wxr
2021-06-09 5bfb959c47017825c8cf7dc8570c55b04dab694c
HDL_ON/Entity/Function/Scene.cs
@@ -346,7 +346,10 @@
        /// </summary>
        public string GetDelayText()
        {
            string text = "";
            var delayInt = 0;
            int.TryParse(delay,out delayInt);
            string text = (delayInt / 60)+Language.StringByID(StringId.m)+(delayInt % 60)+Language.StringByID(StringId.s);
            return text;
            switch (delay)
            {
                case "0":