old mode 100644
new mode 100755
| | |
| | | /// 所有对一端口的控制都会放到这个集合里 |
| | | /// </summary> |
| | | static List<Control_Udp> controlList = new List<Control_Udp>(50); |
| | | |
| | | |
| | | public System.Net.IPEndPoint EndPoint |
| | | { |
| | |
| | | /// <summary> |
| | | /// 重发验证 |
| | | /// </summary> |
| | | public void ReceiveRepeatManager(string receiveFlag) |
| | | public static void ReceiveRepeatManager(string receiveFlag,byte []usefulBytes) |
| | | { |
| | | for (int i = 0; i < controlList.Count; i++) |
| | | { |
| | |
| | | break; |
| | | } |
| | | ControlBytesSend(Command.SetCurtainModelStutas, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, |
| | | new byte[] { f.localFunction.bus.loopId, curtainState }); |
| | | new byte[] { f.localFunction.bus.LoopId, curtainState }); |
| | | break; |
| | | } |
| | | } |
| | |
| | | } |
| | | break; |
| | | } |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { 3, tempAc.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0, f.localFunction.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { 6, tempAc.curModeIndex, f.localFunction.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { 5, tempAc.curFanIndex, f.localFunction.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { modeKey, Convert.ToByte(tempAc.trait_temp.curValue), f.localFunction.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { 3, tempAc.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0, f.localFunction.bus.LoopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { 6, tempAc.curModeIndex, f.localFunction.bus.LoopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { 5, tempAc.curFanIndex, f.localFunction.bus.LoopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { modeKey, Convert.ToByte(tempAc.trait_temp.curValue), f.localFunction.bus.LoopId }); |
| | | } |
| | | break; |
| | | case FunctionType.Relay: |
| | |
| | | } |
| | | } |
| | | ControlBytesSend(Command.SetSingleLight, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, |
| | | new byte[] { f.localFunction.bus.loopId, brightness }); |
| | | new byte[] { f.localFunction.bus.LoopId, brightness }); |
| | | break; |
| | | case FunctionType.RGB: |
| | | break; |
| | |
| | | } |
| | | byte b1 = tempFh.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0; |
| | | ControlBytesSend(Command.SetFloorHeat, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, new byte[] { |
| | | f. localFunction.bus.loopId, b1, 0, tempFh.curModeIndex, Convert.ToByte( tempFh.trait_temp.curValue), Convert.ToByte( tempFh.trait_temp.curValue), Convert.ToByte( tempFh.trait_temp.curValue), Convert.ToByte( tempFh.trait_temp.curValue), 0, 0 }); |
| | | f. localFunction.bus.LoopId, b1, 0, tempFh.curModeIndex, Convert.ToByte( tempFh.trait_temp.curValue), Convert.ToByte( tempFh.trait_temp.curValue), Convert.ToByte( tempFh.trait_temp.curValue), Convert.ToByte( tempFh.trait_temp.curValue), 0, 0 }); |
| | | break; |
| | | case FunctionType.Socket: |
| | | foreach (var attr in f.status) |
| | |
| | | break; |
| | | } |
| | | ControlBytesSend(Command.SetSingleLight, f.localFunction.bus.SubnetID, f.localFunction.bus.DeviceID, |
| | | new byte[] { f.localFunction.bus.loopId, onOffValue }); |
| | | new byte[] { f.localFunction.bus.LoopId, onOffValue }); |
| | | break; |
| | | } |
| | | } |
| | |
| | | { |
| | | var subnetId = function.bus.SubnetID; |
| | | var deviceId = function.bus.DeviceID; |
| | | var loopId = function.bus.loopId; |
| | | var loopId = function.bus.LoopId; |
| | | |
| | | switch (function.functionCategory) |
| | | { |
| | |
| | | { |
| | | b = (byte)light.brightness == 0 ? (byte)100 : (byte)light.brightness; |
| | | } |
| | | var bytes = new byte[] { function.bus.loopId, |
| | | var bytes = new byte[] { function.bus.LoopId, |
| | | b, |
| | | 254, 0,Convert.ToByte(light.fadeTime) ,3, |
| | | (byte)light.redColor,(byte)light.greenColor, |
| | | (byte)light.blueColor, |
