wei
2020-12-12 73cd2b147d98acb3a945b7b5daad39103fd4377d
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -870,7 +870,7 @@
                        }.Show(bodyView);
                        return;
                    }
                    foreach (var tempRoom in DB_ResidenceData.functionList.scenes)
                    foreach (var tempRoom in FunctionList.List.scenes)
                    {
                        if (scene.name == tempRoom.name)
                        {
@@ -879,7 +879,7 @@
                        }
                    }
                    scene.SaveSceneData(true);
                    DB_ResidenceData.functionList.scenes.Add(scene);
                    FunctionList.List.scenes.Add(scene);
                    backAction();
                    this.RemoveFromParent();
                }
@@ -887,7 +887,7 @@
                {
                    Action action = () =>
                    {
                        DB_ResidenceData.functionList.DeleteScene(scene,true);
                        FunctionList.List.DeleteScene(scene,true);
                        backAction();
                        this.RemoveFromParent();
                    };
@@ -925,7 +925,7 @@
            EventHandler<MouseEventArgs> eventHandler = (sender, e) =>
            {
                List<string> sceneNameList = new List<string>();
                foreach (var tempScene in DB_ResidenceData.functionList.scenes)
                foreach (var tempScene in FunctionList.List.scenes)
                {
                    sceneNameList.Add(tempScene.name);
                }