wei
2020-12-02 30b5770f56f99c1f92e933ad31cf7d2af58b033c
HDL_ON/Entity/Function/Function.cs
@@ -1,112 +1,73 @@
using System;
using System.Collections.Generic;
using System.Linq;
using Newtonsoft.Json.Linq;
using HDL_ON;
using HDL_ON.DriverLayer;
using Shared;
namespace HDL_ON.Entity
{
    /// <summary>
    /// 功能属性
    /// 属性字段解析:attri :属性内容,value 属性的值,max 最大值 min 最小值
    /// 读取服务器空间信息返回到数据包
    /// </summary>
    public class Trait
    public class DevcieApiPack
    {
        /// <summary>
        /// 属性内容
        /// </summary>
        public string attri;
        /// <summary>
        /// 属性的值
        /// </summary>
        public List<string> value;
        /// <summary>
        /// 最大值
        /// </summary>
        public int max;
        /// <summary>
        /// 最小值
        /// </summary>
        public int min;
        public List<Function> list = new List<Function>();
        /// <summary>
        /// 当前值
        /// app软件自定义属性
        /// 用来记录当前状态
        /// </summary>
        public object curValues;
        public string totalCount = "0";
        public string totalPage = "0";
        public string pageNo = "0";
        public string pageSize = "0";
    }
    /// <summary>
    /// 功能类能满足数据使用要求,子类只是为了方便使用属性
    /// </summary>
    public class Function
    {
        /*
        HDL统一协议格式:16bytes
        厂商代号:2bytes
        通讯方式:有线/无线/ZIGBEE等1bytes
        产品识别码:以添加设备的年月日时分秒 + 随机数  8bytes  Category
        功能类别:1bytes
        数据表索引地址:2bytes
        回路:2bytes
        举例: 0001-00-2019101209001234-01-0001-0001
        */
        public Function()
        {
            //dicPropert = new Dictionary<string, string>();
            //if (propertList == null || propertList.Count == 0)
            //{
            //    foreach (var t in propertList)
            //    {
            //        dicPropert.TryAdd(t.attri,t.min.ToString());
            //    }
            //}
        }
        #region base info
        /// <summary>
        /// 功能ID
        /// 厂商代码   2bytes;     01   HDL
        /// 通讯方式   1byte ;     01   HDL Bus; 02   Zigbee;03   KNX;04   Z-Wave
        /// 产品GUID   8bytes
        /// 产品类别   1byte ;     01  调光器;02继电器;03干接点模块;04传感器;05面板
        /// 物模型类型2bytes      01 开关类    --01开关;02插座
        ///                      02   照明     --01开关类;02调光类;03色温;04LED
        ///                      03   遮阳     --01窗帘电机;02百叶窗;03开合帘;04卷帘
        ///                      04   恒温器    --01空调;02地暖;03毛细空调
        ///                   05   新风
        ///                   06   影音
        ///                   07   音乐
        ///                      08   能源
        ///                      09   安防
        /// 通道号   2bytes
        /// Key_id  2bytes
        /// HDL统一协议格式:14bytes
        /// 举例: 来源   厂商代码 通讯方式  产品时间戳   产品类别 物模型类  通道号   大小类别
        ///       1byte   1byte   1byte     4byte       1byte   2byte   2byte   2byte
        /// 来源:00   默认原生态系统数据 、01   网关或者其他A设备、02   调试软件、03   APP应用程序、04   第三方网关或者平台
        /// 厂商代码:01   HDL
        /// 通讯方式:01   HDL Bus、02   Zigbee、03 KNX、04 Z-Wave
        /// 产品时间戳:4bytes   以2020年1月1日算出的时间戳0.1s为单位
        /// 产品类别:01   调光器、02 继电器、03   干接点模块、04   传感器、05 面板
        /// 物模型类型:
      ///     01   开关类:01 开关、02 插座、03
      ///     02   照明: 01 开关、02   调光、03   色温、04   LED
        ///     03   遮阳: 01   窗帘电机、02 百叶窗、03 开合帘、04 卷帘
      ///     04   恒温器:01 空调、02 地暖、03 毛细空调
        ///     05   新风
        ///     06   影音
        ///     07   音乐
        ///     08   能源
        ///     09   安防
        /// 大类别   1bytes   (预留)
        /// 小类别   1byte   (预留)
        /// </summary>
        public string sid = "00010112345678901234560101230123AABB";
        public string sid = "0301011234567801012301230123";
        /// <summary>
        /// A协议功能的特性
        /// 如:是AC功能:特性:on_off,mode,fan,temperature
        /// attri
        /// 备注
        /// </summary>
        public List<Trait> propertList = new List<Trait>();
        public string name;
        /// <summary>
        /// 房间ID列表
        /// 该功能添加到到房间列表
        /// 设备ID
        /// 云端负责生成
        /// </summary>
        public List<string> roomIdList = new List<string>();
        public string deviceId = "0";
        /// <summary>
        /// bus协议数据格式
        /// 使用A协议控制时,改属性为空
        /// 设备spk
        /// </summary>
        public BusData bus_Data;
        #endregion
        ///// <summary>
        ///// 功能附带的属性与值的列表
        ///// </summary>
        //public Dictionary<string, string> dicPropert;
        public string spk = "";
        /// <summary>
        /// 功能类别
        /// 如:空调类、灯光类、窗帘类
@@ -117,7 +78,7 @@
            {
                try
                {
                    var _functionCategoryString = sid.Substring(24, 2);
                    var _functionCategoryString = sid.Substring(16, 2);
                    var _functionCategory = Convert.ToInt32(_functionCategoryString, 16);
