xm
2021-12-01 6d73bf6e816570291865674bef8bce8972e4de3f
HDL_ON/Entity/Function/Scene.cs
@@ -67,7 +67,7 @@
        /// </summary>
        public string delay = "0";
        /// <summary>
        /// 场景的最好一次执行时间
        /// 场景的最后一次执行时间
        /// </summary>
        public string LastExecutionTime = "";
@@ -77,12 +77,24 @@
        public string group = "1";
        /// <summary>
        /// 场景类型
        /// 0:普通
        /// 1:电影
        /// 2:调光
        /// </summary>
        public SceneType sceneType = SceneType.OrdinaryScenes;
        /// <summary>
        /// 收藏标记
        /// </summary>
        public bool collect = false;
        /// <summary>
        /// 是否允许删除
        /// </summary>
        public bool can_delete = true;
        /// <summary>
        /// 创建该场景的用户ID
        /// </summary>
        public string userId = UserInfo.Current.ID;
        ///// <summary>
        ///// 场景背景
@@ -138,13 +150,14 @@
                sTimeSpan = arry[0].ToString("X2") + arry[1].ToString("X2") + arry[2].ToString("X2") + arry[3].ToString("X2");
                if (sTimeSpan.Length > 8)
                if (sTimeSpan.Length >= 8)
                {
                    sTimeSpan = sTimeSpan.Substring(0, 8);
                }
                else
                {
                    sTimeSpan = "00000000";
                    sTimeSpan = Guid.NewGuid().ToString().Substring(0, 8);
                    //sTimeSpan = "00000000";
                }
                sceneId = sOidBeginsWith + sTimeSpan;
@@ -210,6 +223,18 @@
                return "SceneData_" + sid;
            }
        }
        /// <summary>
        /// 执行倒计时
        /// </summary>
        int countdownTime = 0;
        /// <summary>
        /// 重置执行倒计时
        /// </summary>
        public void ResetCountdownTime()
        {
            countdownTime = 0;
        }
        /// <summary>
        /// 场景执行\倒计时
        /// </summary>
@@ -219,31 +244,30 @@
            //场景正在倒计时执行中
            if (LastExecutionTime != "" && Convert.ToDouble(LastExecutionTime) + Convert.ToDouble(delay) > Convert.ToDouble(Utlis.GetTimestamp(false)))
            {
                int time = 0;
                int.TryParse(Convert.ToInt32(
                    Convert.ToDouble(LastExecutionTime) + Convert.ToDouble(delay) - Convert.ToDouble(Utlis.GetTimestamp(false))
                    ).ToString(), out time);
                if (time > 0)
                    ).ToString(), out countdownTime);
                if (countdownTime > 0)
                {
                    new System.Threading.Thread(() =>
                    {
                        if (time > 0)
                        if (countdownTime > 0)
                        {
                            while (time > 0)
                            while (countdownTime > 0)
                            {
                                Application.RunOnMainThread(() =>
                                {
                                    if (time > 60)
                                    if (countdownTime > 60)
                                    {
                                        btnShowDelay.Text = (time / 60).ToString() + "min" + time % 60 + "s";
                                        btnShowDelay.Text = (countdownTime / 60).ToString() + "min" + countdownTime % 60 + "s";
                                    }
                                    else
                                    {
                                        btnShowDelay.Text = time.ToString() + "s";
                                        btnShowDelay.Text = countdownTime.ToString() + "s";
                                    }
                                });
                                System.Threading.Thread.Sleep(1000);
                                time--;
                                countdownTime--;
                            }
                            Application.RunOnMainThread(() =>
                            {
@@ -304,6 +328,13 @@
            var revPack = pm.EditScene(this);
            if (revPack.Code == StateCode.SUCCESS)
            {
                //重置执行倒计时
                this.countdownTime = 0;
                if(MainPage.NoLoginMode)
                {
                    var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
                    Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
                }
                var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                var tempScene = scenes.Find((obj) => obj.sid == sid);
                if (tempScene != null)
@@ -320,10 +351,18 @@
        /// </summary>
        public string UpdateScene()
        {
            if(MainPage.NoLoginMode)
            {
                var ssd = System.Text.Encoding.UTF8.GetBytes(Newtonsoft.Json.JsonConvert.SerializeObject(this));
                Common.FileUtlis.Files.WriteFileByBytes(savePath, ssd);
                return "0";
            }
            var pm = new HttpServerRequest();
            var revPack = pm.EditScene(this);
            if (revPack.Code == StateCode.SUCCESS)
            {
                this.countdownTime = 0;
                var scenes = Newtonsoft.Json.JsonConvert.DeserializeObject<List<Scene>>(revPack.Data.ToString());
                var tempScene = scenes.Find((obj) => obj.sid == sid);
                if (tempScene != null)
@@ -340,7 +379,21 @@
        /// </summary>
        public string GetDelayText()
        {
            var delayInt = 0;
            int.TryParse(delay,out delayInt);
            if(delayInt == 0)
            {
                return Language.StringByID(StringId.NoDelay);