| | | (byte)light.RedColor,(byte)light.GreenColor, |
| | | (byte)light.BlueColor, |
| | | 0,0}; |
| | | ControlBytesSend(Command.SetLogicLoopColor, subnetId, deviceId, bytes, 1); |
| | | break; |
| | |
| | | b1 = (byte)light.brightness == 0 ? (byte)100 : (byte)light.brightness; |
| | | } |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { |
| | | function.bus.loopId, |
| | | function.bus.LoopId, |
| | | b1, |
| | | 0, Convert.ToByte(light.fadeTime) }); |
| | | //DimmerPage.UpdataStates(light); |
| | | break; |
| | | case FunctionType.Relay: |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { function.bus.loopId, light.trait_on_off.curValue.ToString() == "on" ? (byte)100 : (byte)0, 0, 0 }); |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { function.bus.LoopId, light.trait_on_off.curValue.ToString() == "on" ? (byte)100 : (byte)0, 0, 0 }); |
| | | //RelayPage.UpdataState(light); |
| | | break; |
| | | } |
| | |
| | | { |
| | | b1 = 2; |
| | | } |
| | | ControlBytesSend(Command.SetCurtainModelStutas, subnetId, deviceId, new byte[] { curtain.bus.loopId, b1 }); |
| | | ControlBytesSend(Command.SetCurtainModelStutas, subnetId, deviceId, new byte[] { curtain.bus.LoopId, b1 }); |
| | | break; |
| | | case FunctionType.MotorCurtain: |
| | | case FunctionType.RollingShutter: |
| | |
| | | //{ |
| | | if (curtain.trait_on_off.curValue.ToString() == "stop") |
| | | { |
| | | ControlBytesSend(Command.SetCurtainModelStutas, subnetId, deviceId, new byte[] { curtain.bus.loopId, 0 }); |
| | | ControlBytesSend(Command.SetCurtainModelStutas, subnetId, deviceId, new byte[] { curtain.bus.LoopId, 0 }); |
| | | } |
| | | else |
| | | { |
| | |
| | | { |
| | | case FunctionType.AC: |
| | | var aC = function as AC; |
| | | ControlBytesSend(Command.SetACMode, subnetId, deviceId, new byte[] { aC.bus.loopId, (byte)aC.curTempType, 32, 32, 32, 32, 32, 0, aC.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0, aC.curModeIndex, aC.curFanIndex, Convert.ToByte(aC.trait_temp.curValue), 0 }); |
| | | ControlBytesSend(Command.SetACMode, subnetId, deviceId, new byte[] { aC.bus.LoopId, (byte)aC.curTempType, 32, 32, 32, 32, 32, 0, aC.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0, aC.curModeIndex, aC.curFanIndex, Convert.ToByte(aC.trait_temp.curValue), 0 }); |
| | | //ControlBytesSend(Command.InstructionPanelKey, aC.bus_Data.SubnetID, aC.bus_Data.DeviceID, new byte[] { 3, aC.on_off == "on" ? (byte)1 : (byte)0, aC.bus_Data.loopId }); |
| | | foreach (var dic in commandDictionary) |
| | | { |
| | | switch (dic.Key) |
| | | { |
| | | case "on_off": |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { 3, aC.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0, aC.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { 3, aC.trait_on_off.curValue.ToString() == "on" ? (byte)1 : (byte)0, aC.bus.LoopId }); |
| | | break; |
| | | case "mode": |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { 6, aC.curModeIndex, aC.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { 6, aC.curModeIndex, aC.bus.LoopId }); |
| | | break; |
| | | case "fan": |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { 5, aC.curFanIndex, aC.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { 5, aC.curFanIndex, aC.bus.LoopId }); |
| | | break; |
| | | case "temp": |
| | | byte modeKey = 4; |
| | |
| | | modeKey = 2; |
| | | break; |
| | | } |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { modeKey, Convert.ToByte(aC.trait_temp.curValue), aC.bus.loopId }); |
| | | ControlBytesSend(Command.InstructionPanelKey, aC.bus.SubnetID, aC.bus.DeviceID, new byte[] { modeKey, Convert.ToByte(aC.trait_temp.curValue), aC.bus.LoopId }); |
| | | break; |
| | | default: |
| | | MainPage.Log($"功能未支持 : {dic.Key}"); |
| | |
| | | break; |
| | | } |
| | | } |
| | | ControlBytesSend(Command.SetFloorHeat, subnetId, deviceId, new byte[] { fh.bus.loopId, b1, (byte)fh.curTempType, fh.curModeIndex, fh.modeTemp["normal"], fh.modeTemp["day"], fh.modeTemp["night"], fh.modeTemp["away"], 0, 0 }); |
