| | |
| | | for (int i = 0; i < FunctionList.List.GetDeviceFunctionList().Count;) |
| | | { |
| | | var localFunction = FunctionList.List.GetDeviceFunctionList()[i]; |
| | | if (localFunction.functionCategory == FunctionCategory.Music) |
| | | if (localFunction.Spk_Prefix == FunctionCategory.Music) |
| | | { |
| | | i++; |
| | | continue; |
| | |
| | | localScene.collect = newScene.collect; |
| | | localScene.modifyTime = newScene.modifyTime; |
| | | localScene.roomIds = newScene.roomIds; |
| | | localScene.image = newScene.image; |
| | | localScene.SaveSceneFile(); |
| | | } |
| | | sceneList.Remove(newScene);//操作完的数据清理掉,剩下的就是新增的功能 |