| | |
| | | break; |
| | | //窗帘 |
| | | case FunctionType.Curtain: |
| | | { |
| | | //3表示(开,关,暂停)功能 |
| | | SwitchView(fLayout, device, index, edit, 3); |
| | | } |
| | | break; |
| | | case FunctionType.MotorCurtain: |
| | | case FunctionType.RollingShutter: |
| | | { |
| | | //3表示(开,关,暂停)功能 |
| | | SwitchBrightnessView(fLayout, device, index, edit, 3); |
| | | SwitchView(fLayout, device, index, edit, 3); |
| | | } |
| | | break; |
| | | case FunctionType.AC: |
| | |
| | | |
| | | //加载数据界面的设置方法(列表互不联动) |
| | | view.mUIPickerView.setNPicker(temperatureList, null, null); |
| | | |
| | | //默认初始选中状态 |
| | | view.mUIPickerView.setCurrentItems(9, 0, 0); |
| | | //定义一个局部变量记录选中时间 |
| | |
| | | string keyVlaue = "set_temp"; |
| | | string set_temp_value = temperature.Replace("℃", ""); |
| | | LogicMethod.dictionary(dic, "value", set_temp_value); |
| | | selectedState = device.functionType + "_set_temp"; |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | selectedState = device.functionType + "_set_temp"; |
| | | RemView(frame); |
| | | temperatureView.btnState.Text = temperature; |
| | | |
| | | |
| | | }; |
| | | }; |
| | |
| | | ///模式点击事件 |
| | | floorHeatingModehView.btnClick.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | FrameLayout frame = new FrameLayout |
| | | { |
| | | BackgroundColor = CSS.CSS_Color.viewTrans60lucence, |
| | | }; |
| | | this.AddChidren(frame); |
| | | List<string> modeStr = new List<string> { |
| | | Language.StringByID(StringId.dayMode), |
| | | Language.StringByID(StringId.nightMode), |
| | |
| | | Language.StringByID(StringId.ordinaryMode), |
| | | Language.StringByID(StringId.timeMode), |
| | | }; |
| | | FrameLayout frame = new FrameLayout |
| | | { |
| | | BackgroundColor = CSS.CSS_Color.viewTrans60lucence, |
| | | }; |
| | | this.AddChidren(frame); |
| | | LogicView.DateView modeView = new LogicView.DateView(); |
| | | modeView.btnTitle.TextID = StringId.modeLogic; |
| | | modeView.FLayoutView(frame, modeStr.Count); |
| | | modeView.btnCancel.MouseUpEventHandler += (sender2, e2) => |
| | | { |
| | | frame.RemoveFromParent(); |
| | | }; |
| | | ///定义一个Btn记录选中状态 |
| | | Button checkBtn = new Button |
| | | { |
| | | Tag = "unknown", |
| | | }; |
| | | for (int i = 0; i < modeStr.Count; i++) |
| | | { |
| | | LogicView.CheckView modeTypeView = new LogicView.CheckView(); |
| | | modeTypeView.frameLayout.Y = Application.GetRealHeight(56 + 50 * i); |
| | | modeView.frameLayout.AddChidren(modeTypeView.FLayoutView()); |
| | | modeTypeView.btnText.Text = modeStr[i]; |
| | | modeTypeView.btnClick.Tag = modeStr[i];//标记 |
| | | ///之前的状态文本 |
| | | string currText= floorHeatingModehView.btnState.Text; |
| | | PublicInterface modeView = new PublicInterface(); |
| | | modeView.SingleSelectionShow(frame, modeStr, Language.StringByID(StringId.modeLogic), currText |
| | | , (stateValue) => |
| | | { |
| | | string keyVlaue = "mode"; |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | LogicMethod.dictionary(dic, "key", "mode"); |
| | | LogicMethod.dictionary(dic, "value", GetModeValueString(stateValue, "FloorHeating")); |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | floorHeatingModehView.btnState.Text = stateValue; |
| | | selectedState = device.functionType + "_mode"; |
| | | }); |
