| | |
| | | using System; |
| | | using System; |
| | | using Shared; |
| | | using System.Collections.Generic; |
| | | using HDL_ON.Entity; |
| | | |
| | | namespace HDL_ON.UI.UI2.Intelligence.Automation |
| | | { |
| | | public class ConditionDeviceFunList : FrameLayout |
| | |
| | | }; |
| | | this.AddChidren(fLayout); |
| | | #endregion |
| | | switch (device.functionType) |
| | | switch (device.spk) |
| | | { |
| | | //开关灯光 light.Switch |
| | | case FunctionType.Dimmer: |
| | | case FunctionType.RGB: |
| | | case FunctionType.RGBW: |
| | | case FunctionType.ColorTemperature: |
| | | case FunctionType.Relay: |
| | | case SPK.LightDimming: |
| | | case SPK.LightRGB: |
| | | case SPK.LightRGBW: |
| | | case SPK.LightCCT: |
| | | case SPK.LightSwitch: |
| | | //窗帘 |
| | | case FunctionType.Curtain: |
| | | case FunctionType.RollingShutter: |
| | | case FunctionType.MotorCurtain: |
| | | case SPK.CurtainSwitch: |
| | | case SPK.CurtainRoller: |
| | | case SPK.CurtainTrietex: |
| | | //空调 |
| | | case FunctionType.AC: |
| | | case SPK.AcStandard: |
| | | //地热 |
| | | case FunctionType.FloorHeating: |
| | | case SPK.FloorHeatStandard: |
| | | { |
| | | LogicView.FunTypeView lightSwitchView = new LogicView.FunTypeView(); |
| | | lightSwitchView.btnText.TextID = StringId.switchLogic; |
| | |
| | | } |
| | | //显示文本 |
| | | lightSwitchView.btnState.TextID = id; |
| | | selectedState = device.functionType + "_" + strValue; |
| | | selectedState = device.spk + "_" + strValue; |
| | | //设备属性值,云雀上定义好的; |
| | | string keyVlaue = "on_off"; |
| | | AddDictionary(keyVlaue, strValue); |
| | |
| | | LogicMethod.dictionary(dic, "comparator", "="); |
| | | LogicMethod.dictionary(dic, "data_type", "string"); |
| | | LogicMethod.dictionary(dic, "value", selectedValue); |
| | | AddDictionaryList(KeyValue, dic, dicSateteList); |
| | | AddDictionaryList(KeyValue, dic); |
| | | } |
| | | /// <summary> |
| | | /// 更新数据列表 |
| | | /// </summary> |
| | | /// <param name="keyValue">设备属性值,云雀上定义好的</param> |
| | | /// <param name="dictionary">选中数据</param> |
| | | /// <param name="dicList">存储数据列表</param> |
| | | /// <param name="dictionary">添加选中数据</param> |
| | | /// <returns></returns> |
| | | private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary, List<Dictionary<string, string>> dicList) |
| | | private void AddDictionaryList(string keyValue, Dictionary<string, string> dictionary) |
| | | { |
| | | int indexValue = -1; |
| | | for (int i = 0; i < dicList.Count; i++) |
| | | for (int i = 0; i < dicSateteList.Count; i++) |
| | | { |
| | | var dic = dicList[i]; |
| | | var dic = dicSateteList[i]; |
| | | if (dic.ContainsValue(keyValue)) |
| | | { |
| | | //判断是否存在 |
| | |
| | | if (indexValue != -1) |
| | | { |
| | | //存在移除 |
| | | dicList.RemoveAt(indexValue); |
| | | dicSateteList.RemoveAt(indexValue); |
| | | //重新添加 |
| | | dicList.Insert(indexValue, dictionary); |
| | | dicSateteList.Insert(indexValue, dictionary); |
| | | } |
| | | else |
| | | { |
| | | //新添加 |
| | | dicList.Add(dictionary); |
| | | dicSateteList.Add(dictionary); |
| | | } |
| | | |
| | | } |