | | if (_trait_mode == null) |
| | | { |
| | | _trait_mode = new Trait() |
| | | _trait_mode = new FunctionAttributes() |
| | | { |
| | | attri = "mode", |
| | | key = "mode", |
| | | value = new List<string> { "auto", "cool", "heat", "dry", "fan" }, |
| | | max = 4, |
| | | min = 0, |
| | | }; |
| | | } |
| | | _trait_mode.curValues = _trait_mode.value.Count > 0 ? _trait_mode.value[0] : ""; |
| | | if (_trait_mode.curValue.ToString() == "{}") |
| | | _trait_mode.curValue = "cool"; |
| | | } |
| | | return _trait_mode; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 空调模式 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public List<string> modeList |
| | | { |
| | | get |
| | | { |
| | | try |
| | | { |
| | | return trait_mode.value; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"ac get mode error : {ex.Message}"); |
| | | return new List<string> { "auto", "cool", "heat", "dry", "fan" }; |
| | | } |
| | | } |
| | | } |
| | | |
| | | Trait _trait_fan; |
| | | FunctionAttributes _trait_fan; |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public Trait trait_fan { |
| | | public FunctionAttributes trait_fan |
| | | { |
| | | get |
| | | { |
| | | if (_trait_fan == null) |
| | | { |
| | | _trait_fan = function.Find((obj) => obj.attri == "fan"); |
| | | _trait_fan = attributes.Find((obj) => obj.key == "fan"); |
| | | //找不到属性需要声明一个,防止报错闪退 |
| | | if (_trait_fan == null) |
| | | { |
| | | _trait_fan = new Trait() |
| | | _trait_fan = new FunctionAttributes() |
| | | { |
| | | attri = "fan", |
| | | key = "fan", |
| | | value = new List<string> { "high", "medium", "low", "auto" }, |
| | | max = 3, |
| | | min = 0, |
| | | curValue = "high" |
| | | }; |
| | | } |
| | | _trait_fan.curValues = _trait_fan.value.Count > 0 ? _trait_fan.value[0] : ""; |
| | | if (_trait_fan.curValue.ToString() == "{}") |
| | | _trait_fan.curValue = "high"; |
| | | } |
| | | return _trait_fan; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 空调风速模式 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public List<string> fan_List |
| | | { |
| | | get |
| | | { |
| | | try |
| | | { |
| | | return trait_fan.value; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"ac get fan error : {ex.Message}"); |
| | | return new List<string> { "high", "medium", "low", "auto" }; |
| | | } |
| | | } |
| | | } |
| | | |
| | | FunctionAttributes _trait_temp; |
| | | /// <summary> |
| | | /// 当前空调温度 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public int curTemp = 20; |
| | | // temperature up, down, value |
| | | // swing up/down/left/right |
| | | public FunctionAttributes trait_temp |
| | | { |
| | | get |
| | | { |
| | | if (_trait_temp == null) |
| | | { |
| | | _trait_temp = attributes.Find((obj) => obj.key == "set_temp"); |
| | | //找不到属性需要声明一个,防止报错闪退 |
| | | if (_trait_temp == null) |
| | | { |
| | | _trait_temp = new FunctionAttributes() |
| | | { |
| | | key = "set_temp", |
| | | value = new List<string> { }, |
| | | max = 32, |
| | | min = 16, |
| | | }; |
| | | } |
| | | if (_trait_temp.curValue.ToString() == "{}") |
| | | _trait_temp.curValue = 16; |
| | | } |
| | | //if (_trait_temp.curValue.ToString().Length > 3) |
| | | { |
| | | var vv = Convert.ToDouble(_trait_temp.curValue); |
| | | _trait_temp.curValue = Convert.ToInt32(vv); |
| | | } |
| | | return _trait_temp; |
| | | } |
| | | } |
| | | |
| | | Trait _trait_swting; |
| | | FunctionAttributes _trait_swting; |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public Trait trait_swting |
| | | public FunctionAttributes trait_swting |