| | | |
| | | if (floorHeatingModehView.btnState.Text == modeStr[i]) |
| | | { |
| | | //显示之前的选中状态 |
| | | checkBtn.IsSelected = false; |
| | | modeTypeView.btnCheckIcon.IsSelected = true; |
| | | checkBtn = modeTypeView.btnCheckIcon; |
| | | checkBtn.Tag = modeTypeView.btnClick.Tag.ToString(); |
| | | } |
| | | //星期的点击事件 |
| | | modeTypeView.btnClick.MouseUpEventHandler += (sender1, e1) => |
| | | { |
| | | checkBtn.IsSelected = false; |
| | | modeTypeView.btnCheckIcon.IsSelected = true; |
| | | checkBtn = modeTypeView.btnCheckIcon; |
| | | checkBtn.Tag = modeTypeView.btnClick.Tag.ToString(); |
| | | }; |
| | | |
| | | } |
| | | modeView.btnConfirm.MouseUpEventHandler += (sender1, e1) => |
| | | { |
| | | if (checkBtn.Tag.ToString() == "unknown") |
| | | { |
| | | return; |
| | | } |
| | | |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | LogicMethod.dictionary(dic, "key", "mode"); |
| | | string keyVlaue = "mode"; |
| | | LogicMethod.dictionary(dic, "value", GetModeValueString(checkBtn.Tag.ToString(), "FloorHeating")); |
| | | floorHeatingModehView.btnState.Text = checkBtn.Tag.ToString(); |
| | | selectedState = device.functionType + "_mode"; |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | RemView(frame); |
| | | }; |
| | | }; |
| | | if (edit) |
| | | { |
| | |
| | | Output outputDevice = new Output(); |
| | | outputDevice.target_type = "1"; |
| | | outputDevice.sid = device.sid; |
| | | |
| | | switch (device.functionType) |
| | | { |
| | | case FunctionType.Dimmer: |
| | | case FunctionType.RGB: |
| | | case FunctionType.RGBW: |
| | | case FunctionType.ColorTemperature: |
| | | { |
| | | //调光做了一个特殊处理; |
| | | if (dicSateteList.Count > 1) |
| | | { |
| | | foreach (var dictionary in dicSateteList) |
| | | { |
| | | string keyValue = dictionary["key"]; |
| | | if (keyValue == "on_off") |
| | | { |
| | | if (dictionary["value"] == "off") |
| | | { |
| | | //移除列表所有数据 |
| | | dicSateteList.Clear(); |
| | | //重新添加-关-属性数据 |
| | | Dictionary<string, string> diction = new Dictionary<string, string>(); |
| | | diction.Add("key", "on_off"); |
| | | diction.Add("value", "off"); |
| | | dicSateteList.Add(diction); |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | } |
| | | break; |
| | | } |
| | | case FunctionType.AC: |
| | | case FunctionType.FloorHeating: |
| | | { |
| | | |
| | | //(空调/地热)做了一个特殊处理; |
| | | bool _bool = false; |
| | | for (int i = 0; i < dicSateteList.Count; i++) |
| | | { |
| | | var dic = dicSateteList[i]; |
| | | if (dic.ContainsValue("on_off")) |
| | | { |
| | | //判断是否存在 |
| | | _bool = true; |
| | | break; |
| | | } |
| | | } |
| | | if (!_bool) |
| | | { |
| | | //没有开关就默认添加-开-属性 |
| | | Dictionary<string, string> diction = new Dictionary<string, string>(); |
| | | diction.Add("key", "on_off"); |
| | | diction.Add("value", "on"); |
| | | dicSateteList.Add(diction); |
| | | } |
| | | |
| | | |
| | | } |
| | | break; |
| | | } |
| | | outputDevice.status = dicSateteList; |
| | | |
| | | if (edit) |
| | | { |
| | | //移除旧数据 |
| | |
| | | }; |
| | | this.AddChidren(frame); |
| | | LogicView.SwitchView switchView = new LogicView.SwitchView(); |
| | | switchView.FLayoutView(frame, len); |
| | | switchView.FLayoutView(frame, len, button.Text, (strValue) => |
| | | { |
| | | int id = 0; |
