| | |
| | | using System.Collections.Generic; |
| | | using System.Linq; |
| | | using System.Threading; |
| | | using HDL_ON.Common; |
| | | using HDL_ON.DAL; |
| | | using HDL_ON.DAL.Server; |
| | | using Shared; |
| | |
| | | /// </summary> |
| | | public List<Sensor> sensorsEnvironmentalScience = new List<Sensor>(); |
| | | |
| | | public List<Scene> scenes = new List<Scene>(); |
| | | /// <summary> |
| | | /// 场景列表 |
| | | /// </summary> |
| | | public List<Scene> scenes = new List<Scene>(); |
| | | //public List<Scene> Scenes |
| | | //{ |
| | | // get |
| | | // { |
| | | // List.scenes = List.scenes.OrderByDescending(o => o.createTime).ToList(); |
| | | // return List.scenes; |
| | | // } |
| | | //} |
| | | /// <summary> |
| | | /// 功能列表 |
| | | /// </summary> |
| | |
| | | case SPK.LightRGBW: |
| | | case SPK.LightCCT: |
| | | var light = Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(functionDataString); |
| | | _FunctionList.lights.Add(light); |
| | | List.lights.Add(light); |
| | | deviceFunctionList.Add(light); |
| | | break; |
| | | case SPK.CurtainRoller: |
| | |
| | | case SPK.CurtainSwitch: |
| | | case SPK.CurtainTrietex: |
| | | var curtain = Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(functionDataString); |
| | | _FunctionList.curtains.Add(curtain); |
| | | List.curtains.Add(curtain); |
| | | deviceFunctionList.Add(curtain); |
| | | break; |
| | | case SPK.AcStandard: |
| | | var ac = Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(functionDataString); |
| | | _FunctionList.aCs.Add(ac); |
| | | List.aCs.Add(ac); |
| | | deviceFunctionList.Add(ac); |
| | | break; |
| | | case SPK.FloorHeatStandard: |
| | | var fh = Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(functionDataString); |
| | | _FunctionList.floorHeatings.Add(fh); |
| | | List.floorHeatings.Add(fh); |
| | | deviceFunctionList.Add(fh); |
| | | break; |
| | | case SPK.SensorPm25: |
| | |
| | | case SPK.SensorTemperature: |
| | | case SPK.SensorHumidity: |
| | | var sensor = Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(functionDataString); |
| | | _FunctionList.sensorsEnvironmentalScience.Add(sensor); |
| | | List.sensorsEnvironmentalScience.Add(sensor); |
| | | deviceFunctionList.Add(sensor); |
| | | break; |
| | | case SPK.ElectricSocket: |
| | | var ele = Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(functionDataString); |
| | | _FunctionList.switchSockets.Add(ele); |
| | | List.switchSockets.Add(ele); |
| | | deviceFunctionList.Add(ele); |
| | | break; |
| | | case SPK.ElectricTV: |
| | | var tv = Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(functionDataString); |
| | | _FunctionList.tVs.Add(tv); |
| | | List.tVs.Add(tv); |
| | | deviceFunctionList.Add(tv); |
| | | break; |
| | | case SPK.ElectricFan: |
| | | var fan = Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(functionDataString); |
| | | _FunctionList.fans.Add(fan); |
| | | List.fans.Add(fan); |
| | | deviceFunctionList.Add(fan); |
| | | break; |
| | | } |
| | |
| | | } |
| | | if (filePath.StartsWith("SceneData_")) |
| | | { |
| | | var sceneDataBytes = Common.FileUtlis.Files.ReadFile(filePath); |
| | | var sceneDataBytes = FileUtlis.Files.ReadFile(filePath); |
| | | var sceneDataString = System.Text.Encoding.UTF8.GetString(sceneDataBytes); |
| | | var tempScene = Newtonsoft.Json.JsonConvert.DeserializeObject<Scene>(sceneDataString); |
| | | List.scenes.Add(tempScene); |
| | |
| | | } |
| | | try |
| | | { |
| | | deviceFunctionList = deviceFunctionList.OrderByDescending(o => o.usageCount).ToList(); |
| | | deviceFunctionList = deviceFunctionList.OrderByDescending(o => o.controlCounter).ToList(); |
| | | } |
| | | catch (Exception ex) |
| | | { |
| | |
| | | /// </summary> |
| | | public void Clear() |
| | | { |
| | | _FunctionList.aCs = new List<AC>(); |
| | | _FunctionList.lights = new List<Light>(); |
| | | _FunctionList.curtains = new List<Curtain>(); |
| | | _FunctionList.floorHeatings = new List<FloorHeating>(); |
| | | _FunctionList.tVs = new List<TV>(); |
