| | |
| | | { |
| | | _FunctionList = new FunctionList(); |
| | | #region 恢复数据 |
| | | var filePathList = Common.FileUtlis.Files.ReadFiles(); |
| | | var filePathList = FileUtlis.Files.ReadFiles(); |
| | | foreach (var filePath in filePathList) |
| | | { |
| | | _FunctionList.IniFunctionList(filePath); |
| | |
| | | return _FunctionList; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 功能列表 |
| | | /// </summary> |
| | | public List<Function> Functions = new List<Function>(); |
| | | |
| | | |
| | | |
| | | |
| | | |
| | | /// <summary> |
| | | /// 空调列表 |
| | |
| | | /// 凉霸列表 |
| | | /// </summary> |
| | | public List<Function> clothesHangerList = new List<Function>(); |
| | | /// <summary> |
| | | /// 红外宝列表 |
| | | /// </summary> |
| | | public List<Function> irModule = new List<Function>(); |
| | | |
| | | #endregion |
| | | /// <summary> |
| | |
| | | public List<Sensor> sensorsArm = new List<Sensor>(); |
| | | |
| | | public List<Scene> scenes = new List<Scene>(); |
| | | /// <summary> |
| | | /// 场景列表 |
| | | /// </summary> |
| | | //public List<Scene> Scenes |
| | | //{ |
| | | // get |
| | | // { |
| | | // List.scenes = List.scenes.OrderByDescending(o => o.createTime).ToList(); |
| | | // return List.scenes; |
| | | // } |
| | | //} |
| | | /// <summary> |
| | | /// 功能列表 |
| | | /// </summary> |
| | |
| | | List.clothesHangerList.Add(ch); |
| | | deviceFunctionList.Add(ch); |
| | | break; |
| | | case SPK.IrModule: |
| | | var irm = Newtonsoft.Json.JsonConvert.DeserializeObject<Function>(functionDataString); |
| | | List.irModule.Add(irm); |
| | | deviceFunctionList.Add(irm); |
| | | break; |
| | | } |
| | | } |
| | | } |
| | |
| | | List.scenes = new List<Scene>(); |
| | | List.deviceFunctionList = new List<Function>(); |
| | | _FunctionList = null; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 接收bus软件上传的功能 |
| | | /// tcp方式 |
| | | /// </summary> |
| | | /// <param name="sidObj"></param> |
| | | public void AddDeviceFunction(Function sidObj0) |
| | | { |
| | | switch (sidObj0.spk) |
| | | { |
| | | case SPK.AcStandard: |
| | | var sidObj = Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.aCs.Add(sidObj); |
| | | sidObj.SaveFunctionFile(); |
| | | break; |
| | | case SPK.FloorHeatStandard: |
| | | var sidObj1 = Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.floorHeatings.Add(sidObj1); |
| | | sidObj1.SaveFunctionFile(); |
| | | break; |
| | | case SPK.LightDimming: |
| | | case SPK.LightRGB: |
| | | case SPK.LightSwitch: |
| | | var sidObj2 = Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.lights.Add(sidObj2); |
| | | sidObj2.SaveFunctionFile(); |
| | | break; |
| | | case SPK.CurtainSwitch: |
| | | case SPK.CurtainRoller: |
| | | case SPK.CurtainTrietex: |
| | | var sidObj3 = Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.curtains.Add(sidObj3 ); |
| | | sidObj3.SaveFunctionFile(); |
| | | break; |
| | | case SPK.ElectricTV: |
| | | var sidObj4 = Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.tVs.Add(sidObj4); |
| | | sidObj4.SaveFunctionFile(); |
| | | break; |
| | | case SPK.ElectricSocket: |
| | | var sidObj5 = Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.switchSockets.Add(sidObj5); |
| | | sidObj5.SaveFunctionFile(); |
| | | break; |
| | | case SPK.ElectricFan: |
| | | var sidObj6 = Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.fans.Add(sidObj6); |
| | | sidObj6.SaveFunctionFile(); |
| | | break; |
| | | case SPK.SensorCO2: |
| | | case SPK.SensorTVOC: |
| | | case SPK.SensorPm25: |
| | | case SPK.SensorTemperature: |
| | | case SPK.SensorHumidity: |
| | | var sidObj7 = Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.sensorsEnvironmentalScience.Add(sidObj7); |
| | | sidObj7.SaveFunctionFile(); |