| | | switch (strValue) { |
| | | case "on": { |
| | | id = StringId.onLogic; |
| | | } |
| | | break; |
| | | case "off": { |
| | | id = StringId.offLogic; |
| | | } break; |
| | | case "stop": { |
| | | id = StringId.stop; |
| | | } break; |
| | | } |
| | | button.TextID = id; |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | LogicMethod.dictionary(dic, "key", "on_off"); |
| | | string keyVlaue = "on_off"; |
| | | LogicMethod.dictionary(dic, "value", strValue); |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | selectedState = device.functionType + "_" + strValue; |
| | | |
| | | }); |
| | | #endregion |
| | | |
| | | #region 点击事件 |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | LogicMethod.dictionary(dic, "key", "on_off"); |
| | | string keyVlaue = "on_off"; |
| | | //开-点击事件 |
| | | switchView.btnOn.MouseUpEventHandler += (sender2, e2) => |
| | | { |
| | | LogicMethod.dictionary(dic, "value", "on"); |
| | | button.TextID = StringId.onLogic; |
| | | selectedState = device.functionType + "_on"; |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | RemView(frame); |
| | | }; |
| | | //关-点击事件 |
| | | switchView.btnOff.MouseUpEventHandler += (sender3, e3) => |
| | | { |
| | | LogicMethod.dictionary(dic, "value", "off"); |
| | | button.TextID = StringId.offLogic; |
| | | selectedState = device.functionType + "_off"; |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | RemView(frame); |
| | | |
| | | }; |
| | | //暂停-点击事件 |
| | | switchView.btnStop.MouseUpEventHandler += (sender3, e3) => |
| | | { |
| | | LogicMethod.dictionary(dic, "value", "stop"); |
| | | button.TextID = StringId.stop; |
| | | selectedState = device.functionType + "_stop"; |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | RemView(frame); |
| | | |
| | | }; |
| | | ///显示之前状态 |
| | | if (button.Text != "") |
| | | { |
| | | if (button.Text == switchView.btnOn.Text) |
| | | { |
| | | switchView.btnOn.TextColor = CSS.CSS_Color.textConfirmColor; |
| | | } |
| | | else if (button.Text == switchView.btnOff.Text) |
| | | { |
| | | switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor; |
| | | } |
| | | else if (button.Text == switchView.btnStop.Text) |
| | | { |
| | | switchView.btnOff.TextColor = CSS.CSS_Color.textConfirmColor; |
| | | } |
| | | } |
| | | #endregion |
| | | |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 亮度/百分比=功能下一级界面 |
| | |
| | | }; |
| | | this.AddChidren(frame); |
| | | LogicView.BrightnessView brightness = new LogicView.BrightnessView(); |
| | | brightness.btnTitle.Text = titleName; |
| | | brightness.FLayoutView(frame); |
| | | #endregion |
| | | #region 点击事件 |
| | | int brightnesValue = 0; |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | LogicMethod.dictionary(dic, "key", "brightness"); |
| | | string keyVlaue = "brightness"; |
| | | //—点击事件 |
| | | brightness.btn_subtract_click.MouseUpEventHandler += (sender2, e2) => |
| | | brightness.FLayoutView(frame, titleName, button.Text, (brightnesValue) => |
| | | { |
| | | if (brightnesValue > 0) |
| | | button.Text = brightnesValue+"%"; |
| | | Dictionary<string, string> dic = new Dictionary<string, string>(); |
| | | string keyVlaue = ""; |
| | | switch (device.functionType) |
| | | { |
| | | brightnesValue -= 1; |
