| | |
| | | { |
| | | attr.curValue = "off"; |
| | | } |
| | | else |
| | | else if (attr.key == FunctionAttributeKey.Mode ) |
| | | { |
| | | if (DB_ResidenceData.Instance.GatewayType == 0) |
| | | { |
| | | attr.curValue = "0"; |
| | | } |
| | | else |
| | | { |
| | | if (SPK.AcSpkList().Contains(spk)) |
| | | { |
| | | attr.curValue = "cool"; |
| | | } |
| | | else if (SPK.FhSpkList().Contains(spk)) |
| | | { |
| | | attr.curValue = "day"; |
| | | } |
| | | } |
| | | } |
| | | else |
| | | { |
| | | attr.curValue = "0"; |
| | | } |
| | |
| | | { |
| | | double vv = 16; |
| | | Double.TryParse(attr.curValue.ToString(), out vv); |
| | | if (vv == 0) |
| | | { |
| | | vv = 26; |
| | | } |
| | | sFunc.status.Add(new SceneFunctionStatus() { key = attr.key, value = Convert.ToInt32(vv).ToString() }); |
| | | } |
| | | else |