| | | _FunctionList.switchSockets = new List<SwitchSocket>(); |
| | | _FunctionList.fans = new List<Fan>(); |
| | | _FunctionList.sensorsEnvironmentalScience = new List<Sensor>(); |
| | | _FunctionList.scenes = new List<Scene>(); |
| | | _FunctionList.deviceFunctionList = null; |
| | | List.aCs = new List<AC>(); |
| | | List.lights = new List<Light>(); |
| | | List.curtains = new List<Curtain>(); |
| | | List.floorHeatings = new List<FloorHeating>(); |
| | | List.tVs = new List<TV>(); |
| | | List.switchSockets = new List<SwitchSocket>(); |
| | | List.fans = new List<Fan>(); |
| | | List.sensorsEnvironmentalScience = new List<Sensor>(); |
| | | List.scenes = new List<Scene>(); |
| | | List.deviceFunctionList = null; |
| | | _FunctionList = null; |
| | | } |
| | | |
| | |
| | | /// <param name="sidObj"></param> |
| | | public void AddDeviceFunction(Function sidObj0) |
| | | { |
| | | switch (sidObj0.functionType) |
| | | switch (sidObj0.spk) |
| | | { |
| | | case FunctionType.AC: |
| | | case SPK.AcStandard: |
| | | var sidObj = Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.aCs.Add(sidObj); |
| | | sidObj.SaveFunctionData(false); |
| | | sidObj.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.FloorHeating: |
| | | case SPK.FloorHeatStandard: |
| | | var sidObj1 = Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.floorHeatings.Add(sidObj1); |
| | | sidObj1.SaveFunctionData(false); |
| | | sidObj1.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Dimmer: |
| | | case FunctionType.RGB: |
| | | case FunctionType.Relay: |
| | | case SPK.LightDimming: |
| | | case SPK.LightRGB: |
| | | case SPK.LightSwitch: |
| | | var sidObj2 = Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.lights.Add(sidObj2); |
| | | sidObj2.SaveFunctionData(false); |
| | | sidObj2.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Curtain: |
| | | case FunctionType.RollingShutter: |
| | | case FunctionType.MotorCurtain: |
| | | case SPK.CurtainSwitch: |
| | | case SPK.CurtainRoller: |
| | | case SPK.CurtainTrietex: |
| | | var sidObj3 = Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.curtains.Add(sidObj3 ); |
| | | sidObj3.SaveFunctionData(false); |
| | | sidObj3.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.TV: |
| | | case SPK.ElectricTV: |
| | | var sidObj4 = Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.tVs.Add(sidObj4); |
| | | sidObj4.SaveFunctionData(false); |
| | | sidObj4.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Socket: |
| | | case SPK.ElectricSocket: |
| | | var sidObj5 = Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.switchSockets.Add(sidObj5); |
| | | sidObj5.SaveFunctionData(false); |
| | | sidObj5.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.Fan: |
| | | case SPK.ElectricFan: |
| | | var sidObj6 = Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.fans.Add(sidObj6); |
| | | sidObj6.SaveFunctionData(false); |
| | | sidObj6.SaveFunctionFile(); |
| | | break; |
| | | case FunctionType.CO2: |
| | | case FunctionType.TVOC: |
| | | case FunctionType.PM25: |
| | | case FunctionType.Temp: |
| | | case FunctionType.Humidity: |
| | | case SPK.SensorCO2: |
| | | case SPK.SensorTVOC: |
| | | case SPK.SensorPm25: |
| | | case SPK.SensorTemperature: |
| | | case SPK.SensorHumidity: |
| | | var sidObj7 = Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(Newtonsoft.Json.JsonConvert.SerializeObject(sidObj0)); |
| | | List.sensorsEnvironmentalScience.Add(sidObj7); |
| | | sidObj7.SaveFunctionData(false); |
| | | sidObj7.SaveFunctionFile(); |
| | | break; |
| | | } |
| | | } |
| | |
| | | var f = Newtonsoft.Json.JsonConvert.DeserializeObject<Function>(obj.ToString()); |
| | | if (f == null) |
| | | return; |
| | | switch (f.functionCategory) |
| | | switch (f.Spk_Prefix) |
| | | { |
| | | case FunctionCategory.Thermostat: |
| | | switch (f.functionType) |
| | | case FunctionCategory.AC: |
| | | switch (f.spk) |
| | | { |
| | | case FunctionType.AC: |
| | | _FunctionList.aCs.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(obj.ToString())); |