                    return (FunctionCategory)Enum.ToObject(typeof(FunctionCategory), _functionCategory);
                }
@@ -128,125 +89,111 @@
                }
            }
        }
        /// <summary>
        /// 功能类型
        /// </summary>
        public FunctionType functionType
        {
            get
            {
                var _functionTypeString = sid.Substring(24, 4);
                var _functionTypeString = sid.Substring(16, 4);
                return (FunctionType)Enum.ToObject(typeof(FunctionType), Convert.ToInt32(_functionTypeString, 16));
            }
        }
        /// <summary>
        /// 备注
        /// A协议功能的特性
        /// 如:是AC功能:特性:on_off,mode,fan,temperature
        /// attri
        /// </summary>
        public string name;
        public List<FunctionAttributes> attributes = new List<FunctionAttributes>();
        /// <summary>
        /// A协议厂商代码
        /// 房间ID列表
        /// 该功能添加到到房间列表
        /// </summary>
        public string vendor_code
        public List<string> roomIds = new List<string>();
        /// <summary>
        /// bus协议数据格式
        /// 使用A协议控制时,改属性为空
        /// </summary>
        public BusData bus_Data;
        /// <summary>
        /// 是否收藏
        /// </summary>
        public bool collect = false;
        #endregion
        /// <summary>
        /// 延时
        /// </summary>
        public int delay = 0;
        /// <summary>
        /// 延时显示的文本
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string delayText
        {
            get
            {
                string vendorCode = "HDL";
                var code = sid.Substring(0, 4);
                if (code == "0001")
                    vendorCode = "HDL";
                return vendorCode;
                string text = "";
                switch (delay)
                {
                    case 0:
                        text = Language.StringByID(StringId.NoDelay);
                        break;
                    case 30:
                        text = "30s";
                        break;
                    case 60:
                        text = "1min";
                        break;
                    case 120:
                        text = "2min";
                        break;
                    case 300:
                        text = "5min";
                        break;
                }
                return text;
            }
        }
        /// <summary>
        /// 最后控制的一次状态
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string lastState = "";
        FunctionAttributes _trait_on_off;
        [Newtonsoft.Json.JsonIgnore]
        public Trait trait_on_off;
        /// <summary>
        /// 开关状态
        /// 0:关
        /// 1:开
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string on_off
        public FunctionAttributes trait_on_off
        {
            get
            {
                try
                if (_trait_on_off == null)
                {
                    if (trait_on_off == null)
                    _trait_on_off = attributes.Find((obj) => obj.key == "on_off");
                    //找不到属性需要声明一个,防止报错闪退
                    if (_trait_on_off == null)
                    {
                        trait_on_off = propertList.Find((obj) => obj.attri == "on_off");
                        //找不到属性需要声明一个,防止报错闪退
                        if (trait_on_off == null)
                        _trait_on_off = new FunctionAttributes()
                        {
                            trait_on_off = new Trait()
                            {
                                attri = "on_off",
                                value = new List<string> { "on", "off" },
                                max = 1,
                                min = 0,
                            };
                        }
                        trait_on_off.curValues = trait_on_off.value[trait_on_off.min];
                            key = "on_off",
                            value = new List<string> { "on", "off" },
                            max = 1,
                            min = 0,
                        };
                    }
                    return trait_on_off.curValues.ToString();
                    _trait_on_off.curValue = "on";
                }
                catch
                {
                    MainPage.Log("on_off 数据获取失败.");
                    propertList.Add( new Trait()
                    {
                        attri = "on_off",
                        value = new List<string> { "on", "off" },
                        max = 1,
                        min = 0,
                    });
                    return "off";
                }
                return _trait_on_off;
            }
            set
            {
                try
                {
                    if (trait_on_off == null)
                    {