            }
            string text = "";
            if (delayInt > 60)
            {
                text = (delayInt / 60) + Language.StringByID(StringId.m) + (delayInt % 60) + Language.StringByID(StringId.s);
            }else
            {
                text = delayInt + Language.StringByID(StringId.s);
            }
            return text;
            switch (delay)
            {
                case "0":
@@ -385,6 +438,7 @@
        /// </summary>
        public string delay = "0";
        Function _localFunction;
        /// <summary>
        /// 本地对应的功能
@@ -406,7 +460,7 @@
        /// 转换成功能对象
        /// </summary>
        /// <returns></returns>
        Function ConvertFunctionObject()
        private Function ConvertFunctionObject()
        {
            var localFunction = FunctionList.List.GetDeviceFunctionList().Find((obj) => obj.sid == sid);
            return localFunction;
@@ -425,7 +479,9 @@
                if (sfs.key == FunctionAttributeKey.OnOff)
                {
                    if (sfs.value == "off")
                    {
                        return Language.StringByID(StringId.Close);
                    }
                }
            }
            sceneFunctionInfo += Language.StringByID(StringId.Open) + " ";
@@ -449,12 +505,22 @@
            var briState = status.Find((obj) => obj.key == FunctionAttributeKey.Brightness);
            if (briState != null)
            {
                sceneFunctionInfo += briState.value + "%";
                sceneFunctionInfo += briState.value + "%" + " ";
            }
            var perState = status.Find((obj) => obj.key == FunctionAttributeKey.Percent);
            if (perState != null)
            {
                sceneFunctionInfo += perState.value + "%";
                sceneFunctionInfo += perState.value + "%" + " ";
            }
            var cctState = status.Find((obj) => obj.key == FunctionAttributeKey.CCT);
            if(cctState != null)
            {
                sceneFunctionInfo += cctState.value + "%" + " ";
            }
            var rgbState = status.Find((obj) => obj.key == FunctionAttributeKey.RGB);
            if(rgbState!=null)
            {
                //sceneFunctionInfo += new  cctState.value + "%" + " ";
            }
            return sceneFunctionInfo;
        }
@@ -469,6 +535,9 @@
    {
        public string key = "";
        public string value = "";
        public int max = 0;
        public int min = 0;
        /// <summary>
        /// 属性名称显示文本
@@ -520,10 +589,15 @@
        /// <summary>
        /// 属性值单位
        /// </summary>
        public string GetUintString()
        public string GetUintString(string inputKey = "")
        {
            var us = "";
            switch (key)
            var swithchString = key;
            if(!string.IsNullOrEmpty(inputKey))
            {
                swithchString = inputKey;
            }
            switch (swithchString)
            {
                case FunctionAttributeKey.SetTemp:
                case FunctionAttributeKey.RoomTemp:
@@ -532,6 +606,9 @@
                case FunctionAttributeKey.Percent:
                case FunctionAttributeKey.Brightness:
                    us = "%";
                    break;
                case FunctionAttributeKey.CCT:
                    us = "K";
                    break;
            }
            return us;
@@ -542,26 +619,35 @@
        /// 获取指定属性的显示文本
        /// 中英文显示
        /// </summary>
        public string GetValueText()
        public string GetValueText(string temp = "")
        {
            string catchString = value;
            if(temp!= "")
            {
                catchString = temp;
            }
            string text = "";
            switch (key)
            {
                case FunctionAttributeKey.OnOff:
                    text = value == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
                    text = catchString == "on" ? Language.StringByID(StringId.On) : Language.StringByID(StringId.OFF);
                    break;
                case FunctionAttributeKey.SetTemp:
                case FunctionAttributeKey.RoomTemp:
                case FunctionAttributeKey.Brightness:
                case FunctionAttributeKey.Percent:
                    if (value == "")
                    int outT = 0;
                    int.TryParse(catchString,out outT);
                    if (outT < 0)
                        catchString = "0";
                    if (catchString == "")
                    {
                        value = "0";
                        catchString = "0";
                    }
                    text = value;
                    text = catchString;
                    break;
                case FunctionAttributeKey.Mode:
                    switch (value)
                    switch (catchString)
                    {
                        //----空调
                        case "auto":
@@ -580,6 +666,7 @@
                            text = Language.StringByID(StringId.AirSupply);
                            break;
                        //-----地热
                        // 1:普通,2:白天,3:夜晚,4:离开,5:时间
                        case "day":
                            text = Language.StringByID(StringId.Day);
                            break;
@@ -598,7 +685,7 @@
                    }
                    break;
                case FunctionAttributeKey.FanSpeed:
                    switch (value)
                    switch (catchString)
                    {
                        case "high":
                            text = Language.StringByID(StringId.HighWindSpeed);