| | | brightness.seekBarVol.Progress = brightnesValue; |
| | | //开关灯光 light.Switch |
| | | case FunctionType.Dimmer: |
| | | case FunctionType.RGB: |
| | | case FunctionType.RGBW: |
| | | case FunctionType.ColorTemperature: |
| | | { |
| | | LogicMethod.dictionary(dic, "key", "brightness"); |
| | | keyVlaue = "brightness"; |
| | | } |
| | | break; |
| | | case FunctionType.MotorCurtain: |
| | | case FunctionType.RollingShutter: |
| | | { |
| | | LogicMethod.dictionary(dic, "key", "percent"); |
| | | keyVlaue = "percent"; |
| | | } |
| | | break; |
| | | } |
| | | }; |
| | | //+点击事件 |
| | | brightness.btn_add_click.MouseUpEventHandler += (sende2, e2) => |
| | | { |
| | | if (brightnesValue < 100) |
| | | { |
| | | brightnesValue += 1; |
| | | brightness.seekBarVol.Progress = brightnesValue; |
| | | |
| | | } |
| | | }; |
| | | //进度条滑动点击事件 |
| | | EventHandler<int> progressclick = (sender2, e2) => |
| | | { |
| | | brightnesValue = brightness.seekBarVol.Progress; |
| | | }; |
| | | brightness.seekBarVol.OnProgressChangedEvent += progressclick; |
| | | brightness.seekBarVol.OnStopTrackingTouchEvent += progressclick; |
| | | //确定点击事件 |
| | | brightness.btnConfirm.MouseUpEventHandler += (sende2, e2) => |
| | | { |
| | | if (brightnesValue == 0) |
| | | { |
| | | return; |
| | | } |
| | | |
| | | LogicMethod.dictionary(dic, "value", brightnesValue.ToString()); |
| | | selectedState = device.functionType + brightnesValue.ToString(); |
| | | AddDictionaryData(dicSateteList, keyVlaue, dic); |
| | | button.Text = brightnesValue.ToString(); |
| | | RemView(frame); |
| | | |
| | | }; |
| | | //显示之前状态 |
| | | if (button.Text != "") |
| | | { |
| | | brightnesValue = int.Parse(button.Text); |
| | | brightness.seekBarVol.Progress = brightnesValue; |
| | | } |
| | | selectedState = device.functionType + brightnesValue.ToString(); |
| | | }); |
| | | #endregion |
| | | |
| | | |
| | | } |
| | | /// <summary> |
| | |
| | | case "brightness": |
| | | { |
| | | |
| | | button2.Text = value; |
| | | button2.Text = value+"%"; |
| | | } |
| | | break; |
| | | } |
| | |
| | | } |
| | | break; |
| | | case FunctionType.Curtain: |
| | | case FunctionType.MotorCurtain: |
| | | case FunctionType.RollingShutter: |
| | | { |
| | | foreach (var dic in dicList) |
| | | { |
| | |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | } |
| | | break; |
| | | case FunctionType.MotorCurtain: |
| | | case FunctionType.RollingShutter: |
| | | { |
| | | |
| | | foreach (var dic in dicList) |
| | | { |
| | | string value = dic["value"]; |
| | | switch (dic["key"]) |
| | | { |
| | | case "on_off": |
| | | { |
| | | switch (value) |
| | | { |
| | | case "on": |
| | | { |
| | | button1.Text = Language.StringByID(StringId.onLogic); |
| | | } |
| | | break; |
| | | case "off": |
| | | { |
| | | button1.Text = Language.StringByID(StringId.offLogic); |
| | | } |
| | | break; |
| | | case "stop": |
| | | { |
| | | button1.Text = Language.StringByID(StringId.stop); |
| | | } |
| | | break; |
| | | } |
| | | } |
| | | break; |
| | | case "brightness": |
| | | { |
| | | |
| | | button2.Text = value; |
| | | } |
| | | break; |
| | | } |
| | | |
| | | } |
| | | } |
| | | break; |
| | |
| | | } |
| | | break; |
| | | } |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 添加处理选中数据 |