HDL_ON/Entity/Function/Scene.cs
@@ -338,6 +338,13 @@ /// </summary> public string UpdateScene() { if(MainPage.NoLoginMode) { var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this)); Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd); return "0"; } var pm = new HttpServerRequest(); var revPack = pm.EditScene(this); if (revPack.Code == StateCode.SUCCESS)