                        trait_on_off = propertList.Find((obj) => obj.attri == "on_off");
                        //找不到属性需要声明一个,防止报错闪退
                        if (trait_on_off == null)
                        {
                            trait_on_off = new Trait()
                            {
                                attri = "on_off",
                                value = new List<string> { "on", "off" },
                                max = 1,
                                min = 0,
                            };
                        }
                        trait_on_off.curValues = trait_on_off.min;
                    }
                    trait_on_off.curValues = value;
                }
                catch (Exception ex)
                {
                    MainPage.Log($"on_off 数据刷新失败: {ex.Message}");
                    propertList.Add(new Trait()
                    {
                        attri = "on_off",
                        value = new List<string> { "on", "off" },
                        max = 1,
                        min = 0,
                    });
                }
            }
            //set
            //{
            //    _trait_on_off = value;
            //}
        }
        /// <summary>
        /// 是否收藏
        /// </summary>
        public bool collection = false;
        /// <summary>
        /// 使用次数
@@ -266,25 +213,12 @@
        /// </summary>
        public int fixedSerialNumber = int.MaxValue;
        /// <summary>
        /// 获取A协议控制字符串
        /// </summary>
        /// <param name="command">控制命令:write,read</param>
        /// <returns></returns>
        public virtual JObject GetSendJObject(CommandType_A command)
        {
            var sendJob = new JObject { { "vendor_code", vendor_code }, { "Command", command.ToString() }, { "Type", "device" }, };
            var data = new JObject { { "sid", sid } };
            sendJob.Add("objects", data);
            return sendJob;
        }
        public string GetBusId ()
        {
            string busId = "";
            if (bus_Data != null)
            {
                busId = bus_Data.SubnetID + "_" + bus_Data.DeviceID + "_" + bus_Data.LoopID;
                busId = bus_Data.SubnetID + "_" + bus_Data.DeviceID + "_" + bus_Data.loopId;
            }
            return busId;
        }
@@ -296,24 +230,540 @@
        public string GetRoomListName()
        {
            string roomNameList = "";
            foreach(var roomId in roomIdList)
            foreach(var roomId in roomIds)
            {
                var findRoom = DB_ResidenceData.residenceData.rooms.Find(obj => obj.sid == roomId);
                var findRoom = DB_ResidenceData.Rooms.Find(obj => obj.uid == roomId);
                if (findRoom == null)
                {
                    continue;
                if(roomNameList != "")
                }
                if (roomNameList != "")
                {
                    roomNameList += ",";
                }
                roomNameList += findRoom.floor + "·" + findRoom.name;
                roomNameList += findRoom.floorName + findRoom.roomName;
            }
            if (roomNameList == "" && functionType == FunctionType.Scene)
            {
                roomNameList = Language.StringByID(StringId.WholeHouseScene);
            }
            return roomNameList;
        }
        /// <summary>
        /// 数据存储文件名
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string savePath
        {
            get
            {
                return "FunctionData_" + sid;
            }
        }
        /// <summary>
        /// 保存功能数据
        /// </summary>
        public void SaveFunctionData()
        {
            var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
            FileUtils.WriteFileByBytes( savePath + this.sid, ssd);
            MainPage.Log($"Save FunctionData {this.functionType} : {this.sid}");
        }
        /// <summary>
        /// 转换成场景功能对象
        /// </summary>
        /// <returns></returns>
        public SceneFunction ConvertSceneFunction()
        {
            var sFunc = new SceneFunction();
            foreach (var attr in attributes)
            {
                sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = attr.curValue.ToString() });
            }
            return sFunc;
        }
        /// <summary>
        /// 更新时间
        /// </summary>
        public DateTime refreshTime = DateTime.MinValue;
        /// <summary>
        /// 获取本地控制数据
        /// </summary>
        public GatewayAlinkControlObj GetGatewayAlinkControlData(Dictionary<string, string> commandDictionary)
        {
            var sendDataObj = new GatewayAlinkControlObj();
            sendDataObj.id = Control.Ins.msg_id.ToString();
            sendDataObj.time_stamp = Control.Ins.Get_TimeStamp();
            var acd = new AlinkControlData();
