| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using Shared; |
| | | |
| | | namespace HDL_ON.Entity |
| | | { |
| | | public class AC : Function |
| | | { |
| | | /* |
| | | * 空调:trait: [switch, mode, fan, set_temp, swing, lock]
|
| | | * 属性 描述
|
| | | * on_off on/off
|
| | | * mode mode: auto, cool, heat, dry, fan
|
| | | * fan high, medium, low, auto
|
| | | * set_temp up,down,value
|
| | | * swing up/down/left/right
|
| | | * lock boolean (Lock锁定控制) |
| | | */ |
| | | public AC() |
| | | { |
| | | } |
| | | /// <summary> |
| | | /// 当前温度模式 |
| | | /// 0:摄氏度 |
| | |
| | | /// 当前模式索引 |
| | | /// bus控制命令使用 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public byte curModeIndex |
| | | public byte curModeIndex() |
| | | { |
| | | get |
| | | try |
| | | { |
| | | try |
| | | { |
| | | byte index = 0; |
| | | switch (trait_mode.curValue.ToString()) |
| | | { |
| | | case "auto": |
| | | index = 3; |
| | | break; |
| | | case "cool": |
| | | index = 0; |
| | | break; |
| | | case "heat": |
| | | index = 1; |
| | | break; |
| | | case "dry": |
| | | index = 4; |
| | | break; |
| | | case "fan": |
| | | index = 2; |
| | | break; |
| | | default: |
| | | index = 0; |
| | | break; |
| | | } |
| | | return index; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"get curModeIndex error : {ex.Message}"); |
| | | return 0; |
| | | } |
| | | } |
| | | set |
| | | { |
| | | string value = GetAttrState(FunctionAttributeKey.Mode); |
| | | byte index = 0; |
| | | switch (value) |
| | | { |
| | | case 0: |
| | | trait_mode.curValue = "cool"; |
| | | case "auto": |
| | | index = 3; |
| | | break; |
| | | case 1: |
| | | trait_mode.curValue = "heat"; |
| | | case "cool": |
| | | index = 0; |
| | | break; |
| | | case 2: |
| | | trait_mode.curValue = "fan"; |
| | | case "heat": |
| | | index = 1; |
| | | break; |
| | | case 3: |
| | | trait_mode.curValue = "auto"; |
| | | case "dry": |
| | | index = 4; |
| | | break; |
| | | case 4: |
| | | trait_mode.curValue = "dry"; |
| | | case "fan": |
| | | index = 2; |
| | | break; |
| | | default: |
| | | trait_mode.curValue = "cool"; |
| | | index = 0; |
| | | break; |
| | | |
| | | } |
| | | return index; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"get curModeIndex error : {ex.Message}"); |
| | | return 0; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 设置bus协议模式标记 |
| | | /// </summary> |
| | | public void SetModeIndex(int index) |
| | | { |
| | | string value = "auto"; |
| | | switch (index) |
| | | { |
| | | case 3: |
| | | value = "auto"; |
| | | break; |
| | | case 0: |
| | | value = "cool"; |
| | | break; |
| | | case 1: |
| | | value = "heat"; |
| | | break; |
| | | case 4: |
| | | value = "dry"; |
| | | break; |
| | | case 2: |
| | | value = "fan"; |
| | | break; |
| | | } |
| | | SetAttrState(FunctionAttributeKey.Mode, value); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 当前风速索引 |
| | | /// bus控制命令使用 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public byte curFanIndex |
| | | public byte curFanIndex() |
| | | { |
| | | get |
| | | try |
| | | { |
| | | try |
| | | { |
| | | byte index = 0; |
| | | switch (trait_fan.curValue.ToString()) |
| | | { |
| | | case "high": |
| | | index = 1; |
| | | break; |
| | | case "medium": |
| | | index = 2; |
| | | break; |
| | | case "low": |
| | | index = 3; |
| | | break; |
| | | case "auto": |
| | | index = 0; |
| | | break; |
| | | default: |
| | | index = 0; |
| | | break; |
| | | } |
| | | return index; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"get curFanIndex error : {ex.Message}"); |
| | | return 0; |
| | | } |
| | | } |
| | | set |
| | | { |
| | | string value = GetAttrState(FunctionAttributeKey.FanSpeed); |
| | | byte index = 0; |
| | | switch (value) |
