wei
2020-12-15 7d9e5d946d08f0b53ff25d1c25dcf83efb68b734
HDL_ON/Entity/Function/Light.cs
@@ -42,13 +42,11 @@
                            value = new List<string> { "up", "down" },
                            max = 100,
                            min = 0,
                            curValue = 0,
                        };
                    }
                    trait_brightness.curValue = trait_brightness.min;
                }
                if(trait_brightness.curValue.ToString() == "")
                {
                    trait_brightness.curValue = 0;
                    if (trait_brightness.curValue.ToString() == "{}")
                        trait_brightness.curValue = 0;
                }
                return Convert.ToInt32(trait_brightness.curValue);
            }
@@ -68,12 +66,11 @@
                                value = new List<string> { "up", "down" },
                                max = 100,
                                min = 0,
                                curValue = 0
                            };
                        }
                        trait_brightness.curValue = trait_brightness.min;
                    }
                    trait_brightness.curValue = value;
                    MainPage.Log($"brightness 数据刷新{value}.");
                }
                catch
                {
@@ -104,9 +101,8 @@
                            value = new List<string> { "up", "down" },
                            max = 10,
                            min = 0,
                            curValue = 0
                        };
                        trait_fadeTime.curValue = 0;
                        attributes.Add(trait_fadeTime);
                    }
                }
                int result = 0;
@@ -129,9 +125,8 @@
                                value = new List<string> { "up", "down" },
                                max = 100,
                                min = 0,
                                curValue = 0
                            };
                            trait_fadeTime.curValue = 0;
                            attributes.Add(trait_fadeTime);
                        }
                    }
                    trait_fadeTime.curValue = value;
@@ -165,9 +160,11 @@
                            value = new List<string> { "FFFFFF" },
                            max = 0xFFFFFF,
                            min = 0x00000F,
                            curValue = 0x00000F
                        };
                    }
                    trait_color.curValue = trait_color.min;
                    if (trait_color.curValue.ToString() == "{}")
                        trait_color.curValue = 0x00000F;
                }
                return Convert.ToInt32(trait_color.curValue);
            }