| | | case SPK.AcStandard: |
| | | List.aCs.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<AC>(obj.ToString())); |
| | | break; |
| | | case FunctionType.FloorHeating: |
| | | _FunctionList.floorHeatings.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(obj.ToString())); |
| | | } |
| | | break; |
| | | case FunctionCategory.FloorHeat: |
| | | switch (f.spk) |
| | | { |
| | | case SPK.FloorHeatStandard: |
| | | List.floorHeatings.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<FloorHeating>(obj.ToString())); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Light: |
| | | _FunctionList.lights.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(obj.ToString())); |
| | | List.lights.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Light>(obj.ToString())); |
| | | break; |
| | | case FunctionCategory.Curtain: |
| | | _FunctionList.curtains.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(obj.ToString())); |
| | | List.curtains.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Curtain>(obj.ToString())); |
| | | break; |
| | | case FunctionCategory.Electrical: |
| | | switch(f.functionType) |
| | | case FunctionCategory.Electric: |
| | | switch(f.spk) |
| | | { |
| | | case FunctionType.TV: |
| | | _FunctionList.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(obj.ToString())); |
| | | case SPK.ElectricTV: |
| | | List.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<TV>(obj.ToString())); |
| | | break; |
| | | case FunctionType.Socket: |
| | | _FunctionList.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(obj.ToString())); |
| | | case SPK.ElectricSocket: |
| | | List.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<SwitchSocket>(obj.ToString())); |
| | | break; |
| | | case FunctionType.Fan: |
| | | _FunctionList.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(obj.ToString())); |
| | | case SPK.ElectricFan: |
| | | List.electricals.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Fan>(obj.ToString())); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Sensor: |
| | | switch(f.functionType) |
| | | switch(f.spk) |
| | | { |
| | | case FunctionType.TVOC: |
| | | case FunctionType.CO2: |
| | | case FunctionType.PM25: |
| | | case FunctionType.Humidity: |
| | | case FunctionType.Temp: |
| | | _FunctionList.sensorsEnvironmentalScience.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(obj.ToString())); |
| | | case SPK.SensorTVOC: |
| | | case SPK.SensorCO2: |
| | | case SPK.SensorPm25: |
| | | case SPK.SensorHumidity: |
| | | case SPK.SensorTemperature: |
| | | List.sensorsEnvironmentalScience.Add(Newtonsoft.Json.JsonConvert.DeserializeObject<Sensor>(obj.ToString())); |
| | | break; |
| | | } |
| | | break; |
| | |
| | | } |
| | | else |
| | | { |
| | | Utlis.ShowTip(Shared.Language.StringByID(StringId.EditFunctionInfoFail) + "\r\nCode:" + pack.Code); |
| | | IMessageCommon.Current.ShowErrorInfoAlter(pack.Code); |
| | | } |
| | | return pack.Code; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 下来云端设备数据 |
| | | /// </summary> |
| | | public void DownloadFunctionList() |
| | | { |
| | | new Thread(() => |
| | | { |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.GetDeviceList(); |
| | | if (pack.Code == StateCode.SUCCESS) |
| | | { |
| | | var deviceList = Newtonsoft.Json.JsonConvert.DeserializeObject<DevcieApiPack>(pack.Data.ToString()); |
| | | if (deviceList != null) |
| | | { |
| | | if (List.GetDeviceFunctionList().Count > 0) |
| | | { |
| | | for (int i = 0; i < List.GetDeviceFunctionList().Count;) |
| | | { |
| | | var localFunction = List.GetDeviceFunctionList()[i]; |
| | | if (localFunction.functionCategory == FunctionCategory.Music) |
| | | { |
| | | i++; |
| | | continue; |
| | | } |
| | | var newFunction = deviceList.list.Find((obj) => obj.deviceId == localFunction.deviceId); |
| | | if (newFunction == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录 |
| | | { |
| | | List.DeleteFunction(localFunction); |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"deviceType:{localFunction.spk} local:{localFunction.modifyTime} server:{newFunction.modifyTime}"); |
