wei
2021-10-14 9ab5bd54fadd8fc9c542b48c99a117a4e182669b
HDL_ON/UI/UI2/FuntionControlView/Curtain/RollingShutterPageBLL.cs
@@ -50,6 +50,7 @@
            //运行方向 打开(加进度):关闭(减进度)
            bool runningDirection = progress > curtainSeekBar.Progress;
            int curBarProgress = curtainSeekBar.Progress;
            btnProgress.Text = progress + "%";
            new System.Threading.Thread(() =>
            {
                try
@@ -185,23 +186,23 @@
                CurtainAnimation(100);
            };
            btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
            {
                controlBar.Progress -= 1;
                function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
                DriverLayer.Control.Ins.SendWriteCommand(function, d);
            };
            //btnMinusSignIcon.MouseUpEventHandler = (sender, e) =>
            //{
            //    controlBar.Progress -= 1;
            //    function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
            //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
            //    d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
            //    DriverLayer.Control.Ins.SendWriteCommand(function, d);
            //};
            btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
            {
                controlBar.Progress += 1;
                function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
                System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
                DriverLayer.Control.Ins.SendWriteCommand(function, d);
            };
            //btnPlusSgnIcon.MouseUpEventHandler = (sender, e) =>
            //{
            //    controlBar.Progress += 1;
            //    function.SetAttrState(FunctionAttributeKey.Percent, controlBar.Progress);
            //    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
            //    d.Add(FunctionAttributeKey.Percent, controlBar.Progress.ToString());
            //    DriverLayer.Control.Ins.SendWriteCommand(function, d);
            //};
            btnCurtainStop.MouseDownEventHandler = (sender, e) =>
@@ -242,7 +243,8 @@
            //};
            curtainSeekBar.OnStopTrackingTouchEvent = (sender, e) =>
            {
                controlBar.Progress = curtainSeekBar.Progress;
                //controlBar.Progress = curtainSeekBar.Progress;
                btnProgress.Text = curtainSeekBar.Progress + "%";
                new System.Threading.Thread(() =>
                {
                    function.SetAttrState(FunctionAttributeKey.Percent, e);
@@ -254,36 +256,37 @@
                { IsBackground = true }.Start();
            };
            //controlBar.OnProgressChangedEvent = (sender, e) =>
            curtainSeekBar.OnProgressChangedEvent = (sender, e) =>
            {
                btnProgress.Text = curtainSeekBar.Progress + "%";
                //    new System.Threading.Thread(() =>
                //    {
                //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
                //        {
                //            function.percent = e;
                //            function.refreshTime = DateTime.Now;
                //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                //            d.Add("percent", function.percent.ToString());
                //            Control.SendWriteCommand(function, d);
                //        }
                //    })
                //    { IsBackground = true }.Start();
            };
            //controlBar.OnStopTrackingTouchEvent = (sender, e) =>
            //{
            //    curtainSeekBar.Progress = controlBar.Progress;
            //    btnProgress.Text = curtainSeekBar.Progress + "%";
            //    new System.Threading.Thread(() =>
            //    {
            //        if (controlBar.Progress == 0 || controlBar.Progress == 100 || (DateTime.Now - function.refreshTime).TotalMilliseconds > 300)
            //        {
            //            function.percent = e;
            //            function.refreshTime = DateTime.Now;
            //            System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
            //            d.Add("percent", function.percent.ToString());
            //            Control.SendWriteCommand(function, d);
            //        }
            //        function.SetAttrState(FunctionAttributeKey.Percent, e);
            //        function.refreshTime = DateTime.Now;
            //        System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
            //        d.Add("percent", e.ToString());
            //        DriverLayer.Control.Ins.SendWriteCommand(function, d);
            //    })
            //    { IsBackground = true }.Start();
            //};
            controlBar.OnStopTrackingTouchEvent = (sender, e) =>
            {
                curtainSeekBar.Progress = controlBar.Progress;
                new System.Threading.Thread(() =>
                {
                    function.SetAttrState(FunctionAttributeKey.Percent, e);
                    function.refreshTime = DateTime.Now;
                    System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>();
                    d.Add("percent", e.ToString());
                    DriverLayer.Control.Ins.SendWriteCommand(function, d);
                })
                { IsBackground = true }.Start();
            };
        }
    }