| | | { |
| | | case 0: |
| | | trait_fan.curValue = "auto"; |
| | | case "high": |
| | | index = 1; |
| | | break; |
| | | case 1: |
| | | trait_fan.curValue = "high"; |
| | | case "medium": |
| | | index = 2; |
| | | break; |
| | | case 2: |
| | | trait_fan.curValue = "medium"; |
| | | case "low": |
| | | index = 3; |
| | | break; |
| | | case 3: |
| | | trait_fan.curValue = "low"; |
| | | case "auto": |
| | | index = 0; |
| | | break; |
| | | default: |
| | | trait_fan.curValue = "high"; |
| | | index = 0; |
| | | break; |
| | | } |
| | | return index; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"get curFanIndex error : {ex.Message}"); |
| | | return 0; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 设置bus协议风速标记 |
| | | /// </summary> |
| | | public void SetFanIndex(int index) |
| | | { |
| | | string value = "high"; |
| | | switch (index) |
| | | { |
| | | case 1: |
| | | value = "high"; |
| | | break; |
| | | case 2: |
| | | value = "medium"; |
| | | break; |
| | | case 3: |
| | | value = "low"; |
| | | break; |
| | | case 0: |
| | | value = "auto"; |
| | | break; |
| | | } |
| | | SetAttrState(FunctionAttributeKey.FanSpeed, value); |
| | | } |
| | | |
| | | /* 去掉衍生属性,通过base.GetAttrState 查找属性与状态 |
| | | FunctionAttributes _trait_mode; |
| | | /// <summary> |
| | | /// 模式属性 |
| | |
| | | return _trait_IndoorTemp; |
| | | } |
| | | } |
| | | */ |
| | | |
| | | /// <summary> |
| | | /// 当前模式的icon路径 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string curModeImage |
| | | /// <param name="lightingIcon">获取的图标类型,默认是点亮</param> |
| | | /// <returns></returns> |
| | | public string GetModeIconPath(bool lightingIcon = true) |
| | | { |
| | | get |
| | | var value = GetAttrState(FunctionAttributeKey.Mode); |
| | | var imagePath = "FunctionIcon/AC/CoolIcon.png"; |
| | | if (lightingIcon) |
| | | { |
| | | try |
| | | switch (value) |
| | | { |
| | | var imagePath = "FunctionIcon/AC/CoolIcon.png"; |
| | | switch (trait_mode.curValue.ToString()) |
| | | { |
| | | case "auto": |
| | | imagePath = "FunctionIcon/AC/AutoIcon.png"; |
| | | break; |
| | | case "cool": |
| | | imagePath = "FunctionIcon/AC/CoolIcon.png"; |
| | | break; |
| | | case "heat": |
| | | imagePath = "FunctionIcon/AC/HeatingIcon.png"; |
| | | break; |
| | | case "dry": |
| | | imagePath = "FunctionIcon/AC/DehumidificationIcon.png"; |
| | | break; |
| | | case "fan": |
| | | imagePath = "FunctionIcon/AC/AirSupplyIcon.png"; |
| | | break; |
| | | default: |
| | | imagePath = "FunctionIcon/AC/CoolIcon.png"; |
| | | break; |
| | | } |
| | | return imagePath; |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | | MainPage.Log($"ac ge curModeImage error : {ex.Message}"); |
| | | return "FunctionIcon/AC/CoolIcon.png"; |
| | | case "auto": |
| | | imagePath = "FunctionIcon/AC/AutoIcon.png"; |
| | | break; |
| | | case "cool": |
| | | imagePath = "FunctionIcon/AC/CoolIcon.png"; |
| | | break; |
| | | case "heat": |
| | | imagePath = "FunctionIcon/AC/HeatingIcon.png"; |
| | | break; |
| | | case "dry": |
| | | imagePath = "FunctionIcon/AC/DehumidificationIcon.png"; |
| | | break; |
| | | case "fan": |
| | | imagePath = "FunctionIcon/AC/AirSupplyIcon.png"; |
| | | break; |
| | | default: |
| | | imagePath = "FunctionIcon/AC/CoolIcon.png"; |
| | | break; |
| | | } |
| | | } |
| | | else |
| | | { |
| | | imagePath = "FunctionIcon/AC/AutoIconGray.png"; |
| | | switch (value) |
| | | { |
| | | case "auto": |
| | | imagePath = "FunctionIcon/AC/AutoIconGray.png"; |
| | | break; |
| | | case "cool": |
| | | imagePath = "FunctionIcon/AC/CoolIconGray.png"; |
| | | break; |
| | | case "heat": |
| | | imagePath = "FunctionIcon/AC/HeatingIconGray.png"; |
| | | break; |
| | | case "dry": |