            acd.sid = sid;
#if DEBUG
            acd.sid = "0001016FB925AB02020100010101";
#endif
            var aca = new AlinkControlAttributes();
            foreach(var dic in commandDictionary)
            {
                aca.key = dic.Key;
                aca.value = dic.Value;
                acd.status.Add(aca);
            }
            sendDataObj.objects.Add(acd);
            return sendDataObj;
        }
        /// <summary>
        /// 获取Api控制数据
        /// </summary>
        /// <returns></returns>
        public ApiAlinkControlActionObj GetApiControlData(Dictionary<string,string> keyValues)
        {
            ApiAlinkControlActionObj aaao = new ApiAlinkControlActionObj();
            aaao.deviceId = this.deviceId;
            aaao.spk = this.spk;
            foreach (var kv in keyValues)
            {
                aaao.attributes.Add(new AlinkControlAttributes()
                {
                    key = kv.Key,
                    value = kv.Value,
                });
            }
            return aaao;
        }
    }
    /// <summary>
    /// 远程控制
    /// api a协议控制动作对象
    /// </summary>
    public class ApiAlinkControlActionObj
    {
        /// <summary>
        /// 设备ID
        /// </summary>
        public string deviceId = "0";
        /// <summary>
        /// spk
        /// 列:light.switch
        /// </summary>
        public string spk = "";
        public List<AlinkControlAttributes> attributes = new List<AlinkControlAttributes>();
    }
    /// <summary>
    /// 本地控制
    /// A协议控制数据的对象
    /// </summary>
    public class GatewayAlinkControlObj
    {
        public List<AlinkControlData> objects = new List<AlinkControlData>();
        public string time_stamp = "";
        public string id = "";
    }
    /// <summary>
    /// A协议控制数据
    /// </summary>
    public class AlinkControlData
    {
        public string sid = "";
        public List<AlinkControlAttributes> status = new List<AlinkControlAttributes>();
    }
    /// <summary>
    /// a协议控制动作数据
    /// </summary>
    public class AlinkControlAttributes
    {
        /// <summary>
        /// 属性名
        /// 列:on_off
        /// </summary>
        public string key = "";
        /// <summary>
        /// 属性值
        /// 列:on
        /// </summary>
        public string value = "";
    }
    /// <summary>
    /// 功能属性
    /// 属性字段解析:attri :属性内容,value 属性的值,max 最大值 min 最小值
    /// </summary>
    public class FunctionAttributes
    {
        /// <summary>
        /// 属性键名
        /// </summary>
        public string key;
        /// <summary>
        /// 属性的值列表
        /// </summary>
        public List<string> value = new List<string>();
        /// <summary>
        /// 最大值
        /// </summary>
        public int max;
        /// <summary>
        /// 最小值
        /// </summary>
        public int min;
        /// <summary>
        /// 数据类型
        /// </summary>
        public string data_type = "";
        /// <summary>
        /// 当前值
        /// </summary>
        public object curValue = new object();
        //----app自定义
        /// <summary>
        /// 属性值单位
        /// </summary>
        string _uintString;
        [Newtonsoft.Json.JsonIgnore]
        public string uintString
        {
            get
            {
                if (!string.IsNullOrEmpty(_uintString))
                {
                    return _uintString;
                }
                var us = "";
                switch (key)
                {
                    case "temperature":
                    case "set_temperature":
                        us = "°C";
                        break;
                    case "percent":
                    case "brightness":
                        us = "%";
                        break;
                }
                return us;
            }
        }
        /// <summary>
        /// 属性名称显示文本
        /// 中英文显示
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public string name_text
        {
            get
            {
                string text = "";
                switch (key)
                {
                    case "on_off":
                        text = Language.StringByID(StringId.OnOff);
                        break;
                    case "brightness":
                        text = Language.StringByID(StringId.Brightness);
                        break;
                    case "color":
                        text = Language.StringByID(StringId.ColorValue);
                        break;
                    case "mode":
                        text = Language.StringByID(StringId.Mode);
                        break;
                    case "fan":
                        text = Language.StringByID(StringId.FanSpeed);
                        break;
                    case "temperature":
                case "set_temperature":
