hxb
2020-12-17 5eeafe3af80bfd88306bd8ad9e76c8f4b51ca35f
HDL_ON/UI/UI2/3-Intelligence/Scene/NewSceneMenuListPage.cs
@@ -1,4 +1,5 @@
using System;
using HDL_ON.Entity;
using HDL_ON.UI.CSS;
using Shared;
namespace HDL_ON.UI
@@ -62,6 +63,8 @@
            addSceneView.AddChidren(btnAddSceneText);
            #endregion
            #region F3阶段
            /*
            #region 捕获场景
            FrameLayout catchSceneView = new FrameLayout()
            {
@@ -136,7 +139,8 @@
            };
            movieSceneView.AddChidren(btnMovieSceneText);
            #endregion
            */
            #endregion
            LoadEventList();
        }
@@ -154,16 +158,27 @@
        {
            btnAddSceneBg.MouseUpEventHandler = (sender, e) =>
            {
                if(!DB_ResidenceData.Instance.HomeGateway.gatewayStatus)
                {
                    new PublicAssmebly().TipMsgAutoClose(Language.StringByID(StringId.GatewayOfflineCannotCreateScene), true);
                    return;
                }
                if (DB_ResidenceData.Instance.CheckWhetherGatewayIdIsNull())
                {
                    new PublicAssmebly().TipMsgAutoClose(Language.StringByID(StringId.UnableToCreateScenarioPleaseBindGateway), true);
                    return;
                }
                Action backAction = () => {
                    this.RemoveFromParent();
                    action();
                };
                var scene = new Entity.Scene() { roomIdList = new System.Collections.Generic.List<string>() { "" } };
                var scene = new Scene() { roomIds = new System.Collections.Generic.List<string>() { "" } };
                scene.NewSid();
                scene.name = Language.StringByID(StringId.Scene) + " " + (1 + Entity.DB_ResidenceData.functionList.scenes.Count).ToString();
                var aep = new SceneEditPage(scene,backAction);
                scene.name = Language.StringByID(StringId.Scene) + " " + (1 + FunctionList.List.scenes.Count).ToString();
                var aep = new SceneAddPage(scene,backAction);
                MainPage.BasePageView.AddChidren(aep);
                aep.LoadPage(StringId.NewScene);
                aep.LoadPage();
                MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
            };
        }