| | |
| | | using HDL_ON.Common; |
| | | using HDL_ON.DAL; |
| | | using HDL_ON.DAL.Server; |
| | | using HDL_ON.DriverLayer; |
| | | using Shared; |
| | | |
| | | namespace HDL_ON.Entity |
| | |
| | | /// </summary> |
| | | public List<Function> GetEnvirSensorsList() |
| | | { |
| | | var spkList = SPK.EnvironSpkList(); |
| | | var spkList = SPK.EnvironDeviceSpkList(); |
| | | return Functions.FindAll((obj) => spkList.Contains(obj.spk)); |
| | | } |
| | | /// <summary> |
| | |
| | | /// 安防列表 |
| | | /// </summary> |
| | | public List<SecurityAlarm> securities = new List<SecurityAlarm>(); |
| | | |
| | | |
| | | /// <summary> |
| | | /// 加载功能列表 |
| | |
| | | // break; |
| | | //} |
| | | } |
| | | if(DB_ResidenceData.Instance.GatewayType == 1) |
| | | { |
| | | Dictionary<string, string> pairs = new Dictionary<string, string>(); |
| | | string sendId = Control.Ins.msg_id.ToString(); |
| | | pairs.Add("id", sendId); |
| | | pairs.Add("time_stamp", Utlis.GetTimestamp()); |
| | | var readSecurityStatusJson = Newtonsoft.Json.JsonConvert.SerializeObject(pairs); |
| | | var sendBytes = Control.Ins.ConvertSendBodyData(CommunicationTopic.ct.ReadSecurityStatus, readSecurityStatusJson); |
| | | MainPage.Log($"本地通讯 读取安防状态:{readSecurityStatusJson}"); |
| | | new Control_Udp().SendLocalHdlLinkData(sendBytes, sendId); |
| | | } |
| | | } |
| | | else |
| | | { |
| | |
| | | var revPack = pm.AddScene(scene); |
| | | if (revPack.Code == StateCode.SUCCESS) |
| | | { |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); |
| | | tempScene = sceneList.Find((obj) => obj.sid == scene.sid); |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); |
| | | FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); |
| | | result = tempScene; |
| | | if (MainPage.NoLoginMode) |
| | | { |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(scene)); |
| | | FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); |
| | | result = scene; |
| | | } |
| | | else |
| | | { |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); |
| | | tempScene = sceneList.Find((obj) => obj.sid == scene.sid); |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); |
| | | FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); |
| | | result = tempScene; |
| | | } |
| | | } |
| | | else |
| | | { |