| | | { |
| | | get |
| | | { |
| | | if (_trait_swting == null) |
| | | { |
| | | _trait_swting = function.Find((obj) => obj.attri == "swting"); |
| | | _trait_swting = attributes.Find((obj) => obj.key == "swting"); |
| | | //找不到属性需要声明一个,防止报错闪退 |
| | | if (_trait_swting == null) |
| | | { |
| | | _trait_swting = new Trait() |
| | | _trait_swting = new FunctionAttributes() |
| | | { |
| | | attri = "swting", |
| | | key = "swting", |
| | | value = new List<string> { "up", "down", "left", "right" }, |
| | | max = 3, |
| | | min = 0, |
| | | }; |
| | | } |
| | | _trait_swting.curValues = _trait_swting.value.Count > 0 ? _trait_swting.value[trait_mode.min] : ""; |
| | | if (_trait_swting.curValue.ToString() == "{}") |
| | | _trait_swting.curValue = "up"; |
| | | } |
| | | return _trait_swting; |
| | | } |
| | |
| | | } |
| | | } |
| | | } |
| | | FunctionAttributes _trait_IndoorTemp; |
| | | /// <summary> |
| | | /// 室内温度 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public int indoorTemp = 20; |
| | | public FunctionAttributes trait_IndoorTemp |
| | | { |
| | | get |
| | | { |
| | | if (_trait_IndoorTemp == null) |
| | | { |
| | | _trait_IndoorTemp = attributes.Find((obj) => obj.key == FunctionAttributeKey.IndoorTemp); |
| | | //找不到属性需要声明一个,防止报错闪退 |
| | | if (_trait_IndoorTemp == null) |
| | | { |
| | | _trait_IndoorTemp = new FunctionAttributes() |
| | | { |
| | | key = FunctionAttributeKey.IndoorTemp, |
| | | value = new List<string> { }, |
| | | max = 30, |
| | | min = 0, |
| | | }; |
| | | } |
| | | if (_trait_IndoorTemp.curValue.ToString() == "{}") |
| | | _trait_IndoorTemp.curValue = 0; |
| | | } |
| | | //if (_trait_IndoorTemp.curValue.ToString().Length > 3) |
| | | { |
| | | var vv = Convert.ToDouble(_trait_IndoorTemp.curValue); |
| | | _trait_IndoorTemp.curValue = Convert.ToInt32(vv); |
| | | } |
| | | return _trait_IndoorTemp; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 当前模式的icon路径 |
| | |
| | | try |
| | | { |
| | | var imagePath = "FunctionIcon/AC/CoolIcon.png"; |
| | | switch (trait_mode.curValues.ToString()) |
| | | switch (trait_mode.curValue.ToString()) |
| | | { |
| | | case "auto": |
| | | imagePath = "FunctionIcon/AC/AutoIcon.png"; |
| | |
| | | try |
| | | { |
| | | var imagePath = "FunctionIcon/AC/WindHighIcon.png"; |
| | | switch (trait_fan.curValues.ToString()) |
| | | switch (trait_fan.curValue.ToString()) |
| | | { |
| | | case "high": |
| | | imagePath = "FunctionIcon/AC/WindHighIcon.png"; |
| | |
| | | } |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 拼接、获取A协议操作数据 |
| | | /// </summary> |
| | | public override JObject GetSendJObject(CommandType_A command) |
| | | { |
| | | var sendJob = new JObject(); |
| | | if (command == CommandType_A.write) |
| | | { |
| | | sendJob = new JObject { { "Namespace", vendor_code }, { "Command", command.ToString() }, { "Type", "device" } }; |
| | | JObject data = new JObject { { "sid", sid } }; |
| | | sendJob.Add("objects", data); |
| | | List<ControlData> controlData = new List<ControlData>(); |
| | | controlData.Add(new ControlData() |
| | | { |
| | | name = "on_off", |
| | | data_type = "Bool", |
| | | value = on_off |
| | | }); |
| | | |
| | | |
| | | } |
| | | else if (command == CommandType_A.read) |
| | | { |
| | | sendJob = new JObject { { "Namespace", vendor_code }, { "Command", command.ToString() }, { "Type", "device" } }; |
| | | var data = new JObject { { "sid", sid } }; |
| | | sendJob.Add("objects", data); |
| | | } |
| | | return sendJob; |
| | | } |
| | | |
| | | |
| | | |
| | | } |
| | | } |