wei
2020-12-23 263401d40b2d9d2c1b36a24f33d45c5cb7192518
HDL_ON/UI/UI2/1-HomePage/HomePageBLL.cs
@@ -21,32 +21,63 @@
                bodyView.btnPm25Values.Text = MainPage.cityInfo.pm25 == null ? "--" : MainPage.cityInfo.pm25;
            }
        }
        /// <summary>
        /// 更新连接状态图标
        /// </summary>
        void CheckLinkStatus()
        {
            if (Control.Ins.GatewayOnline)
            {
                if (Control.Ins.IsRemote)
                {
                    bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.MainColor;
                }
                else
                {
                    bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.LinkTipRemote;
                }
            }
            else
            {
                bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.LinkTipFail;
            }
        }
        /// <summary>
        /// 确认连接状态
        /// </summary>
        public static void LoadEvent_CheckLinkStatus()
        {
            if (bodyView != null)
            Application.RunOnMainThread(() =>
            {
                Application.RunOnMainThread(() =>
                if (bodyView != null)
                {
                    if (Control.Ins.GatewayOnline)
                    {
                        if (Control.Ins.IsRemote)
                        {
                            bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.LinkTipRemote;
                        }
                        else
                        {
                            bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.MainColor;
                        }
                    }
                    else
                    {
                        bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.LinkTipFail;
                    }
                });
            }
                    bodyView.CheckLinkStatus();
                }
            });
            //if (bodyView != null)
            //{
            //    Application.RunOnMainThread(() =>
            //    {
            //        if (Control.Ins.GatewayOnline)
            //        {
            //            if (Control.Ins.IsRemote)
            //            {
            //                bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.MainColor;
            //            }
            //            else
            //            {
            //                bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.LinkTipRemote;
            //            }
            //        }
            //        else
            //        {
            //            bodyView.btnLinkStateTip.BackgroundColor = CSS.CSS_Color.LinkTipFail;
            //        }
            //    });
            //}
        }
        /// <summary>
@@ -67,7 +98,7 @@
                }
                string msg = function.name + Language.StringByID(StringId.CollectionCancelled);
                LoadDeviceFunctionControlZone();
                function.SaveFunctionData(true);
                function.CollectFunction();
                new PublicAssmebly().TipMsgAutoClose(msg, true);
            };
        }
@@ -190,14 +221,58 @@
        /// <summary>
        /// 加载场景控制事件
        /// </summary>
        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone, Scene scene)
        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone,Button btnShowDelay, Scene scene)
        {
            EventHandler<MouseEventArgs> eventHandler = (sender, e) =>
            {
                //场景正在倒计时执行中,不允许再点击
                if (scene.LastExecutionTime == "" || Convert.ToDouble(scene.LastExecutionTime) + Convert.ToDouble(scene.delay) < Convert.ToDouble(Utlis.GetTimestamp(false)))
                {
                    scene.LastExecutionTime = Utlis.GetTimestamp(false);
                }
                else
                {
                    return;
                }
                string msg = scene.name + Language.StringByID(StringId.AlreadyOpened);
                new PublicAssmebly().TipMsgAutoClose(msg, true);
                Control.Ins.ControlScene(scene);
                scene.SceneCountDown(btnShowDelay);
                //new System.Threading.Thread(() => {
                //    int time = Convert.ToInt32(scene.delay);
                //    if (time > 0)
                //    {
                //        while (time > 0)
                //        {
                //            Application.RunOnMainThread(() =>
                //            {
                //                if (time / 60 > 1)
                //                {
                //                    btnShowDelay.Text = (time / 60).ToString() + "min";
                //                }
                //                else
                //                {
                //                    btnShowDelay.Text = (time--).ToString() + "s";
                //                }
                //            });
                //            if (time / 60 > 1)
                //            {
                //                System.Threading.Thread.Sleep(time / 60 * 60000);
                //            }
                //            else
                //            {
                //                System.Threading.Thread.Sleep(1000);
                //            }
                //        }
                //        Application.RunOnMainThread(() =>
                //        {
                //            btnShowDelay.Text = "";
                //        });
                //    }
                //})
                //{ IsBackground = true, Priority = System.Threading.ThreadPriority.BelowNormal }.Start();
            };
            btnCoverd.MouseUpEventHandler = eventHandler;
            btnName.MouseUpEventHandler = eventHandler;
@@ -230,6 +305,7 @@
                        {
                            light.lastBrightness = light.brightness;
                        }
                        d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
                        Control.Ins.SendWriteCommand(light, d);
                    }
                    else