| | |
| | | /// </summary>
|
| | | private void RefreshNowDeviceStatuMemory(Function i_LocalDevice)
|
| | | {
|
| | | foreach (var data in i_LocalDevice.attributes)
|
| | | for (int i = 0; i < i_LocalDevice.attributes.Count; i++)
|
| | | {
|
| | | var data = i_LocalDevice.attributes[i];
|
| | | //开关
|
| | | if (data.key == "on_off") { this.fanData.Open = data.realValue == "on"; }
|
| | | if (data.key == "on_off") { this.fanData.Open = data.state == "on"; }
|
| | | //风速档位
|
| | | else if (data.key == "fan_speed_percent")
|
| | | {
|
| | | var value = data.realValue;
|
| | | var value = data.state;
|
| | | if (value != string.Empty)
|
| | | {
|
| | | this.fanData.SpeedLevel = Convert.ToInt32(value);
|