| | |
| | | /// <summary> |
| | | /// 更新功能状态 |
| | | /// </summary> |
| | | public static void UpdataStates(Light uFunction) |
| | | public static void UpdataStates(Function updataTemp) |
| | | { |
| | | Application.RunOnMainThread((Action)(() => |
| | | Application.RunOnMainThread((() => |
| | | { |
| | | try |
| | | { |
| | | if (bodyView == null) |
| | | return; |
| | | if (uFunction.spk == bodyView.light.spk && uFunction.sid == bodyView.light.sid) |
| | | if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid) |
| | | { |
| | | bodyView.btnBrightnessText.Text = uFunction.brightness + "%"; |
| | | bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); |
| | | if (uFunction.trait_on_off.curValue.ToString() == "on") |
| | | bodyView.btnBrightnessText.Text = updataTemp.GetAttrState(FunctionAttributeKey.Brightness) + "%"; |
| | | bodyView.btnBrightnessText.Y = ((100 - Convert.ToInt32( updataTemp.GetAttrState(FunctionAttributeKey.Brightness))) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40); |
| | | if (updataTemp.trait_on_off.curValue.ToString() == "on") |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | if (!bodyView.onDimmerBar) |
| | | { |
| | | bodyView.dimmerBar.Progress = uFunction.brightness; |
| | | bodyView.dimmerBar.Progress = Convert.ToInt32(updataTemp.GetAttrState(FunctionAttributeKey.Brightness)); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor); |
| | | } |
| | | bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on"; |
| | | bodyView.btnSwitch.IsSelected = updataTemp.trait_on_off.curValue.ToString() == "on"; |
| | | } |
| | | } |
| | | catch (Exception ex) |
| | |
| | | LoadEvet_ChangeFadeTime(); |
| | | //回退刷新信息事件 |
| | | actionRefresh = () => { |
| | | btnFunctionName.Text = btnFunctionName_Out.Text = light.name; |
| | | btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName(); |
| | | //light.SaveFunctionData(true); |
| | | btnFunctionName.Text = btnFunctionName_Out.Text = function.name; |
| | | btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName(); |
| | | //function.SaveFunctionData(true); |
| | | }; |
| | | } |
| | | /// <summary> |
| | |
| | | { |
| | | barFadeTime.OnStopTrackingTouchEvent = (sender, e) => |
| | | { |
| | | light.fadeTime = e; |
| | | light.UpdataFuncitonInfo(); |
| | | function.SetAttrState(FunctionAttributeKey.FadeTime, e.ToString()); |
| | | function.UpdataFuncitonInfo(); |
| | | }; |
| | | } |
| | | |
| | |
| | | void LoadCollectionEvent() |
| | | { |
| | | btnCollection.MouseUpEventHandler += (sender, e) => { |
| | | btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; |
| | | light.CollectFunction(); |
| | | btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; |
| | | function.CollectFunction(); |
| | | }; |
| | | } |
| | | |
| | |
| | | }; |
| | | dimmerBar.OnStopTrackingTouchEvent = (sender, e) => { |
| | | onDimmerBar = false; |
| | | light.brightness = dimmerBar.Progress; |
| | | //Control.Send(CommandType_A.write, light); |
| | | function.SetAttrState(FunctionAttributeKey.Brightness, dimmerBar.Progress); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | light.fadeTime = barFadeTime.Progress; |
| | | d.Add(FunctionAttributeKey.Brightness, dimmerBar.Progress.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress); |
| | | btnBrightnessText.Text = dimmerBar.Progress + "%"; |
| | | }; |
| | | //20201223 删除滑动发送命令,防止控件跳动 |
| | | dimmerBar.OnProgressChangedEvent = (sender, e) => |
| | | { |
| | | dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | //light.fadeTime = 0; |
| | | //function.fadeTime = 0; |
| | | //if (!btnSwitch.IsSelected) |
| | | //{ |
| | | // dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1); |
| | | //} |
| | | //btnSwitch.IsSelected = e > 0 ? true : false; |
| | | //light.brightness = e; |
| | | //light.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | //function.brightness = e; |
| | | //function.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | //if (e == 0 || e == 100) |
| | | //{ |
| | | // //Control.Send(CommandType_A.write, this.light); |
| | | // //Control.Send(CommandType_A.write, this.function); |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(function, d); |
| | | //} |
| | | //else |
| | | //{ |
| | | // if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds) |
| | | // if (200 < (DateTime.Now - function.refreshTime).TotalMilliseconds) |
| | | // { |
| | | // light.refreshTime = DateTime.Now; |
| | | // function.refreshTime = DateTime.Now; |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | // d.Add(FunctionAttributeKey.Brightness, function.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(function, d); |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | // } |
| | |
| | | { |
| | | btnSwitch.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | light.fadeTime = barFadeTime.Progress; |
| | | function.SetAttrState(FunctionAttributeKey.FadeTime, barFadeTime.Progress); |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | if (btnSwitch.IsSelected) |
| | | { |
| | |
| | | } |
| | | new System.Threading.Thread(() => |
| | | { |
| | | light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString()); |
| | | d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString()); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); |
| | | d.Add(FunctionAttributeKey.FadeTime, function.GetAttrState(FunctionAttributeKey.FadeTime)); |
| | | if (btnSwitch.IsSelected) |
| | | { |
| | | if(light.lastBrightness == 0) |
| | | if(function.lastBrightness == 0) |
| | | { |
| | | light.lastBrightness = 100; |
| | | function.lastBrightness = 100; |
| | | } |
| | | d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString()); |
| | | d.Add(FunctionAttributeKey.Brightness, function.lastBrightness.ToString()); |
| | | } |
| | | else |
| | | { |
| | | light.lastBrightness = light.brightness; |
| | | function.lastBrightness = Convert.ToInt32( function.GetAttrState(FunctionAttributeKey.Brightness)); |
| | | } |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | }; |