wei
2020-12-15 7d9e5d946d08f0b53ff25d1c25dcf83efb68b734
HDL_ON/Entity/Function/AC.cs
@@ -6,12 +6,12 @@
    public class AC : Function
    {
        /*
         * 空调:trait: [switch, mode, fan, set_temperature, swing, lock]
         * 空调:trait: [switch, mode, fan, set_temp, swing, lock]
         * 属性   描述
         * on_off   on/off
         * mode   mode: auto, cool, heat, dry, fan
         * fan   high, medium, low, auto
         * set_temperature   up,down,value
         * set_temp   up,down,value
         * swing   up/down/left/right
         * lock   boolean (Lock锁定控制)
         */
@@ -194,7 +194,8 @@
                            min = 0,
                        };
                    }
                    _trait_mode.curValue = _trait_mode.value.Count > 0 ? _trait_mode.value[0] : "";
                    if (_trait_mode.curValue.ToString() == "{}")
                        _trait_mode.curValue = "cool";
                }
                return _trait_mode;
            }
@@ -218,9 +219,11 @@
                            value = new List<string> { "high", "medium", "low", "auto" },
                            max = 3,
                            min = 0,
                            curValue = "high"
                        };
                    }
                    _trait_fan.curValue = _trait_fan.value.Count > 0 ? _trait_fan.value[0] : "";
                    if (_trait_fan.curValue.ToString() == "{}")
                        _trait_fan.curValue = "high";
                }
                return _trait_fan;
            }
@@ -237,19 +240,20 @@
            {
                if (_trait_temp == null)
                {
                    _trait_temp = attributes.Find((obj) => obj.key == "set_temperature");
                    _trait_temp = attributes.Find((obj) => obj.key == "set_temp");
                    //找不到属性需要声明一个,防止报错闪退
                    if (_trait_temp == null)
                    {
                        _trait_temp = new FunctionAttributes()
                        {
                            key = "set_temperature",
                            key = "set_temp",
                            value = new List<string> { },
                            max = 32,
                            min = 16,
                        };
                    }
                    _trait_temp.curValue = 16;
                    if (_trait_temp.curValue.ToString() == "{}")
                        _trait_temp.curValue = 16;
                }
                return _trait_temp;
            }
@@ -275,7 +279,8 @@
                            min = 0,
                        };
                    }
                    _trait_swting.curValue = _trait_swting.value.Count > 0 ? _trait_swting.value[trait_mode.min] : "";
                    if (_trait_swting.curValue.ToString() == "{}")
                        _trait_swting.curValue = "up";
                }
                return _trait_swting;
            }
@@ -299,11 +304,35 @@
                }
            }
        }
        FunctionAttributes _trait_IndoorTemp;
        /// <summary>
        /// 室内温度
        /// </summary>
        [Newtonsoft.Json.JsonIgnore]
        public int indoorTemp = 20;
        public FunctionAttributes trait_IndoorTemp
        {
            get
            {
                if (_trait_IndoorTemp == null)
                {
                    _trait_IndoorTemp = attributes.Find((obj) => obj.key == FunctionAttributeKey.IndoorTemp);
                    //找不到属性需要声明一个,防止报错闪退
                    if (_trait_IndoorTemp == null)
                    {
                        _trait_IndoorTemp = new FunctionAttributes()
                        {
                            key = FunctionAttributeKey.IndoorTemp,
                            value = new List<string> { },
                            max = 30,
                            min = 0,
                        };
                    }
                    if (_trait_IndoorTemp.curValue.ToString() == "{}")
                        _trait_IndoorTemp.curValue = 0;
                }
                return _trait_IndoorTemp;
            }
        }
        /// <summary>
        /// 当前模式的icon路径