| | | i++; |
| | | if (localFunction.modifyTime != newFunction.modifyTime) |
| | | { |
| | | localFunction.name = newFunction.name; |
| | | localFunction.collect = newFunction.collect; |
| | | localFunction.modifyTime = newFunction.modifyTime; |
| | | localFunction.roomIds = newFunction.roomIds; |
| | | localFunction.bus = newFunction.bus; |
| | | localFunction.SaveFunctionData(false); |
| | | } |
| | | deviceList.list.Remove(newFunction);//操作完的数据清理掉,剩下的就是新增的功能 |
| | | } |
| | | } |
| | | } |
| | | //处理剩下的新增功能 |
| | | foreach (var newFunction in deviceList.list) |
| | | { |
| | | newFunction.SaveFunctionData(false); |
| | | List.IniFunctionList(newFunction.savePath); |
| | | } |
| | | } |
| | | //MainPage.Log($"读取云端设备数据:\r\n{ pack.Data.ToString()}"); |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"读取云端设备数据失败:\r\nCode:{pack.Code}; Msg:{pack.message}"); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 下载云端场景数据 |
| | | /// </summary> |
| | | public void DownloadSceneList() |
| | | { |
| | | new Thread(() => |
| | | { |
| | | var pm = new HttpServerRequest(); |
| | | var pack = pm.GetSceneList(); |
| | | if(pack.Code == StateCode.SUCCESS) |
| | | { |
| | | //MainPage.Log($"读取云端场景数据:\r\n{pack.Data.ToString()}"); |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(pack.Data.ToString()); |
| | | if (sceneList != null) |
| | | { |
| | | for (int i=0;i<List.scenes.Count;) |
| | | { |
| | | var localScene = List.scenes[i]; |
| | | if (localScene == null) |
| | | { |
| | | List.scenes.Remove(localScene); |
| | | continue; |
| | | } |
| | | var newScene = sceneList.Find((obj) => obj.userSceneId == localScene.userSceneId); |
| | | if (newScene == null)//如果云端最新数据没有该条数据,则本地需要删掉该数据记录 |
| | | { |
| | | List.DeleteScene(localScene,false); |
| | | } |
| | | else |
| | | { |
| | | i++; |
| | | if (localScene.modifyTime != newScene.modifyTime) |
| | | { |
| | | localScene.name = newScene.name; |
| | | localScene.collect = newScene.collect; |
| | | localScene.modifyTime = newScene.modifyTime; |
| | | localScene.roomIds = newScene.roomIds; |
| | | localScene.SaveSceneData(false); |
| | | } |
| | | sceneList.Remove(newScene);//操作完的数据清理掉,剩下的就是新增的功能 |
| | | } |
| | | } |
| | | //处理剩下的新增功能 |
| | | foreach (var newScene in sceneList) |
| | | { |
| | | newScene.SaveSceneData(false); |
| | | List.scenes.Add(newScene); |
| | | } |
| | | } |
| | | } |
| | | else |
| | | { |
| | | MainPage.Log($"读取云端场景数据失败:\r\nCode:{pack.Code}; Msg:{pack.message}"); |
| | | } |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 删除场景 |
| | | /// todo |
| | | /// </summary> |
| | | public void DeleteScene(Scene scene,bool upSevser) |
| | | { |
| | |
| | | var packCode = pm.DeleteScene(scene.userSceneId); |
| | | if (packCode == StateCode.SUCCESS) |
| | | { |
| | | Common.FileUtlis.Files.DeleteFile(scene.savePath); |
| | | FileUtlis.Files.DeleteFile(scene.savePath); |
| | | List.scenes.Remove(scene); |
| | | } |
| | | else |
| | | { |
| | | Utlis.ShowTip(Shared.Language.StringByID(StringId.DeleteSceneFail) + "Code:" + packCode); |
| | | IMessageCommon.Current.ShowErrorInfoAlter(packCode); |
| | | } |
| | | } |
| | | else |
| | | { |
| | | Common.FileUtlis.Files.DeleteFile(scene.savePath); |
| | | FileUtlis.Files.DeleteFile(scene.savePath); |
| | | List.scenes.Remove(scene); |
| | | } |
| | | } |
| | | /// <summary> |
| | | /// 删除本地功能文件 |
| | | /// 删除本地功能及文件 |
| | | /// </summary> |
| | | public void DeleteFunction(Function delTemp) |
| | | { |
| | |
| | | case SPK.LightRGB: |
| | | case SPK.LightRGBW: |
| | | case SPK.LightCCT: |
| | | _FunctionList.lights.Remove(_FunctionList.lights.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.lights.Remove(List.lights.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | case SPK.CurtainRoller: |
| | | case SPK.CurtainShades: |
| | | case SPK.CurtainSwitch: |
| | | case SPK.CurtainTrietex: |
| | | _FunctionList.curtains.Remove(_FunctionList.curtains.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.curtains.Remove(List.curtains.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | case SPK.AcStandard: |
