| | |
| | | /// <summary> |
| | | /// 更新窗帘状态 |
| | | /// </summary> |
| | | public static void UpdataState(Curtain uCurtain) |
| | | public static void UpdataState(Function updataTemp) |
| | | { |
| | | Application.RunOnMainThread(() => { |
| | | if(bodyView == null) |
| | | { |
| | | return; |
| | | } |
| | | if (uCurtain.functionType == bodyView.curtain.functionType && uCurtain.sid == bodyView.curtain.sid) |
| | | if (updataTemp.spk == bodyView.function.spk && updataTemp.sid == bodyView.function.sid) |
| | | { |
| | | if (uCurtain.trait_on_off.value.ToString() == "stop") |
| | | if (updataTemp.trait_on_off.curValue.ToString() == "stop") |
| | | { |
| | | //bodyView.btnCurtainOpen.IsSelected = true; |
| | | //bodyView.btnCurtainOpen.IsSelected = false; |
| | | //bodyView.btnCurtainClose.IsSelected = false; |
| | | //bodyView.btnCurtainStop.IsSelected = false; |
| | | //bodyView.btnCurtainBgIcon.IsSelected = true; |
| | | //bodyView.btnCurtainStop.IsSelected = true; |
| | | } |
| | | else if (uCurtain.trait_on_off.value.ToString() == "on") |
| | | else if (updataTemp.trait_on_off.curValue.ToString() == "on") |
| | | { |
| | | //bodyView.btnCurtainOpen.IsSelected = true; |
| | | //bodyView.btnCurtainClose.IsSelected = false; |
| | | //bodyView.btnCurtainStop.IsSelected = false; |
| | | bodyView.btnCurtainBgIcon.IsSelected = true; |
| | | } |
| | | else if (uCurtain.trait_on_off.value.ToString() == "off") |
| | | else if (updataTemp.trait_on_off.curValue.ToString() == "off") |
| | | { |
| | | //bodyView.btnCurtainOpen.IsSelected = false; |
| | | //bodyView.btnCurtainClose.IsSelected = true; |
| | |
| | | LoadEvent_ControlEvent(); |
| | | //回退刷新信息事件 |
| | | actionRefresh = () => { |
| | | btnFunctionName.Text = btnFunctionName_Out.Text = curtain.name; |
| | | btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = curtain.GetRoomListName(); |
| | | btnFunctionName.Text = btnFunctionName_Out.Text = function.name; |
| | | btnFromFloor_Out.Text = btnFromFoorAndRoom.Text = function.GetRoomListName(); |
| | | //function.SaveFunctionData(true); |
| | | }; |
| | | UpdataState(curtain); |
| | | UpdataState(function); |
| | | } |
| | | /// <summary> |
| | | /// 收藏功能按钮事件 |
| | |
| | | void LoadCollectionEvent() |
| | | { |
| | | btnCollection.MouseUpEventHandler += (sender, e) => { |
| | | btnCollection.IsSelected = curtain.collection = btnCollection_Out.IsSelected = !btnCollection.IsSelected; |
| | | curtain.SaveFunctionData(); |
| | | btnCollection.IsSelected = function.collect = btnCollection_Out.IsSelected = !btnCollection.IsSelected; |
| | | function.CollectFunction(); |
| | | }; |
| | | } |
| | | |
| | |
| | | void LoadEvent_ControlEvent() |
| | | { |
| | | btnCurtainClose.MouseUpEventHandler = (sender, e) => { |
| | | btnCurtainClose.IsSelected = false; |
| | | //btnCurtainStop.IsSelected = false; |
| | | //btnCurtainOpen.IsSelected = false; |
| | | curtain.trait_on_off.value = "off"; |
| | | //Control.Send(CommandType_A.write,curtain); |
| | | new System.Threading.Thread(() => { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => { |
| | | btnCurtainClose.IsSelected = false; |
| | | }); |
| | | }) { IsBackground = true }.Start(); |
| | | btnCurtainBgIcon.IsSelected = false; |
| | | function.trait_on_off.curValue = "off"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.trait_on_off.value.ToString()); |
| | | Control.ins.SendWriteCommand(curtain, d); |
| | | d.Add("on_off", function.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | |
| | | |
| | | btnCurtainStop.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnCurtainStop.IsSelected = true; |
| | | //btnCurtainClose.IsSelected = false; |
| | | //btnCurtainOpen.IsSelected = false; |
| | | btnCurtainClose.IsSelected = false; |
| | | btnCurtainOpen.IsSelected = false; |
| | | }; |
| | | btnCurtainOpen.MouseDownEventHandler = (sender, e) => { |
| | | btnCurtainOpen.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnCurtainOpen.IsSelected = true; |
| | | btnCurtainClose.IsSelected = false; |
| | | btnCurtainStop.IsSelected = false; |
| | | }; |
| | | btnCurtainClose.MouseDownEventHandler = (sender, e) => { |
| | | btnCurtainClose.MouseDownEventHandler = (sender, e) => |
| | | { |
| | | btnCurtainClose.IsSelected = true; |
| | | btnCurtainOpen.IsSelected = false; |
| | | btnCurtainStop.IsSelected = false; |
| | | }; |
| | | |
| | | btnCurtainStop.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | //btnCurtainOpen.IsSelected = false; |
| | | //btnCurtainClose.IsSelected = false; |
| | | btnCurtainStop.IsSelected = false; |
| | | curtain.trait_on_off.value = "stop"; |
| | | //Control.Send(CommandType_A.write, curtain); |
| | | new System.Threading.Thread(() => { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => { |
| | | btnCurtainStop.IsSelected = false; |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | function.trait_on_off.curValue = "stop"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.trait_on_off.value.ToString()); |
| | | Control.ins.SendWriteCommand(curtain, d); |
| | | d.Add("on_off", function.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | btnCurtainOpen.MouseUpEventHandler = (sender, e) => |
| | | { |
| | | btnCurtainOpen.IsSelected = false; |
| | | //btnCurtainClose.IsSelected = false; |
| | | //btnCurtainStop.IsSelected = false; |
| | | curtain.trait_on_off.value = "on"; |
| | | //Control.Send(CommandType_A.write, curtain); |
| | | new System.Threading.Thread(() => { |
| | | System.Threading.Thread.Sleep(2000); |
| | | Application.RunOnMainThread(() => { |
| | | btnCurtainOpen.IsSelected = false; |
| | | }); |
| | | }) |
| | | { IsBackground = true }.Start(); |
| | | btnCurtainBgIcon.IsSelected = true; |
| | | function.trait_on_off.curValue = "on"; |
| | | System.Collections.Generic.Dictionary<string, string> d = new System.Collections.Generic.Dictionary<string, string>(); |
| | | d.Add("on_off", curtain.trait_on_off.value.ToString()); |
| | | Control.ins.SendWriteCommand(curtain, d); |
| | | d.Add("on_off", function.trait_on_off.curValue.ToString()); |
| | | Control.Ins.SendWriteCommand(function, d); |
| | | }; |
| | | |
| | | } |