| | | ControlBytesSend(Command.SetFloorHeat, subnetId, deviceId, new byte[] { fh.bus.LoopId, b1, (byte)fh.curTempType, fh.curModeIndex, fh.modeTemp["normal"], fh.modeTemp["day"], fh.modeTemp["night"], fh.modeTemp["away"], 0, 0 }); |
| | | } |
| | | break; |
| | | } |
| | |
| | | var fan = function as Fan; |
| | | if (fan.trait_on_off.curValue.ToString() == "on") |
| | | { |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus.loopId, (byte)fan.openLevel }); |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus.LoopId, (byte)fan.openLevel }); |
| | | } |
| | | { |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus.loopId, 0 }); |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus.LoopId, 0 }); |
| | | } |
| | | break; |
| | | } |
| | |
| | | { |
| | | case FunctionType.Socket: |
| | | var s = function as SwitchSocket; |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { s.bus.loopId, s.trait_on_off.curValue.ToString() == "on" ? (byte)100 : (byte)0 }); |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { s.bus.LoopId, s.trait_on_off.curValue.ToString() == "on" ? (byte)100 : (byte)0 }); |
| | | break; |
| | | } |
| | | break; |
| | |
| | | { |
| | | var subnetId = function.bus.SubnetID; |
| | | var deviceId = function.bus.DeviceID; |
| | | var loopId = function.bus.loopId; |
| | | var loopId = function.bus.LoopId; |
| | | |
| | | switch (function.functionCategory) |
| | | { |
| | |
| | | ControlBytesSend(Command.ReadLightAllLoopBrightness, subnetId, deviceId, new byte[] { }); |
| | | break; |
| | | case FunctionType.RGB: |
| | | ControlBytesSend(Command.ReadLogicLoopColor, subnetId, deviceId, new byte[] { function.bus.loopId }); |
| | | ControlBytesSend(Command.ReadLogicLoopColor, subnetId, deviceId, new byte[] { function.bus.LoopId }); |
| | | break; |
| | | } |
| | | break; |
| | |
| | | case FunctionType.Curtain: |
| | | case FunctionType.MotorCurtain: |
| | | case FunctionType.RollingShutter: |
| | | ControlBytesSend(Command.ReadCurtainStatus, subnetId, deviceId, new byte[] { function.bus.loopId }); |
| | | ControlBytesSend(Command.ReadCurtainStatus, subnetId, deviceId, new byte[] { function.bus.LoopId }); |
| | | break; |
| | | } |
| | | break; |
| | |
| | | switch (function.functionType) |
| | | { |
| | | case FunctionType.AC: |
| | | ControlBytesSend(Command.ReadACMode, subnetId, deviceId, new byte[] { function.bus.loopId }); |
| | | ControlBytesSend(Command.ReadACMode, subnetId, deviceId, new byte[] { function.bus.LoopId }); |
| | | break; |
| | | case FunctionType.FloorHeating: |
| | | ControlBytesSend(Command.ReadFloorHeat, subnetId, deviceId, new byte[] { function.bus.loopId }); |
| | | ControlBytesSend(Command.ReadFloorHeat, subnetId, deviceId, new byte[] { function.bus.LoopId }); |
| | | break; |
| | | } |
| | | break; |
| | |
| | | { |
| | | case FunctionType.Fan: |
| | | var fan = function as Fan; |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus.loopId }); |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { fan.bus.LoopId }); |
| | | break; |
| | | } |
| | | break; |
| | |
| | | { |
| | | case FunctionType.Socket: |
| | | var s = function as SwitchSocket; |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { s.bus.loopId }); |
| | | ControlBytesSend(Command.SetSingleLight, subnetId, deviceId, new byte[] { s.bus.LoopId }); |
| | | break; |
| | | } |
| | | break; |
| | | case FunctionCategory.Sensor: |
| | | var sensor = function as Sensor; |
| | | ControlBytesSend(Command.ReadDeviceLoopInfo, subnetId, deviceId, new byte[] { (byte)5, |
| | | (byte)((int)sensor.functionType % 256), sensor.bus.loopId }); |
| | | (byte)((int)sensor.functionType % 256), sensor.bus.LoopId }); |
| | | break; |
| | | } |
| | | } |
| | |
| | | { |
| | | for (int i = 0; i < controlList.Count;) |
| | | { |
| | | if (controlList[i] == null || 3 <= controlList[i].Packet.HaveSendCount) |
