wei
2021-01-27 7232642ff48a7fbde2018cde652f3e771fa58025
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -12,38 +12,36 @@
        /// </summary>
        public static void UpdataStates(Light uFunction)
        {
            Application.RunOnMainThread(() =>
            Application.RunOnMainThread((Action)(() =>
            {
                try
                {
                    if (bodyView == null)
                        return;
                    if (uFunction.functionType == bodyView.light.functionType && uFunction.sid == bodyView.light.sid)
                    if (uFunction.spk == bodyView.light.spk && uFunction.sid == bodyView.light.sid)
                    {
                        if (!bodyView.onDimmerBar)
                        {
                            bodyView.dimmerBar.Progress = uFunction.brightness;
                        }
                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        if (uFunction.trait_on_off.curValue.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                            if (!bodyView.onDimmerBar)
                            {
                                bodyView.dimmerBar.Progress = uFunction.brightness;
                            }
                        }
                        else
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.curValue.ToString() == "on";
                        bodyView.btnBrightnessText.Y = ((100 - uFunction.brightness) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                        bodyView.btnBrightnessText.Text = uFunction.brightness + "%";
                    }
                }
                catch (Exception ex)
                {
                    MainPage.Log($"{bodyView.GetType().Name } UpdataStates error : {ex.Message}");
                }
            });
            }));
        }
        void LoadEventList()
@@ -56,7 +54,7 @@
            actionRefresh = () => {
                btnFunctionName.Text = btnFunctionName_Out.Text = light.name;
                btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = light.GetRoomListName();
                light.SaveFunctionData(true);
                //light.SaveFunctionData(true);
            };
        }
        /// <summary>
@@ -64,10 +62,10 @@
        /// </summary>
        void LoadEvet_ChangeFadeTime()
        {
            barFadeTime.OnProgressChangedEvent = (sender, e) =>
            barFadeTime.OnStopTrackingTouchEvent = (sender, e) =>
            {
                light.fadeTime = e;
                light.SaveFunctionData(false);
                light.UpdataFuncitonInfo();
            };
        }
@@ -78,7 +76,7 @@
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = light.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                light.SaveFunctionData(true);
                light.CollectFunction();
            };
        }
@@ -95,44 +93,46 @@
                light.brightness = dimmerBar.Progress;
                //Control.Send(CommandType_A.write, light);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("brightness", light.brightness.ToString());
                d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                Control.Ins.SendWriteCommand(light, d);
                light.fadeTime = barFadeTime.Progress;
                btnBrightnessText.Text = dimmerBar.Progress + "%";
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) => {
                light.fadeTime = 0;
                if (!btnSwitch.IsSelected)
                {
                    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                }
                btnSwitch.IsSelected = e > 0 ? true : false;
                light.brightness = e;
                light.trait_on_off.curValue = e > 0 ? "on" : "off";
                if (e == 0 || e == 100)
                {
                    //Control.Send(CommandType_A.write, this.light);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("brightness", light.brightness.ToString());
                    Control.Ins.SendWriteCommand(light, d);
                }
                else
                {
                    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
                    {
                        light.refreshTime = DateTime.Now;
                        new System.Threading.Thread(() =>
                        {
                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                            d.Add("brightness", light.brightness.ToString());
                            Control.Ins.SendWriteCommand(light, d);
                        })
                        { IsBackground = true }.Start();
                    }
                }
            //20201223 删除滑动发送命令,防止控件跳动
            dimmerBar.OnProgressChangedEvent = (sender, e) =>
            {
                dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //light.fadeTime = 0;
                //if (!btnSwitch.IsSelected)
                //{
                //    dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                //}
                //btnSwitch.IsSelected = e > 0 ? true : false;
                //light.brightness = e;
                //light.trait_on_off.curValue = e > 0 ? "on" : "off";
                //if (e == 0 || e == 100)
                //{
                //    //Control.Send(CommandType_A.write, this.light);
                //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //    d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                //    Control.Ins.SendWriteCommand(light, d);
                //}
                //else
                //{
                //    if (200 < (DateTime.Now - light.refreshTime).TotalMilliseconds)
                //    {
                //        light.refreshTime = DateTime.Now;
                //        new System.Threading.Thread(() =>
                //        {
                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //            d.Add(FunctionAttributeKey.Brightness, light.brightness.ToString());
                //            Control.Ins.SendWriteCommand(light, d);
                //        })
                //        { IsBackground = true }.Start();
                //    }
                //}
                btnBrightnessText.Y = ((100 - dimmerBar.Progress) * Application.GetRealHeight(288 - 16 - 16) / 100) + Application.GetRealWidth(40);
                btnBrightnessText.Text = light.brightness + "%";
                btnBrightnessText.Text = dimmerBar.Progress + "%";
            };
        }
@@ -157,7 +157,20 @@
                {
                    light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", light.trait_on_off.curValue.ToString());
                    d.Add(FunctionAttributeKey.OnOff, light.trait_on_off.curValue.ToString());
                    d.Add(FunctionAttributeKey.FadeTime, light.fadeTime.ToString());
                    if (btnSwitch.IsSelected)
                    {
                        if(light.lastBrightness == 0)
                        {
                            light.lastBrightness = 100;
                        }
                        d.Add(FunctionAttributeKey.Brightness, light.lastBrightness.ToString());
                    }
                    else
                    {
                        light.lastBrightness = light.brightness;
                    }
                    Control.Ins.SendWriteCommand(light, d);
                })
                { IsBackground = true }.Start();