| | |
| | | /// <summary>
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| | | /// 更新功能状态
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| | | /// </summary>
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| | | public static void UpdataStates(Light uFunction)
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| | | public static void UpdataStatus(Function updataTemp)
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| | | {
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| | | Application.RunOnMainThread((Action)(() =>
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| | | Application.RunOnMainThread(() =>
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| | | {
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| | | try
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| | | {
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| | | if (bodyView == null)
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| | | return;
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| | | if (uFunction.spk == bodyView.light.spk && uFunction.sid == bodyView.light.sid)
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| | | if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid)
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| | | {
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| | | if (uFunction.trait_on_off.curValue.ToString() == "on")
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| | | if (updataTemp.trait_on_off.curValue.ToString() == "on")
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| | | {
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| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
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| | | if (!bodyView.onDimmerBar)
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| | | {
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| | | bodyView.dimmerBar.Progress = uFunction.brightness;
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| | | bodyView.dimmerBar.Progress = Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness));
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| | | } |
| | | bodyView.btnBrightnessText.Text = uFunction.brightness + "%"; |
| | | bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
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| | | bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%"; |
| | | bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80);
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| | | }
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| | | else
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| | | {
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| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
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| | | }
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| | | bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
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| | | bodyView.barColorTemplatrue.Enable = uFunction.trait_on_off.curValue.ToString() == "on";
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| | | bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on";
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| | | bodyView.barColorTemplatrue.Enable = updataTemp.trait_on_off.curValue.ToString() == "on";
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| | | var cct = 27;
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| | | int.TryParse(uFunction.Attr_CCT.curValue.ToString(), out cct);
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| | | int.TryParse(updataTemp.GetAttrState(FunctionAttributeKey.CCT), out cct);
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| | | bodyView.barColorTemplatrue.Progress = cct / 100; |
| | | //设置初始值 |
| | | bodyView.barColorTemplatrue.SetCustomText(bodyView.barColorTemplatrue.Progress * 100 + "K");
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| | |
| | | {
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| | | MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
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| | | }
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| | | }));
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| | | });
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| | | }
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| | |
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| | | void LoadEventList()
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| | |
| | | LoadEvet_ChangeColorTemplatrue();
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| | | //回退刷新信息事件
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| | | actionRefresh = () => {
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| | | btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
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| | | btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
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| | | //light.SaveFunctionData(true);
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| | | btnFunctionName.Text = btnFunctionName_Out.Text = function.name;
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| | | btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName();
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| | | //function.SaveFunctionData(true);
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| | | };
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| | | }
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| | | /// <summary>
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| | |
| | | {
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| | | //barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
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| | | //{
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| | | // light.fadeTime = e;
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| | | // light.SaveFunctionData(true);
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| | | // function.fadeTime = e;
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| | | // function.SaveFunctionData(true);
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| | | //};
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| | | }
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| | |
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| | |
| | | { |
| | | //设置自定义的文本 |
| | | barColorTemplatrue.SetCustomText(value * 100 + "K"); |
| | | light.Attr_CCT.curValue = value * 100; |
| | | function.SetAttrState(FunctionAttributeKey.CCT, value * 100); |
| | | //System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | //d.Add(FunctionAttributeKey.CCT, light.Attr_CCT.curValue.ToString()); |
| | | //Control.Ins.SendWriteCommand(light, d); |
| | | //d.Add(FunctionAttributeKey.CCT, function.Attr_CCT.curValue.ToString()); |
| | | //Control.Ins.SendWriteCommand(function, d); |
| | | });
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| | | //System.Threading.Thread.Sleep(200);
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| | | }).Start();
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| | |
| | | |
| | | barColorTemplatrue.OnStopTrackingTouchEvent = (sender, value) =>
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| | | { |
| | | light.Attr_CCT.curValue = value * 100; |
| | | function.SetAttrState(FunctionAttributeKey.CCT, value * 100); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.CCT, light.Attr_CCT.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | d.Add(FunctionAttributeKey.CCT, (value * 100 ).ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | };
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| | |
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| | | }
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| | |
| | | void LoadCollectionEvent()
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| | | {
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| | | btnCollection.MouseUpEventHandler += (sender, e) => {
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| | | btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
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| | | light.CollectFunction();
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| | | btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
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| | | function.CollectFunction();
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| | | };
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| | | }
