陈嘉乐
2021-03-08 6ae83acae578c6746201fbd61074a7b93747ef4f
HDL_ON/UI/UI2/4-PersonalCenter/PirDevice/Matching.cs
@@ -222,11 +222,11 @@
            string value = "";
            switch (spk)
            {
                case SPK.AcStandard:
                case SPK.AcIr:
                    {
                        switch (textInt)
                        {
                            case StringId.dianshi:
                            case StringId.dianyuan:
                                {
                                    key = "on_off";
                                    value = "on";
@@ -273,21 +273,24 @@
                    }
                    break;
            }
            ButtonObj buttonObj = new ButtonObj();
            buttonObj.Key = key;
            AttributesStatus buttonObj = new AttributesStatus();
            buttonObj.key = key;
            buttonObj.value = value;
            Control control = new Control();
            control.spk = spk;
            control.name = spk;
            control.group_id = library.irIndex;
            control.groupId = library.irIndex;
            control.type = "library";
            control.status.Add(buttonObj);
            control.deviceId = Pir.currPir.deviceId;
            string[] strings = library.irCode.Split(',');
            for (int array = 0; array < strings.Length; array++)
            for (int arrayStr = 0; arrayStr < strings.Length; arrayStr++)
            {
                //var intValue = Convert.ToInt32(strings[array],16);
                control.library.Add(strings[array]);
                //var intValue = Convert.ToInt32(strings[arrayStr],16);
                //intValue
                //control.library1.Add((uint)intValue);
                control.library.Add(strings[arrayStr].Replace("0x",""));
            }
            return control;
@@ -309,7 +312,6 @@
            {
                try
                {
                    //发送按键删除;
                    responsePackNew = PirSend.CodeTest(control);
                }
                catch { }