wxr
2020-09-01 7d005a7618e3d7a80d8ede3baf6ecc4bf8019cd5
HDL_ON/UI/UI2/FuntionControlView/Light/DimmerPageBLL.cs
@@ -21,7 +21,7 @@
                    {
                        bodyView.dimmerBar.Progress = uFunction.brightness;
                        if (uFunction.on_off == "on")
                        if (uFunction.trait_on_off.value.ToString() == "on")
                        {
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.AuxiliaryColor1, CSS_Color.AuxiliaryColor1);
                        }
@@ -30,7 +30,7 @@
                            bodyView.dimmerBar.SetProgressBarColors(CSS_Color.DividingLineColor, CSS_Color.DividingLineColor);
                        }
                        //bodyView.dimmerBar.WaveColor = uFunction.on_off == "on" ? CSS.CSS_Color.AuxiliaryColor1 : CSS.CSS_Color.PromptingColor2;
                        bodyView.btnSwitch.IsSelected = uFunction.on_off == "on";
                        bodyView.btnSwitch.IsSelected = uFunction.trait_on_off.value.ToString() == "on";
                    }
                }
                catch (Exception ex)
@@ -59,7 +59,7 @@
        {
            btnCollection.MouseUpEventHandler += (sender, e) => {
                btnCollection.IsSelected = light.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected;
                DB_ResidenceData.residenceData.SaveResidenceData();
                light.SaveFunctionData();
            };
        }
@@ -74,7 +74,10 @@
            dimmerBar.OnStopTrackingTouchEvent = (sender, e) => {
                onDimmerBar = false;
                light.brightness = dimmerBar.Progress;
                Control.Send(CommandType_A.write, light);
                //Control.Send(CommandType_A.write, light);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add("brightness", light.brightness.ToString());
                Control.SendWriteCommand(light, d);
            };
            dimmerBar.OnProgressChangedEvent = (sender, e) => {
                if (!btnSwitch.IsSelected)
@@ -83,11 +86,14 @@
                }   
                btnSwitch.IsSelected = e > 0 ? true : false;
                light.brightness = e;
                light.on_off = e > 0 ? "on" : "off";
                light.trait_on_off.value = e > 0 ? "on" : "off";
                if (e == 0 || e == 100)
                {
                    Control.Send(CommandType_A.write, this.light);
                    //Control.Send(CommandType_A.write, this.light);
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("brightness", light.brightness.ToString());
                    Control.SendWriteCommand(light, d);
                }
                else
                {
@@ -96,7 +102,10 @@
                        light.refreshTime = DateTime.Now;
                        new System.Threading.Thread(() =>
                        {
                            Control.Send(CommandType_A.write, light);
                            //Control.Send(CommandType_A.write, light);
                            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                            d.Add("brightness", light.brightness.ToString());
                            Control.SendWriteCommand(light, d);
                        })
                        { IsBackground = true }.Start();
                    }
@@ -126,8 +135,11 @@
                }
                new System.Threading.Thread(() =>
                {
                    light.on_off = btnSwitch.IsSelected ? "on" : "off";
                    Control.Send(CommandType_A.write, this.light);
                    light.trait_on_off.value = btnSwitch.IsSelected ? "on" : "off";
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("on_off", light.trait_on_off.value.ToString());
                    Control.SendWriteCommand(light, d);
                    //Control.Send(CommandType_A.write, this.light);
                })
                { IsBackground = true }.Start();
            };