| | | imagePath = "FunctionIcon/AC/DehumidificationIconGray.png"; |
| | | break; |
| | | case "fan": |
| | | imagePath = "FunctionIcon/AC/AirSupplyIconGray.png"; |
| | | break; |
| | | } |
| | | } |
| | | return imagePath; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 当前风速的icon路径 |
| | | /// </summary> |
| | | [Newtonsoft.Json.JsonIgnore] |
| | | public string curFanImage |
| | | /// <param name="lightingIcon">获取的图标类型,默认是点亮</param> |
| | | /// <returns></returns> |
| | | public string GetFanIconPath(bool lightingIcon = true) |
| | | { |
| | | get |
| | | string value = GetAttrState(FunctionAttributeKey.FanSpeed); |
| | | var imagePath = "FunctionIcon/AC/WindHighIcon.png"; |
| | | if (lightingIcon) |
| | | { |
| | | try |
| | | switch (value) |
| | | { |
| | | var imagePath = "FunctionIcon/AC/WindHighIcon.png"; |
| | | switch (trait_fan.curValue.ToString()) |
| | | { |
| | | case "high": |
| | | imagePath = "FunctionIcon/AC/WindHighIcon.png"; |
| | | break; |
| | | case "medium": |
| | | imagePath = "FunctionIcon/AC/WindMediumIcon.png"; |
| | | break; |
| | | case "low": |
| | | imagePath = "FunctionIcon/AC/WindLowIcon.png"; |
| | | break; |
| | | case "auto": |
| | | imagePath = "FunctionIcon/AC/AutoIcon.png"; |
| | | break; |
| | | default: |
| | | imagePath = "FunctionIcon/AC/WindHighIcon.png"; |
| | | break; |
| | | } |
| | | return imagePath; |
| | | }catch (Exception ex) |
| | | { |
| | | MainPage.Log($"ac get curFanImage error : {ex.Message}"); |
| | | return "FunctionIcon/AC/WindHighIcon.png"; |
| | | case "high": |
| | | imagePath = "FunctionIcon/AC/WindHighIcon.png"; |
| | | break; |
| | | case "medium": |
| | | imagePath = "FunctionIcon/AC/WindMediumIcon.png"; |
| | | break; |
| | | case "low": |
| | | imagePath = "FunctionIcon/AC/WindLowIcon.png"; |
| | | break; |
| | | case "auto": |
| | | imagePath = "FunctionIcon/AC/AutoIcon.png"; |
| | | break; |
| | | } |
| | | } |
| | | else |
| | | { |
| | | switch (value) |
| | | { |
| | | case "high": |
| | | imagePath = "FunctionIcon/AC/WindHighIconGray.png"; |
| | | break; |
| | | case "medium": |
| | | imagePath = "FunctionIcon/AC/WindMediumIconGray.png"; |
| | | break; |
| | | case "low": |
| | | imagePath = "FunctionIcon/AC/WindLowIconGray.png"; |
| | | break; |
| | | case "auto": |
| | | imagePath = "FunctionIcon/AC/AutoIconGray.png"; |
| | | break; |
| | | } |
| | | } |
| | | |
| | | return imagePath; |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 获取模式属性文本 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public string GetModeAttrText(string value) |
| | | { |
| | | string text = ""; |
| | | switch (value) |
| | | { |
| | | #region 模式 |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | case "cool": |
| | | text = Language.StringByID(StringId.Cool); |
| | | break; |
| | | case "heat": |
| | | text = Language.StringByID(StringId.Heat); |
| | | break; |
| | | case "dry": |
| | | text = Language.StringByID(StringId.Dry); |
| | | break; |
| | | case "fan": |
| | | text = Language.StringByID(StringId.AirSupply); |
| | | break; |
| | | #endregion |
| | | } |
| | | return text; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取风速属性文本 |
| | | /// </summary> |
| | | /// <returns></returns> |
| | | public string GetFanAttrText(string value) |
| | | { |
| | | string text = ""; |
| | | switch (value) |
| | | { |
| | | #region 风速 |
| | | case "high": |
| | | text = Language.StringByID(StringId.HighWindSpeed); |
| | | break; |
| | | case "medium": |
| | | text = Language.StringByID(StringId.MiddleWindSpeed); |
| | | break; |
| | | case "low": |
| | | text = Language.StringByID(StringId.LowWindSpeed); |
| | | break; |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | #endregion |
| | | } |
| | | return text; |
| | | } |
| | | |
| | | } |