| | | break; |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 接收bus软件上传的功能 |
| | | /// http udp |
| | | /// </summary> |
| | | /// <param name="obj"></param> |
| | | public void AddFunction(object obj) |
| | | { |
| | | var f = Newtonsoft.Json.JsonConvert.DeserializeObject<Function>(obj.ToString()); |
| | | if (f == null) |
| | | return; |
| | | switch (f.Spk_Prefix) |
| | | { |
| | | case FunctionCategory.AC: |
| | | switch (f.spk) |
| | | { |
| | | case SPK.AcStandard: |
| | | List.aCs.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(obj.ToString())); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.FloorHeat: |
| | | switch (f.spk) |
| | | { |
| | | case SPK.FloorHeatStandard: |
| | | List.floorHeatings.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(obj.ToString())); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Light: |
| | | List.lights.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(obj.ToString())); |
| | | break; |
| | | case FunctionCategory.Curtain: |
| | | List.curtains.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(obj.ToString())); |
| | | break; |
| | | case FunctionCategory.Electric: |
| | | switch(f.spk) |
| | | { |
| | | case SPK.ElectricTV: |
| | | List.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(obj.ToString())); |
| | | break; |
| | | case SPK.ElectricSocket: |
| | | List.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(obj.ToString())); |
| | | break; |
| | | case SPK.ElectricFan: |
| | | List.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(obj.ToString())); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Sensor: |
| | | switch (f.spk) |
| | | { |
| | | case SPK.SensorTVOC: |
| | | case SPK.SensorCO2: |
| | | case SPK.SensorPm25: |
| | | case SPK.SensorHumidity: |
| | | case SPK.SensorTemperature: |
| | | List.sensorsEnvironmentalScience.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(obj.ToString())); |
| | | break; |
| | | case SPK.SensorWater: |
| | | case SPK.SensorSmoke: |
| | | case SPK.SensorGas: |
| | | case SPK.SensorDryContact: |
| | | case SPK.SensorShanLan: |
| | | case SPK.SensorDuiShe: |
| | | case SPK.SensorPir: |
| | | case SPK.SensorDoorWindow: |
| | | case SPK.SensoruUtrasonic: |
| | | List.sensorsArm.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(obj.ToString())); |
| | | break; |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | |
| | | /// <summary> |
| | |
| | | #endregion |
| | | |
| | | |
| | | #region 功能文本相关 |
| | | /// <summary> |
| | | /// 属性名称显示文本 |
| | | /// 中英文显示 |
| | | /// </summary> |
| | | public string GetNameText(string key) |
| | | { |
| | | string text = ""; |
| | | switch (key) |
| | | { |
| | | case FunctionAttributeKey.OnOff: |
| | | text = Language.StringByID(StringId.OnOff); |
| | | break; |
| | | case FunctionAttributeKey.Brightness: |
| | | text = Language.StringByID(StringId.Brightness); |
| | | break; |
| | | case FunctionAttributeKey.RGB: |
| | | text = Language.StringByID(StringId.ColorValue); |
| | | break; |
| | | case FunctionAttributeKey.Mode: |
| | | text = Language.StringByID(StringId.Mode); |
| | | break; |
| | | case FunctionAttributeKey.FanSpeed: |
| | | text = Language.StringByID(StringId.FanSpeed); |
| | | break; |
| | | case FunctionAttributeKey.SetTemp: |
| | | text = Language.StringByID(StringId.Temp); |
| | | break; |
| | | case FunctionAttributeKey.IndoorTemp: |
| | | text = Language.StringByID(StringId.IndoorTemp); |
| | | break; |
| | | case FunctionAttributeKey.Delay: |
| | | text = Language.StringByID(StringId.Delay); |
| | | break; |
| | | case FunctionAttributeKey.CCT: |
| | | text = "CCT"; |
| | | break; |
| | | case FunctionAttributeKey.Percent: |
| | | text = Language.StringByID(StringId.PercentAdjustment); |
| | | break; |