| | | if (controlList[i] == null || 3 <= controlList[i].packet.HaveSendCount) |
| | | { |
| | | controlList.RemoveAt(i); |
| | | } |
| | |
| | | void run() |
| | | { |
| | | allDone.Set(); |
| | | Packet.HaveSendCount = 4; |
| | | packet.HaveSendCount = 4; |
| | | } |
| | | |
| | | //数据发送处理 |
| | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(1000); |
| | | UdpSocket._BusSocket.Start(6000); |
| | | UdpSocket._BusSocket.Start(UdpSocket._BusSocket.Port); |
| | | controlLostCount = 0; |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | |
| | | try |
| | | { |
| | | //MainPage.Log("发送数据:" + SendFlag); |
| | | UdpSocket._BusSocket.AsyncBeginSend(Packet); |
| | | Packet.HaveSendCount--; |
| | | UdpSocket._BusSocket.AsyncBeginSend(packet); |
| | | packet.HaveSendCount--; |
| | | |
| | | //这里是重发两次 |
| | | while (Packet.HaveSendCount < 3) |
| | | while (packet.HaveSendCount < 3) |
| | | { |
| | | if (Packet.FlagDateTime.AddMilliseconds(1000).Ticks <= DateTime.Now.Ticks) |
| | | if (packet.FlagDateTime.AddMilliseconds(1000).Ticks <= DateTime.Now.Ticks) |
| | | { |
| | | MainPage.Log("重发数据:" + SendFlag); |
| | | UdpSocket._BusSocket.AsyncBeginSend(Packet); |
| | | UdpSocket._BusSocket.AsyncBeginSend(packet); |
| | | controlLostCount++; |
| | | } |
| | | System.Threading.Thread.Sleep(100); |
| | |
| | | /// <summary> |
| | | /// 当前数据包 |
| | | /// </summary> |
| | | Packet Packet; |
| | | Packet packet; |
| | | /// <summary> |
| | | /// 记录发送数据包 |
| | | /// </summary> |
| | |
| | | |
| | | } |
| | | |
| | | //private void signAlinkPacket() |
| | | //{ |
| | | //} |
| | | |
| | | /// <summary> |
| | | /// 发送数据 |
| | | /// </summary> |
| | |
| | | { |
| | | try |
| | | { |
| | | Packet = new Packet(target.SendBytes, target.IPEndPoint); |
| | | Packet.HaveSendCount = 3 - sendCount; |
| | | packet = new Packet(target.SendBytes, target.IPEndPoint); |
| | | packet.HaveSendCount = 3 - sendCount; |
| | | |
| | | signPacket(target); |
| | | |
| | | System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(managerSendCount)); |
| | | thread.IsBackground = true; |
| | | thread.Start(Packet); |
| | | thread.Start(packet); |
| | | |
| | | if (isWait) |
| | | { |
| | |
| | | |
| | | var sendBytes = Control.Ins.ConvertSendBodyData(CommunicationTopic.SearchLoaclGateway, bodyString); |
| | | //组播发送 |
| | | Packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse("239.0.168.188"), 8585)); |
| | | Packet.HaveSendCount = 4;//ps:没有重发,后期有时间可以增加重发判断 |
| | | packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse("239.0.168.188"), 8585)); |
| | | packet.HaveSendCount = 4;//ps:没有重发,后期有时间可以增加重发判断 |
| | | System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(managerSendCount)); |
| | | thread.IsBackground = true; |
| | | thread.Start(Packet); |
| | | thread.Start(packet); |
| | | //wait();不需要等待 |
| | | } |
| | | catch (Exception ex) |
| | |
| | | MainPage.Log($"Send bus data error {ex.Message}"); |
| | | } |
| | | } |
| | | |
| | | |
| | | /// <summary> |
| | | /// 发送udp A协议数据 |
| | | /// </summary> |
| | | public void SendLocalHdlLinkData(byte[] sendBytes) |
| | | public void SendLocalHdlLinkData(byte[] sendBytes,string id, bool isWait=false) |
| | | { |
| | | Packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse(Control.Ins.reportIp), 8585)); |
| | | Packet.HaveSendCount = 4;//ps:没有重发,后期有时间可以增加重发判断 |
| | | packet = new Packet(sendBytes, new System.Net.IPEndPoint(System.Net.IPAddress.Parse(Control.Ins.reportIp), 8585)); |
| | | sendFlag = id; |
| | | System.Threading.Thread thread = new System.Threading.Thread(new System.Threading.ParameterizedThreadStart(managerSendCount)); |
| | | thread.IsBackground = true; |
| | | thread.Start(Packet); |
| | | //wait();不需要等待 |
| | | thread.Start(packet); |
| | | if (isWait) |
| | | { |
| | | wait(); |
| | | } |
| | | //MainPage.Log($"发送Hdl-Link数据,IP:{Control.Ins.reportIp}:8585"); |
| | | } |
| | | |
| | | |
| | | } |
| | | |
| | | } |