old mode 100755
new mode 100644
| | |
| | | using System; |
| | | using System.Collections.Generic; |
| | | using HDL_ON.DriverLayer; |
| | | using HDL_ON.Entity; |
| | | using HDL_ON.UI.Music; |
| | |
| | | { |
| | | if (btn.Tag.ToString() == upfunc.sid + "_DimmerBar") |
| | | { |
| | | //btn.Progress = (upfunc as Light).trait_brightness.value.value.ToString() == "on"; |
| | | btn.Progress = Convert.ToInt32(upfunc.GetAttrState(FunctionAttributeKey.Brightness)); |
| | | } |
| | | } |
| | | } |
| | |
| | | btnCollectionIcon.MouseUpEventHandler += (sender, e) => |
| | | { |
| | | btnCollectionIcon.IsSelected = function.collect = !btnCollectionIcon.IsSelected; |
| | | function.SaveFunctionData(true); |
| | | function.CollectFunction(); |
| | | }; |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 开关事件 |
| | | /// </summary> |
| | | void LoadEvent_SwitchFunction(Button btnSwitch) |
| | | void LoadEvent_SwitchFunction(Button btnSwitch,FunctionAttributes fadeTime = null) |
| | | { |
| | | |
| | | btnSwitch.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | |
| | | if(SPK.NotStatusSpkList.Contains( function.spk )) |
| | | { |
| | | new System.Threading.Thread(() => { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => { |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | }); |
| | | }) { IsBackground = true }.Start(); |
| | | } |
| | | |
| | | new System.Threading.Thread(() => |
| | | { |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | //Control.Send(CommandType_A.write, function); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", function.trait_on_off.curValue.ToString()); |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, function.trait_on_off.curValue.ToString()); |
| | | if(fadeTime!= null) |
| | | { |
| | | int result = 0; |
| | | int.TryParse(fadeTime.curValue.ToString(), out result); |
| | | d.Add(FunctionAttributeKey.FadeTime, result.ToString()); |
| | | } |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | |
| | | btnSwitch.IsSelected = !btnSwitch.IsSelected; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | if (function.functionCategory == FunctionCategory.Light) |
| | | if (SPK.LightSpkList().Contains( function.spk)) |
| | | { |
| | | var light = function as Light; |
| | | light.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | //Control.Send(CommandType_A.write, function); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | function.trait_on_off.curValue = btnSwitch.IsSelected ? "on" : "off"; |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add("on_off", function.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | } |
| | |
| | | /// </summary> |
| | | void LoadEvent_LightDimming(DiyImageSeekBar dimmerControlBar) |
| | | { |
| | | if(function.functionType == FunctionType.Dimmer || function.functionType == FunctionType.RGB) |
| | | if(function.spk == SPK.LightDimming || function.spk == SPK.LightRGB) |
| | | { |
| | | var light = function as Light; |
| | | dimmerControlBar.OnStartTrackingTouchEvent = (sender, e) => { |
| | | onDimmerBar = true; |
| | | (bodyDiv.Parent as VerticalScrolViewLayout).ScrollEnabled = false; |
| | |
| | | dimmerControlBar.OnStopTrackingTouchEvent = (sender, e) => { |
| | | onDimmerBar = false; |
| | | (bodyDiv.Parent as VerticalScrolViewLayout).ScrollEnabled = true; |
| | | light.brightness = dimmerControlBar.Progress; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | function.SetAttrState(FunctionAttributeKey.Brightness, dimmerControlBar.Progress.ToString()); |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Brightness, dimmerControlBar.Progress.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | dimmerControlBar.OnProgressChangedEvent = (sender, e) => { |
| | | light.brightness = e; |
| | | light.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | dimmerControlBar.ProgressBarColor = CSS.CSS_Color.AuxiliaryColor1; |
| | | //light.brightness = e; |
| | | //light.trait_on_off.curValue = e > 0 ? "on" : "off"; |
| | | |
| | | if (e == 0 || e == 100) |
| | | { |
| | | //Control.Send(CommandType_A.write, light); |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | } |
| | | else |
| | | { |
| | | var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds; |
| | | Console.WriteLine("skip time "+tm); |
| | | if (300 < tm) |
| | | { |
| | | light.refreshTime = DateTime.Now; |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("brightness", light.brightness.ToString()); |