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| | |
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| | |
| | | dimmerBar.OnStopTrackingTouchEvent = (sender, e) => |
| | | {
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| | | onDimmerBar = false;
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| | | light.brightness = dimmerBar.Progress;
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| | | function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress);
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| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
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| | | d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
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| | | Control.Ins.SendWriteCommand(light, d);
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| | | //light.fadeTime = barFadeTime.Progress;
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| | | d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString());
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| | | Control.Ins.SendWriteCommand(function, d);
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| | | //function.fadeTime = barFadeTime.Progress;
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| | | btnBrightnessText.Text = dimmerBar.Progress + "%"; |
| | | |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | |
| | | dimmerBar.OnProgressChangedEvent = (sender, e) => |
| | | {
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| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | //light.fadeTime = 0;
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| | | //function.fadeTime = 0;
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| | | //if (!btnSwitch.IsSelected)
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| | | //{
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| | | // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
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| | | //}
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| | | //btnSwitch.IsSelected = e > 0 ? true : false;
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| | | //light.brightness = e;
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| | | //light.trait_on_off.curValue = e > 0 ? "on" : "off";
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| | | //function.brightness = e;
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| | | //function.trait_on_off.curValue = e > 0 ? "on" : "off";
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| | |
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| | | //if (e == 0 || e == 100)
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| | | //{
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| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
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| | | // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
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| | | // Control.Ins.SendWriteCommand(light, d);
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| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
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| | | // Control.Ins.SendWriteCommand(function, d);
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| | | //}
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| | | //else
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| | | //{
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| | | // if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
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| | | // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds)
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| | | // {
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| | | // light.refreshTime = DateTime.Now;
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| | | // function.refreshTime = DateTime.Now;
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| | | // new System.Threading.Thread(() =>
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| | | // {
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| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
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| | | // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
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| | | // Control.Ins.SendWriteCommand(light, d);
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| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString());
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| | | // Control.Ins.SendWriteCommand(function, d);
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| | | // })
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| | | // { IsBackground = true }.Start();
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| | | // }
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| | | //}
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| | |
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| | | //btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16 - 16) / 100) + Application.GetRealWidth(40);
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| | | //btnBrightnessText.Text = light.brightness + "%";
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| | | //btnBrightnessText.Text = function.brightness + "%";
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| | |
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| | | btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(222 - 16) / 100) + Application.GetRealWidth(80); |
| | | btnBrightnessText.Text = dimmerBar.Progress + "%";
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| | |
| | | {
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| | | btnSwitch.MouseUpEventHandler += (sender, e) =>
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| | | {
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| | | //light.fadeTime = barFadeTime.Progress;
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| | | //function.fadeTime = barFadeTime.Progress;
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| | | btnSwitch.IsSelected = !btnSwitch.IsSelected;
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| | | if (btnSwitch.IsSelected)
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| | | {
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| | |
| | | }
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| | | new System.Threading.Thread(() =>
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| | | {
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| | | light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
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| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
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| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
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| | | d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
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| | | d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString()); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString());
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| | | d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime)); |
| | | if (btnSwitch.IsSelected)
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| | | {
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| | | d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
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| | | d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString());
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| | | }
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| | | else
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| | | {
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| | | light.lastBrightness = light.brightness;
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| | | function.lastBrightness = Convert.ToInt32(function.GetAttrState(FunctionAttributeKey.Brightness));
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| | | }
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| | | Control.Ins.SendWriteCommand(light, d);
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| | | Control.Ins.SendWriteCommand(function, d);
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| | | })
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| | | { IsBackground = true }.Start();
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| | | };
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