wei
2020-12-01 8983da138cb92e35b0bbeaece1cf1c454a5a79d4
HDL_ON/UI/UI2/3-Intelligence/IntelligencePage.cs
@@ -197,11 +197,11 @@
            try
            {
                int index = 0;
                foreach (var function in DB_ResidenceData.functionList.scenes)
                foreach (var scene in DB_ResidenceData.functionList.scenes)
                {
                    if (function.roomIdList.Count == 0)//如何在房间已经移除了这个功能,则收藏界面也不会再显示
                    if (scene.roomIds.Count == 0)//如何在房间已经移除了这个功能,则收藏界面也不会再显示
                    {
                        function.collection = false;
                        scene.collect = false;
                        continue;
                    }
                    if (index % 2 == 0)
@@ -221,12 +221,12 @@
                        X = functionView_X,
                        Width = Application.GetRealWidth(164),
                        Height = Application.GetRealWidth(122),
                        Tag = function.sid,
                        BackgroundImagePath = (function as Scene).ImagePath,
                        Tag = scene.sid,
                        BackgroundImagePath = (scene as Scene).ImagePath,
                    };
                    rowView.AddChidren(functionView);
                    LoadSceneFunctionDiv(functionView, function);
                    LoadSceneFunctionDiv(functionView, scene);
                    index++;
                }
@@ -268,7 +268,7 @@
        /// <summary>
        /// 加载场景控制卡片
        /// </summary>
        void LoadSceneFunctionDiv(FrameLayout view, Function function)
        void LoadSceneFunctionDiv(FrameLayout view, Scene scene)
        {
            try
            {
@@ -285,7 +285,7 @@
                    Y = Application.GetRealWidth(68),
                    Width = Application.GetRealWidth(150),
                    Height = Application.GetRealHeight(24),
                    Text = function.name,
                    Text = scene.name,
                    TextSize = CSS_FontSize.TextFontSize,
                    TextColor = CSS_Color.MainBackgroundColor,
                    TextAlignment = TextAlignment.CenterLeft,
@@ -303,7 +303,7 @@
                    TextSize = CSS_FontSize.PromptFontSize_SecondaryLevel,
                    TextAlignment = TextAlignment.CenterLeft,
                    SelectedTextColor = CSS_Color.MainBackgroundColor,
                    Text = function.GetRoomListName(),
                    Text = scene.GetRoomListName(),
                };
                view.AddChidren(btnZone);
@@ -328,24 +328,24 @@
                    Height = Application.GetMinRealAverage(32),
                    UnSelectedImagePath = "Collection/CollectionWhiteIcon.png",
                    SelectedImagePath = "Collection/CollectionIcon.png",
                    IsSelected = function.collection,
                    IsSelected = scene.collect,
                };
                view.AddChidren(btnCollection);
                btnCollection.MouseUpEventHandler = (sender, e) => {
                    function.collection = btnCollection.IsSelected = !btnCollection.IsSelected;
                    function.SaveFunctionData();
                    scene.collect = btnCollection.IsSelected = !btnCollection.IsSelected;
                    scene.SaveSceneData();
                };
                LoadEvent_ControlScene(btnCoverd,btnName,btnZone, function);
                LoadEvent_ControlScene(btnCoverd,btnName,btnZone, scene);
                btnSettingIcon.MouseUpEventHandler = (sender, e) => {
                    Action backAction = () => {
                        LoadSceneFunctionControlZone();
                    };
                    Action refreshAction = () => {
                        btnName.Text = function.name;
                        btnZone.Text = function.GetRoomListName();
                        view.BackgroundImagePath = (function as Scene).ImagePath;
                        btnName.Text = scene.name;
                        btnZone.Text = scene.GetRoomListName();
                        view.BackgroundImagePath = scene.ImagePath;
                    };
                    var aep = new SceneEditPage(function as Scene, backAction);
                    var aep = new SceneEditPage(scene, backAction);
                    MainPage.BasePageView.AddChidren(aep);
                    aep.LoadPage(StringId.EditScene, refreshAction);
                    MainPage.BasePageView.PageIndex = MainPage.BasePageView.ChildrenCount - 1;
@@ -479,14 +479,14 @@
        /// <summary>
        /// 加载场景控制事件
        /// </summary>
        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone, Function function)
        void LoadEvent_ControlScene(Button btnCoverd, Button btnName, Button btnZone, Scene scene)
        {
            EventHandler<MouseEventArgs> eventHandler = (sender, e) =>
            {
                string msg = function.name + Language.StringByID(StringId.AlreadyOpened);
                string msg = scene.name + Language.StringByID(StringId.AlreadyOpened);
                new PublicAssmebly().TipMsgAutoClose(msg, true);
                Control.Ins.ControlScene(function as Scene);
                Control.Ins.ControlScene(scene);
            };
            btnCoverd.MouseUpEventHandler = eventHandler;
            btnName.MouseUpEventHandler = eventHandler;