| | |
| | | /// <summary> |
| | | /// 逻辑存储数据对象 |
| | | /// </summary> |
| | | [Serializable] |
| | | public class Logic |
| | | { |
| | | |
| | | /// <summary> |
| | | /// 逻辑列表 |
| | | /// </summary> |
| | | public static List<Logic> LogicList = new List<Logic>(); |
| | | /// <summary> |
| | | /// 当前逻辑 |
| | | /// </summary> |
| | | public static Logic currlogic; |
| | | /// <summary> |
| | | /// 云端唯一id |
| | | /// </summary> |
| | | public string userLogicId = ""; |
| | | /// <summary> |
| | | /// 逻辑唯一标识 |
| | | /// </summary> |
| | |
| | | /// <summary> |
| | | /// 逻辑名称 |
| | | /// </summary> |
| | | public string name = "逻辑一"; |
| | | public string name = "自动化"; |
| | | /// <summary> |
| | | /// 逻辑条件关系(与and:,或:or) |
| | | /// </summary> |
| | | public string relation = "or"; |
| | | public string relation = "and"; |
| | | /// <summary> |
| | | /// 逻辑状态(true,false) |
| | | /// </summary> |
| | |
| | | /// 逻辑输出目标数组 |
| | | /// </summary> |
| | | public List<Output> output = new List<Output>(); |
| | | |
| | | /// <summary> |
| | | /// 通知配置 |
| | | /// </summary> |
| | | public NoticeConfig noticeConfig = new NoticeConfig(); |
| | | /// <summary> |
| | | /// 推送配置 |
| | | /// </summary> |
| | | public List<PushConfigs> pushConfigs = new List<PushConfigs>(); |
| | | |
| | | |
| | | } |
| | | /// <summary> |
| | | /// 执行周期对象 |
| | | /// </summary> |
| | | [Serializable] |
| | | public class Cycle |
| | | { |
| | | /// <summary> |
| | | /// 时间类型 |
| | | /// (执行一次:once,每天:day,每月:mon,星期:week,日期段:date_to_date) |
| | | /// </summary> |
| | | public string type = ""; |
| | | public string type = "day"; |
| | | public List<string> value = new List<string>(); |
| | | } |
| | | /// <summary> |
| | | /// 输入条件对象 |
| | | /// </summary> |
| | | [Serializable] |
| | | public class Input |
| | | { |
| | | /// <summary> |
| | |
| | | /// 时间点条件=1; |
| | | /// 时间段条件=2; |
| | | /// 设备状态变化条件=3; |
| | | /// 环境信息条件=4; |
| | | /// 环境信息条件=4(废弃); |
| | | /// 安防条件=5; |
| | | /// 云端天气条件=6; |
| | | /// 某个逻辑/场景的输出条件=7; |
| | | /// 地理围栏=8; |
| | | /// 空气质量=9(废弃); |
| | | /// 场景=10; |
| | | /// </summary> |
| | | public string condition_type = ""; |
| | | public List<Dictionary<string, string>> condition = new List<Dictionary<string, string>>(); |
| | | /// <summary> |
| | | /// 地理围栏配置 |
| | | /// </summary> |
| | | public Fence geo_fence = new Fence(); |
| | | } |
| | | /// <summary> |
| | | /// 输出目标对象 |
| | | /// </summary> |
| | | [Serializable] |
| | | public class Output |
| | | { |
| | | /// <summary> |
| | |
| | | /// </summary> |
| | | public string sid = ""; |
| | | /// <summary> |
| | | /// 逻辑输出目标延时间(单位用秒) |
| | | /// </summary> |
| | | public string delay = "0"; |
| | | /// <summary> |
| | | /// 逻辑输出目标类型 |
| | | /// 设备=1; |
| | | /// 场景=2; |
| | | /// 安防=3; |
| | | /// 延时=4; |
| | | /// </summary> |
| | | public string target_type = ""; |
| | | public List<Dictionary<string, string>> status = new List<Dictionary<string, string>>(); |
| | | } |
| | | |
| | | /// <summary> |
| | | /// 地理围栏配置 |
| | | /// </summary> |
| | | [Serializable] |
| | | public class Fence |
| | | { |
| | | /// <summary> |
| | | /// 经度 |
| | | /// </summary> |
| | | public string longitude = string.Empty; |
| | | /// <summary> |
| | | /// 纬度 |
| | | /// </summary> |
| | | public string latitude = string.Empty; |
| | | /// <summary> |
| | | /// 半径<单位米> |
| | | /// </summary> |
| | | public string radius = string.Empty; |
| | | } |
| | | /// <summary> |
| | | /// 通知配置 |
| | | /// </summary> |
| | | [Serializable] |
| | | public class NoticeConfig |
| | | { |
| | | /// <summary> |
| | | /// 是否开启通知 |
| | | /// </summary> |
| | | public bool enable = false; |
| | | /// <summary> |
| | | /// 通知内容 |
| | | /// </summary> |
| | | public string noticeContent = "自动化已经执行";//string.Empty; |
| | | } |
| | | /// <summary> |
| | | /// 推送配置 |
| | | /// </summary> |
| | | [Serializable] |
| | | public class PushConfigs |
| | | { |
| | | /// <summary> |
| | | /// 推送方式(APP/SMS) |
| | | /// </summary> |
| | | public string pushMethod = "APP"; |
| | | /// <summary> |
| | | /// 推送内容 |
| | | /// </summary> |
| | | //public string pushContent = string.Empty; |
| | | /// <summary> |
| | | /// 推送目标 |
| | | /// </summary> |
| | | public List<string> pushTarget = new List<string> {}; |
| | | } |
| | | |
| | | } |
| | | |