| | |
| | | for (int j = 0; j < A31MusicModel.A31MusicModelList.Count; j++) |
| | | { |
| | | var music = A31MusicModel.A31MusicModelList[j]; |
| | | if(music.collection && !mainModelCollection) |
| | | if(music.collect && !mainModelCollection) |
| | | { |
| | | mainModelCollection = true; |
| | | } |
| | |
| | | ThumbImageHeight = Application.GetMinRealAverage(54),//进度条按钮图标的高度(默认正方形:宽和高一样) |
| | | SeekBarViewHeight = Application.GetMinRealAverage(8),//进度条的高度 |
| | | Progress = int.Parse(a31player.A31PlayStatus.vol), |
| | | SeekBarPadding = Application.GetRealWidth(20), |
| | | //ProgressChangeDelayTime= |
| | | }; |
| | | totalVolumeFra.AddChidren(totalVolSeekBar); |
| | |
| | | ThumbImageHeight = Application.GetMinRealAverage(54),//进度条按钮图标的高度(默认正方形:宽和高一样) |
| | | SeekBarViewHeight = Application.GetMinRealAverage(8),//进度条的高度 |
| | | Progress = int.Parse(player.A31PlayStatus.vol), |
| | | SeekBarPadding = Application.GetRealWidth(20), |
| | | //ProgressChangeDelayTime= |
| | | }; |
| | | volumeFra.AddChidren(volSeekBar); |