JLChen
2020-12-14 9c8baf7e7e1169ebdf7d5f7ed33ab29dd5fcbf18
HDL_ON/UI/UI2/3-Intelligence/Scene/SceneEditPage.cs
@@ -245,7 +245,7 @@
            #endregion
            #region 场景延时row
            if (DB_ResidenceData.residenceData.GatewayType == 1)
            if (DB_ResidenceData.Instance.GatewayType == 1)
            {
                FrameLayout sceneDelayRow = new FrameLayout()
                {
@@ -489,7 +489,7 @@
                row.AddRightView(btnDelSceneFunction);
                btnDelSceneFunction.MouseUpEventHandler = (sender, e) => {
                    scene.functions.Remove(scenefunction);
                    scene.SaveSceneData();
                    scene.SaveSceneData(true);
                    row.RemoveFromParent();
                    functionListView.Height = Application.GetRealWidth(65 * scene.functions.Count);
                    //LoadFunctionRow(functionListView);
@@ -813,7 +813,7 @@
                    addSceneImageView.ImagePath = scene.ImagePath;
                    if (pageTitleId == StringId.EditScene)
                    {
                        scene.SaveSceneData();
                        scene.SaveSceneData(true);
                    }
                };
@@ -844,7 +844,7 @@
                    scene.ImagePath = imageUrl;
                if (pageTitleId == StringId.EditScene)
                {
                    scene.SaveSceneData();
                    scene.SaveSceneData(true);
                }
            };
            //上传图片到云端
@@ -870,7 +870,7 @@
                        }.Show(bodyView);
                        return;
                    }
                    foreach (var tempRoom in DB_ResidenceData.functionList.scenes)
                    foreach (var tempRoom in FunctionList.List.scenes)
                    {
                        if (scene.name == tempRoom.name)
                        {
@@ -878,8 +878,8 @@
                            return;
                        }
                    }
                    scene.SaveSceneData();
                    DB_ResidenceData.functionList.scenes.Add(scene);
                    scene.SaveSceneData(true);
                    FunctionList.List.scenes.Add(scene);
                    backAction();
                    this.RemoveFromParent();
                }
@@ -887,11 +887,11 @@
                {
                    Action action = () =>
                    {
                        DB_ResidenceData.functionList.DeleteScene(scene);
                        FunctionList.List.DeleteScene(scene,true);
                        backAction();
                        this.RemoveFromParent();
                    };
                    new PublicAssmebly().TipMsg(StringId.Tip, StringId.DeleteSceneTip, action);
                    new PublicAssmebly().TipOptionMsg(StringId.Tip, StringId.DeleteSceneTip, action);
                };
            };
        }
@@ -919,13 +919,13 @@
                scene.name = str;
                if (pageTitleId == StringId.EditScene)
                {
                    scene.SaveSceneData();
                    scene.SaveSceneData(true);
                }
            };
            EventHandler<MouseEventArgs> eventHandler = (sender, e) =>
            {
                List<string> sceneNameList = new List<string>();
                foreach (var tempScene in DB_ResidenceData.functionList.scenes)
                foreach (var tempScene in FunctionList.List.scenes)
                {
                    sceneNameList.Add(tempScene.name);
                }
@@ -982,7 +982,7 @@
                                    System.IO.File.Delete(imageView.ImagePath);
                                }
                                //重命名保存
                                FileUtils.WriteFileByBytes(imageUrl, imageBytes);
                                ImageUtlis.Current.WriteFileByBytes(imageUrl, imageBytes);
                                imageView.ImagePath = null;
                                imageView.ImageBytes = imageBytes;
                                //上传成功