| | |
| | | btn.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | function.collection = false; |
| | | if(function.functionCategory == FunctionCategory.Music)//处理音乐主从关系 |
| | | { |
| | | if ((function as Music.A31MusicModel).ServerClientType == 1) |
| | | { |
| | | (function as Music.A31MusicModel).MainPlayCollection = false; |
| | | Music.A31MusicModel.Save(); |
| | | } |
| | | } |
| | | string msg = function.name + Language.StringByID(StringId.CollectionCancelled); |
| | | if (isDevice) |
| | | { |
| | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | function.on_off = btnSwitch.IsSelected ? "on" : "off"; |
| | | Control.Send(CommandType_A.write, function); |
| | | //Control.Send(CommandType_A.write, function); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", (function as Light).on_off.ToString()); |
| | | Control.SendWriteCommand(function, d); |
| | | |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |
| | |
| | | { |
| | | btnClose.IsSelected = false; |
| | | curtain.on_off = "off"; |
| | | Control.Send(CommandType_A.write, curtain); |
| | | //Control.Send(CommandType_A.write, curtain); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off",curtain.on_off.ToString()); |
| | | Control.SendWriteCommand(curtain, d); |
| | | }; |
| | | |
| | | btnOpen.MouseDownEventHandler = (sender, e) => |
| | |
| | | { |
| | | btnOpen.IsSelected = false; |
| | | curtain.on_off = "on"; |
| | | Control.Send(CommandType_A.write, curtain); |
| | | //Control.Send(CommandType_A.write, curtain); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.on_off.ToString()); |
| | | Control.SendWriteCommand(curtain, d); |
| | | }; |
| | | } |
| | | |