| | | Control.Ins.SendWriteCommand(light, d); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | } |
| | | } |
| | | //if (e == 0 || e == 100) |
| | | //{ |
| | | // //Control.Send(CommandType_A.write, light); |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("brightness", light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | //} |
| | | //else |
| | | //{ |
| | | // var tm = (DateTime.Now - light.refreshTime).TotalMilliseconds; |
| | | // Console.WriteLine("skip time "+tm); |
| | | // if (300 < tm) |
| | | // { |
| | | // light.refreshTime = DateTime.Now; |
| | | // new System.Threading.Thread(() => |
| | | // { |
| | | // System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | // d.Add("brightness", light.brightness.ToString()); |
| | | // Control.Ins.SendWriteCommand(light, d); |
| | | // }) |
| | | // { IsBackground = true }.Start(); |
| | | // } |
| | | //} |
| | | }; |
| | | } |
| | | |
| | |
| | | /// <param name="btnStop"></param> |
| | | /// <param name="btnOpen"></param> |
| | | /// <param name="btnClose"></param> |
| | | void LoadEvent_ControlCurtain(Button btnStop, Button btnOpen, Button btnClose, Curtain curtain) |
| | | void LoadEvent_ControlCurtain(Button btnStop, Button btnOpen, Button btnClose, Function curtain) |
| | | { |
| | | btnClose.MouseUpEventHandler = (sender, e) => |
| | | { |
| | |
| | | btnStop.IsSelected = false; |
| | | btnOpen.IsSelected = false; |
| | | curtain.trait_on_off.curValue = "off"; |
| | | curtain.percent = 0; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.trait_on_off.curValue.ToString()); |
| | | curtain.SetAttrState(FunctionAttributeKey.Percent, 0); |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(curtain, d); |
| | | }; |
| | | |
| | | //btnStop.MouseDownEventHandler = (sender, e) => |
| | | //{ |
| | | // btnStop.IsSelected = true; |
| | | // btnClose.IsSelected = false; |
| | | // btnOpen.IsSelected = false; |
| | | //}; |
| | | btnStop.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | btnStop.IsSelected = true; |
| | | btnClose.IsSelected = false; |
| | | btnOpen.IsSelected = false; |
| | | curtain.trait_on_off.curValue = "stop"; |
| | | //curtain.percent = 0; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.trait_on_off.curValue.ToString()); |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(curtain, d); |
| | | }; |
| | | |
| | |
| | | btnClose.IsSelected = false; |
| | | btnStop.IsSelected = false; |
| | | curtain.trait_on_off.curValue = "on"; |
| | | curtain.percent = 100; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.trait_on_off.curValue.ToString()); |
| | | curtain.SetAttrState(FunctionAttributeKey.Percent, 100); |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.OnOff, curtain.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(curtain, d); |
| | | }; |
| | | } |
| | | #endregion |
| | | |
| | | |
| | | /// <summary> |
| | | /// 加载晾衣架控制事件 |
| | | /// </summary> |
| | | void LoadEvent_ControlClothesHanger(Function function, Button btnUp, Button btnDown) |
| | | { |
| | | btnUp.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnUp.IsSelected = true; |
| | | }; |
| | | btnUp.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | btnUp.IsSelected = false; |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | function.SetAttrState(FunctionAttributeKey.Position, "up"); |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Position, "up"); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | |
| | | btnDown.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnDown.IsSelected = true; |
| | | }; |
| | | btnDown.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | new System.Threading.Thread(() => |
| | | { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => |
| | | { |
| | | btnDown.IsSelected = false; |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | function.SetAttrState(FunctionAttributeKey.Position, "down"); |
| | | Dictionary<string, string> d = new Dictionary<string, string>(); |
| | | d.Add(FunctionAttributeKey.Position, "down"); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | } |
| | | |
| | | |
| | | #region 空调事件 |
| | | #endregion |
| | |
| | | /// <param name="curtain"></param> |
| | | void LoadEvent_ControlMusic(Button btnPlay,Button btnNext,Button btnPrev, A31MusicModel a31player) |
| | | { |
| | | if (a31player == null) |
| | | return; |
| | | ///上一曲点击事件 |
| | | btnPrev.MouseDownEventHandler = (sender, e) => |
| | | { |