wei
2020-12-12 9ed4d6675aa1f0abe20e3f84e92f5ac2da8ab4f4
HDL_ON/UI/UI2/2-Classification/ClassificationPage.cs
@@ -71,7 +71,7 @@
        {
            bodyView = this;
            roomsShowed = new List<Room>();
            roomsShowed.AddRange(DB_ResidenceData.residenceData.Rooms);
            roomsShowed.AddRange(SpatialInfo.CurrentSpatial.RoomList);
        }
        public void LoadPage()
@@ -434,41 +434,41 @@
                {
                    case ShowFunction.Light:
                        #region Light
                        functionCount = DB_ResidenceData.functionList.lights.Count;
                        functionOnCount = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.lights.Count;
                        functionOnCount = FunctionList.List.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.AC:
                        #region AC
                        functionCount = DB_ResidenceData.functionList.aCs.Count;
                        functionOnCount = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.aCs.Count;
                        functionOnCount = FunctionList.List.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.Curtain:
                        #region Curtain
                        functionCount = DB_ResidenceData.functionList.curtains.Count;
                        functionOnCount = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.curtains.Count;
                        functionOnCount = FunctionList.List.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.FloorHeating:
                        #region 地热
                        functionCount = DB_ResidenceData.functionList.floorHeatings.Count;
                        functionOnCount = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.floorHeatings.Count;
                        functionOnCount = FunctionList.List.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.DoorLock:
                        break;
                    case ShowFunction.Electric:
                        #region 电器
                        functionCount = DB_ResidenceData.functionList.electricals.Count;
                        functionOnCount = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.electricals.Count;
                        functionOnCount = FunctionList.List.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        #endregion
                        break;
                    case ShowFunction.EnergyMonitoring:
                        break;
                    case ShowFunction.Environmental:
                        #region 环境数据
                        functionCount = DB_ResidenceData.functionList.sensorsEnvironmentalScience.Count;
                        functionCount = FunctionList.List.sensorsEnvironmentalScience.Count;
                        #endregion
                        break;
                    case ShowFunction.FreshAir:
@@ -553,8 +553,8 @@
                    case ShowFunction.Light:
                        #region Light
                        btnName.TextID = StringId.Lights;
                        functionCount = DB_ResidenceData.functionList.lights.Count;
                        functionOnCount = DB_ResidenceData.functionList.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.lights.Count;
                        functionOnCount = FunctionList.List.lights.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnLightPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -579,8 +579,8 @@
                    case ShowFunction.AC:
                        #region AC
                        btnName.TextID = StringId.AC;
                        functionCount = DB_ResidenceData.functionList.aCs.Count;
                        functionOnCount = DB_ResidenceData.functionList.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.aCs.Count;
                        functionOnCount = FunctionList.List.aCs.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnAcPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -603,8 +603,8 @@
                    case ShowFunction.Curtain:
                        #region Curtain
                        btnName.TextID = StringId.Curtain;
                        functionCount = DB_ResidenceData.functionList.curtains.Count;
                        functionOnCount = DB_ResidenceData.functionList.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.curtains.Count;
                        functionOnCount = FunctionList.List.curtains.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnClose;
                        btnClose = new Button()
                        {
@@ -639,8 +639,8 @@
                    case ShowFunction.FloorHeating:
                        #region 地热
                        btnName.TextID = StringId.FloorHeating;
                        functionCount = DB_ResidenceData.functionList.floorHeatings.Count;
                        functionOnCount = DB_ResidenceData.functionList.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.floorHeatings.Count;
                        functionOnCount = FunctionList.List.floorHeatings.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnFhPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -666,8 +666,8 @@
                    case ShowFunction.Electric:
                        #region 电器
                        btnName.TextID = StringId.Electric;
                        functionCount = DB_ResidenceData.functionList.electricals.Count;
                        functionOnCount = DB_ResidenceData.functionList.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        functionCount = FunctionList.List.electricals.Count;
                        functionOnCount = FunctionList.List.electricals.FindAll((obj) => obj.trait_on_off.curValue.ToString() == "on").Count;
                        Button btnElectricPower = new Button()
                        {
                            X = Application.GetRealWidth(120),
@@ -913,11 +913,11 @@
                        roomsShowed.Clear();
                        if (floor == Language.StringByID(StringId.All))
                        {
                            roomsShowed.AddRange(DB_ResidenceData.residenceData.Rooms);
                            roomsShowed.AddRange(SpatialInfo.CurrentSpatial.RoomList);
                        }
                        else
                        {
                            foreach (var room in DB_ResidenceData.residenceData.Rooms)
                            foreach (var room in SpatialInfo.CurrentSpatial.RoomList)
                            {
                                if (room.floorName == floor)
                                {