| | | _FunctionList.aCs.Remove(_FunctionList.aCs.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.aCs.Remove(List.aCs.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | case SPK.FloorHeatStandard: |
| | | _FunctionList.floorHeatings.Remove(_FunctionList.floorHeatings.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.floorHeatings.Remove(List.floorHeatings.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | case SPK.SensorPm25: |
| | | case SPK.SensorCO2: |
| | | case SPK.SensorTVOC: |
| | | case SPK.SensorTemperature: |
| | | case SPK.SensorHumidity: |
| | | _FunctionList.sensorsEnvironmentalScience.Remove(_FunctionList.sensorsEnvironmentalScience.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.sensorsEnvironmentalScience.Remove(List.sensorsEnvironmentalScience.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | case SPK.ElectricSocket: |
| | | _FunctionList.switchSockets.Remove(_FunctionList.switchSockets.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.switchSockets.Remove(List.switchSockets.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | case SPK.ElectricTV: |
| | | _FunctionList.tVs.Remove(_FunctionList.tVs.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.tVs.Remove(List.tVs.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | case SPK.ElectricFan: |
| | | _FunctionList.fans.Remove(_FunctionList.fans.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | List.fans.Remove(List.fans.Find((obj) => obj.deviceId == delTemp.deviceId)); |
| | | break; |
| | | } |
| | | var removeTemp = deviceFunctionList.Find((obj) => obj.deviceId == delTemp.deviceId); |
| | |
| | | { |
| | | DriverLayer.Control.Ins.SendApiReadCommand(page); |
| | | page.Clear(); |
| | | count = 0; |
| | | } |
| | | } |
| | | DriverLayer.Control.Ins.SendApiReadCommand(page); |
| | |
| | | { |
| | | foreach (var function in GetDeviceFunctionList()) |
| | | { |
| | | switch (function.functionCategory) |
| | | switch (function.Spk_Prefix) |
| | | { |
| | | case FunctionCategory.Light: |
| | | case FunctionCategory.Electrical: |
| | | case FunctionCategory.SwitchDevice: |
| | | case FunctionCategory.Electric: |
| | | case FunctionCategory.Curtain: |
| | | case FunctionCategory.Thermostat: |
| | | case FunctionCategory.AC: |
| | | case FunctionCategory.FloorHeat: |
| | | DriverLayer.Control.Ins.SendReadCommand(function); |
| | | break; |
| | | } |
| | |
| | | /// <summary> |
| | | /// 添加场景 |
| | | /// </summary> |
| | | public string AddScene(Scene scene,out Scene result) |
| | | public string AddScene(Scene scene, out Scene result) |
| | | { |
| | | Scene tempScene = null; |
| | | var pm = new HttpServerRequest(); |
| | |
| | | var sceneList = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString()); |
| | | tempScene = sceneList.Find((obj) => obj.sid == scene.sid); |
| | | var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(tempScene)); |
| | | Common.FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); |
| | | FileUtlis.Files.WriteFileByBytes(scene.savePath, ssd); |
| | | result = tempScene; |
| | | } |
| | | result = tempScene; |
| | | else |
| | | { |
| | | result = tempScene; |
| | | } |
| | | return revPack.Code; |
| | | } |
| | | #endregion |
| | | |
| | | #region 收藏功能 |
| | | |
| | | /// <summary> |
| | | /// 收藏场景 |
| | | /// </summary> |
| | | public string CollectScene(Scene scene) |
| | | { |
| | | var result = ""; |
| | | if (scene.collect) |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.CollectDevice(scene.userSceneId).Code; |
| | | } |
| | | else |
| | | { |
| | | result = ApiUtlis.Ins.HttpRequest.CancelCollectDevice(scene.userSceneId).Code; |
| | | } |
| | | |
| | | //提示错误 |
| | | if (result != StateCode.SUCCESS) |
| | | { |
| | | IMessageCommon.Current.ShowErrorInfoAlter(result); |
| | | } |
| | | |
| | | return result; |
| | | } |
| | | |
| | | #endregion |
| | | |
| | | |
| | | #region 功能文本相关 |
| | | /// <summary> |
| | | /// 属性名称显示文本 |