wei
2020-12-11 488efb508eb0648773fe7b68e810e04bcd7ca075
HDL_ON/UI/UI2/FuntionControlView/Electrical/SocketPageBLL.cs
@@ -1,4 +1,5 @@
using System;
using HDL_ON.DriverLayer;
using HDL_ON.Entity;
using Shared;
@@ -17,7 +18,7 @@
                {
                    if (bodyView == null)
                        return;
                    bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uFan.trait_on_off.value.ToString() == "on";
                    bodyView.btnSwitch.IsSelected = bodyView.btnSwitchIcon.IsSelected = uFan.trait_on_off.curValue.ToString() == "on";
                }
                catch (Exception ex)
                {
@@ -37,6 +38,7 @@
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = socketFunction.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = socketFunction.GetRoomListName();
                socketFunction.SaveFunctionData(true);
            };
        }
@@ -46,8 +48,8 @@
        void LoadCollectionEvent()
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = socketFunction.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                socketFunction.SaveFunctionData();
                btnCollection.IsSelected = socketFunction.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                socketFunction.SaveFunctionData(true);
            };
        }
@@ -62,11 +64,11 @@
                new System.Threading.Thread(() =>
                {
                    socketFunction.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                    socketFunction.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    //Control.Send(CommandType_A.write, this.socketFunction);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", socketFunction.trait_on_off.value.ToString());
                    Control.SendWriteCommand(socketFunction, d);
                    d.Add("on_off", socketFunction.trait_on_off.curValue.ToString());
                    Control.Ins.SendWriteCommand(socketFunction, d);
                })
                { IsBackground = true }.Start();
            };
@@ -76,11 +78,11 @@
                new System.Threading.Thread(() =>
                {
                    socketFunction.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                    socketFunction.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    //Control.Send(CommandType_A.write, this.socketFunction);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", socketFunction.trait_on_off.value.ToString());
                    Control.SendWriteCommand(socketFunction, d);
                    d.Add("on_off", socketFunction.trait_on_off.curValue.ToString());
                    Control.Ins.SendWriteCommand(socketFunction, d);
                })
                { IsBackground = true }.Start();
            };