| | | case FunctionAttributeKey.FadeTime: |
| | | text = Language.StringByID(StringId.FadeSpeed); |
| | | break; |
| | | } |
| | | return text; |
| | | } |
| | | #region |
| | | |
| | | |
| | | /// <summary> |
| | | /// 属性值单位 |
| | | /// </summary> |
| | | public string GetUintString(string key) |
| | | { |
| | | var us = ""; |
| | | switch (key) |
| | | { |
| | | case FunctionAttributeKey.SetTemp: |
| | | case FunctionAttributeKey.IndoorTemp: |
| | | us = "°C"; |
| | | break; |
| | | case FunctionAttributeKey.Percent: |
| | | case FunctionAttributeKey.Brightness: |
| | | us = "%"; |
| | | break; |
| | | } |
| | | return us; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 获取指定属性的显示文本 |
| | | /// 中英文显示 |
| | | /// </summary> |
| | | public string GetValueText(string key, string value) |
| | | { |
| | | string text = ""; |
| | | switch (key) |
| | | { |
| | | case FunctionAttributeKey.OnOff: |
| | | text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF); |
| | | break; |
| | | case FunctionAttributeKey.SetTemp: |
| | | case FunctionAttributeKey.IndoorTemp: |
| | | case FunctionAttributeKey.Brightness: |
| | | case FunctionAttributeKey.Percent: |
| | | if (value == "") |
| | | { |
| | | value = "0"; |
| | | } |
| | | text = value; |
| | | break; |
| | | case FunctionAttributeKey.Mode: |
| | | switch (value) |
| | | { |
| | | //----空调 |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | case "cool": |
| | | text = Language.StringByID(StringId.Cool); |
| | | break; |
| | | case "heat": |
| | | text = Language.StringByID(StringId.Heat); |
| | | break; |
| | | case "dry": |
| | | text = Language.StringByID(StringId.Dry); |
| | | break; |
| | | case "fan": |
| | | text = Language.StringByID(StringId.AirSupply); |
| | | break; |
| | | //-----地热 |
| | | case "day": |
| | | text = Language.StringByID(StringId.Day); |
| | | break; |
| | | case "night": |
| | | text = Language.StringByID(StringId.Night); |
| | | break; |
| | | case "away": |
| | | text = Language.StringByID(StringId.Away); |
| | | break; |
| | | case "normal": |
| | | text = Language.StringByID(StringId.Normal); |
| | | break; |
| | | case "timer": |
| | | text = Language.StringByID(StringId.Timer); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionAttributeKey.FanSpeed: |
| | | switch (value) |
| | | { |
| | | case "high": |
| | | text = Language.StringByID(StringId.HighWindSpeed); |
| | | break; |
| | | case "medium": |
| | | text = Language.StringByID(StringId.MiddleWindSpeed); |
| | | break; |
| | | case "low": |
| | | text = Language.StringByID(StringId.LowWindSpeed); |
| | | break; |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | default: |
| | | text = "low"; |
| | | break; |
| | | } |
| | | break; |
| | | case "high": |
| | | text = Language.StringByID(StringId.HighWindSpeed); |
| | | break; |
| | | case "medium": |
| | | text = Language.StringByID(StringId.MiddleWindSpeed); |
| | | break; |
| | | case "low": |
| | | text = Language.StringByID(StringId.LowWindSpeed); |
| | | break; |
| | | case "auto": |
| | | text = Language.StringByID(StringId.Auto); |
| | | break; |
| | | } |
| | | return text; |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 延时显示的文本 |
| | | /// </summary> |
| | | public string GetDelayText(string delay) |
| | | { |
| | | string text = ""; |
| | | switch (delay) |
| | | { |
| | | case "0": |
| | | text = Language.StringByID(StringId.NoDelay); |
| | | break; |
| | | case "30": |
| | | text = "30s"; |
| | | break; |
| | | case "60": |
| | | text = "1min"; |
| | | break; |
| | | case "120": |
| | | text = "2min"; |
| | | break; |
| | | case "300": |
| | | text = "5min"; |
| | | break; |
| | | } |
| | | return text; |
| | | } |
| | | |
| | | #endregion |
| | | } |