                        text = Language.StringByID(StringId.Temp);
                        break;
                    case "delay":
                        text = Language.StringByID(StringId.Delay);
                        break;
                    case "cct":
                        text = "CCT";
                        break;
                    //case "fade_time":
                    case "percent":
                        text = Language.StringByID(StringId.PercentAdjustment);
                        break;
                        //case "lock":
                        //case "ico":
                        //case "swing":
                        //case "set_point":
                        //case "pm25":
                        //case "volume":
                        //case "vol_step":
                        //case "source":
                        //case "treble":
                        //case "bass":
                        //case "playlist":
                        //case "song_name":
                        //case "current_status":
                        //case "enable":
                        //case "lux":
                        //case "adjust_value":
                        //case "range":
                        //case "humidity":
                        //case "type":
                        //case "state":
                        //case "sensitivity":
                        //case "pm25value":
                }
                return text;
            }
        }
        /// <summary>
        /// 获取当前属性的显示文本
        /// 中英文显示
        /// </summary>
        public string GetCurValueText()
        {
            return GetValueText(curValue.ToString());
        }
        /// <summary>
        /// 获取指定属性的显示文本
        /// 中英文显示
        /// </summary>
        public string GetValueText(string value)
        {
            string text = "";
            value = value.Replace("{}", "");
            switch (key)
            {
                case "on_off":
                    text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
                    break;
                case "temperature":
                case "set_temperature":
                case "brightness":
                case "percent":
                    if (value == "")
                    {
                        this.curValue = this.min;
                        text = this.min.ToString();
                    }
                    else
                    {
                        text = value;
                    }
                    break;
                //case "color":
                case "mode":
                    switch (value)
                    {
                        //----空调
                        case "auto":
                            text = Language.StringByID(StringId.Auto);
                            break;
                        case "cool":
                            text = Language.StringByID(StringId.Cool);
                            break;
                        case "heat":
                            text = Language.StringByID(StringId.Heat);
                            break;
                        case "dry":
                            text = Language.StringByID(StringId.Dry);
                            break;
                        case "fan":
                            text = Language.StringByID(StringId.AirSupply);
                            break;
                        //-----地热
                        case "day":
                            text = Language.StringByID(StringId.Day);
                            break;
                        case "night":
                            text = Language.StringByID(StringId.Night);
                            break;
                        case "away":
                            text = Language.StringByID(StringId.Away);
                            break;
                        case "normal":
                            text = Language.StringByID(StringId.Normal);
                            break;
                        case "timer":
                            text = Language.StringByID(StringId.Timer);
                            break;
                        default:
                            if (this.value.Contains("cool"))
                            {
                                this.curValue = "cool";
                                text = Language.StringByID(StringId.Cool);
                            }
                            else if (this.value.Contains("day"))
                            {
                                this.curValue = "day";
                                text = Language.StringByID(StringId.Day);
                            }
                            else
                            {
                                foreach (var v in this.value)
                                {
                                    this.curValue = v;
                                    text = GetCurValueText();
                                }
                            }
                            break;
                    }
                    break;
                case "fan":
                    switch (value)
                    {
                        case "high":
                            text = Language.StringByID(StringId.HighWindSpeed);
                            break;
                        case "medium":
                            text = Language.StringByID(StringId.MiddleWindSpeed);
                            break;
                        case "low":
                            text = Language.StringByID(StringId.LowWindSpeed);
                            break;
                        case "auto":
                            text = Language.StringByID(StringId.Auto);
                            break;
                        default:
                            if (this.value.Contains("low"))
                            {
                                this.curValue = "low";
                                text = Language.StringByID(StringId.LowWindSpeed);
                            }
                            else
                            {
                                foreach (var v in this.value)
                                {
                                    this.curValue = v;
                                    text = GetCurValueText();
                                }
                            }
                            break;
                    }
                    break;
                //case "delay":
                //case "cct":
                //case "fade_time":
                //case "lock":
                //case "ico":
                //case "swing":
                //case "set_point":
                //case "pm25":
                //case "volume":
                //case "vol_step":
                //case "source":
                //case "treble":
                //case "bass":
                //case "playlist":
                //case "song_name":
                //case "current_status":
                //case "enable":
                //case "lux":
                //case "adjust_value":
                //case "range":
                //case "humidity":
                //case "type":
                //case "state":
                //case "sensitivity":
                //case "pm25value":
                case "high":
                    text = Language.StringByID(StringId.HighWindSpeed);
                    break;
                case "medium":
                    text = Language.StringByID(StringId.MiddleWindSpeed);
                    break;
                case "low":
                    text = Language.StringByID(StringId.LowWindSpeed);
                    break;
                case "auto":
                    text = Language.StringByID(StringId.Auto);
                    break;
            }
            return text;
        }
    }
    /// <summary>
    /// 功能属性键名列表
    /// </summary>
    public static class FunctionAttributeKey
    {
        /// <summary>
        /// 开关
        /// </summary>
        public const string OnOff = "on_off";
        /// <summary>
        /// 亮度
        /// </summary>
        public const string Brightness = "brightness";
        /// <summary>
        /// 颜色
        /// </summary>
        public const string Color = "color";
        /// <summary>
        /// 模式
        /// </summary>
        public const string Mode = "mode";
        /// <summary>
        /// 风速
        /// </summary>
        public const string FanSpeed = "fan";
        /// <summary>
        /// 温度
        /// </summary>
        public const string Temp = "temperature";
        /// <summary>
        /// 延时
        /// </summary>
        public const string Delay = "delay";
        /// <summary>
        /// 色温
        /// </summary>
        public const string CCT = "cct";
        /// <summary>
        /// 百分比
        /// </summary>
        public const string Percent = "percent";
    }
    /// <summary>
    /// 设备功能oid
    /// </summary>
    public class FunctionOid
    {
        public string oid;
        public string name;
        public string machine_id;
        public string net_id;
        public string dev_id;
        public string channels;
    }
    /// <summary>
    /// 兼容旧协议控制
    /// </summary>
    public class BusData
    {
        public string addresses = "FFFF";
        public byte SubnetID
        {
            get
            {
                return Convert.ToByte(addresses.Substring(0, 2), 16);
            }
        }
        public byte DeviceID
        {
            get
            {
                return Convert.ToByte(addresses.Substring(2, 2), 16);
            }
        }
        public byte loopId;
    }
}